Player Matchup

Artemis
Artemis
 
Artemis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DavidTacos
Jormungandr
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,241 Elo+
Party 1
Persephone
Persephone
VolvRE
Persephone
Level 66
God Stats
1W - 1L
1,071 SR
Queue Stats
3W - 4L
1,241 Elo+
Party 1
Loki
Loki
lx-_Stealth_-xI
Loki
Level 116
God Stats
7W - 4L
1,327 SR
Queue Stats
497W - 497L
1,521 Elo+
Solo
Ganesha
Ganesha
zFaael
Ganesha
Level 140
God Stats
9W - 9L
1,713 SR
Queue Stats
277W - 279L
1,552 Elo+
Solo
Team Averages
Level 93
1,422 SR
1,411 Elo+

VS

Team Averages
Level 69
1,604 SR
1,622 Elo+
Bellona
Bellona
Guipapaz
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
HavokHawk
Cernunnos
Level 126
God Stats
22W - 21L
1,686 SR
Queue Stats
86W - 101L
1,579 Elo+
Solo
Sylvanus
Sylvanus
Nponiopii
Sylvanus
Level 81
God Stats
15W - 5L
1,632 SR
Queue Stats
105W - 110L
1,608 Elo+
Party 2
Bakasura
Bakasura
SherlockHolmesBR
Bakasura
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 134L
1,630 Elo+
Party 2
Ra
Ra
naosei3301
Ra
Level 29
God Stats
2W - 1L
1,702 SR
Queue Stats
8W - 12L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
1 / 2 / 0
9,003
530
6,552
9,728
3,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
DavidTacos
Jormungandr
15
6 / 3 / 5
8,992
529
8,944
10,159
9,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Persephone
VolvRE
Persephone
14
3 / 1 / 7
8,514
501
8,097
7,101
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 1 / 3
9,891
582
7,891
9,640
3,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
zFaael
Ganesha
13
0 / 2 / 9
8,093
476
6,364
14,372
12,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Guipapaz
Bellona
12
1 / 5 / 3
7,428
437
2,904
10,272
9,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
HavokHawk
Cernunnos
15
4 / 1 / 0
8,474
498
10,526
11,898
4,191
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sylvanus
Nponiopii
Sylvanus
12
3 / 2 / 4
8,184
481
7,530
12,008
9,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
1 / 4 / 5
8,188
482
7,048
11,696
7,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
0 / 5 / 3
7,650
450
3,923
7,341
2,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
17
Kills
9
9
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
0
0.5
W
Jormungandr
DavidTacos
Jormungandr
6
3
5
2.83
L
Bellona
Guipapaz
Bellona
1
5
3
0.5
L
Cernunnos
HavokHawk
Cernunnos
4
1
0
4
L
Sylvanus
Nponiopii
Sylvanus
3
2
4
2.5
L
1
4
5
0.88
W
Persephone
VolvRE
Persephone
3
1
7
6.5
W
7
1
3
8.5
L
0
5
3
0.3
W
Ganesha
zFaael
Ganesha
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,848
Damage
31,931
51,000
Taken
53,215
30,880
Mitigated
32,580
17,736
Healing
17,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,552
3,306
0
5,139
9,728
3,679
3,138
863
8,865
0
64,180
W
Jormungandr
DavidTacos
Jormungandr
8,944
1,776
0
1,496
10,159
9,183
384
2,226
7,422
43,552
0
L
Bellona
Guipapaz
Bellona
2,904
490
0
2,135
10,272
9,223
44
6,111
3,830
2,573
22,766
L
Cernunnos
HavokHawk
Cernunnos
10,526
5,113
0
5,416
11,898
4,191
0
1,594
10,304
0
58,297
L
Sylvanus
Nponiopii
Sylvanus
7,530
1,865
1,988
5,086
12,008
9,539
256
6,830
5,053
27,809
0
L
7,048
4,131
0
1,698
11,696
7,066
0
3,578
8,030
8,390
49,880
W
Persephone
VolvRE
Persephone
8,097
873
0
2,937
7,101
2,354
0
2,104
4,946
43,452
0
W
7,891
2,723
0
4,178
9,640
3,483
0
2,078
7,334
0
60,727
L
3,923
198
135
1,087
7,341
2,561
0
4,723
2,593
45,004
0
W
Ganesha
zFaael
Ganesha
6,364
228
0
3,986
14,372
12,181
31
4,797
9,303
22,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,493
Gold Earned
39,924
405
Minions Killed
394
0
Camps Cleared
0
1,544,695
Distance Traveled
1,505,375
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,003
530
138
8
0
285,176
6
W
Jormungandr
8,992
529
91
5
0
301,008
1
L
Bellona
7,428
437
59
3
0
281,864
2
L
Cernunnos
8,474
498
104
6
0
259,441
5
L
Sylvanus
8,184
481
33
2
0
291,107
1
L
Bakasura
8,188
482
105
6
0
371,226
5
W
Persephone
8,514
501
76
4
0
307,750
5
W
Loki
9,891
582
92
5
0
342,230
5
L
Ra
7,650
450
93
5
0
301,737
4
W
Ganesha
8,093
476
8
0
0
308,531
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role