Player Matchup

Kuzenbo
Kuzenbo
Churcher
Kuzenbo
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 128L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
Spacepope42
Baron Samedi
Level 18
God Stats
6W - 3L
1,500 SR
Queue Stats
147W - 181L
1,354 Elo+
Party 1
Eset
Eset
T4R985
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,244 Elo+
Solo
Baba Yaga
Baba Yaga
TopazNTFL
Baba Yaga
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
akaplazma
Fenrir
Level 16
God Stats
5W - 12L
1,500 SR
Queue Stats
9W - 14L
1,517 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,397 Elo+

VS

Team Averages
Level 17
1,420 SR
1,418 Elo+
Neith
Neith
Eagle1Box3
Neith
Level 8
God Stats
2W - 6L
1,242 SR
Queue Stats
5W - 6L
1,383 Elo+
Solo
Ra
Ra
MarsTheNingen
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SATANLY
Cthulhu
Level 5
God Stats
2W - 5L
1,359 SR
Queue Stats
2W - 11L
1,205 Elo+
Solo
Scylla
Scylla
TheHauntress
Scylla
Level 66
God Stats
12W - 13L
1,500 SR
Queue Stats
84W - 141L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
haileys
Tsukuyomi
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Churcher
Kuzenbo
20
6 / 4 / 31
15,410
1,101
21,531
26,423
48,105
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Spacepope42
Baron Samedi
20
13 / 3 / 25
14,266
1,019
32,309
15,262
8,843
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Eset
T4R985
Eset
20
12 / 7 / 21
14,183
1,013
29,000
19,671
8,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baba Yaga
TopazNTFL
Baba Yaga
20
11 / 0 / 26
15,257
1,090
25,054
14,445
8,592
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
akaplazma
Fenrir
20
4 / 3 / 21
12,943
925
5,934
14,496
8,597
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
9 / 5 / 7
15,178
1,084
25,328
25,074
10,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
0 / 12 / 7
11,520
823
3,917
16,266
7,102
Cthulhu
SATANLY
Cthulhu
18
1 / 13 / 5
12,520
894
6,808
35,775
38,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
19
6 / 4 / 7
13,665
976
32,119
17,099
6,806
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
haileys
Tsukuyomi
19
1 / 12 / 9
12,793
914
14,102
27,304
12,809
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
52
46
Kills
17
17
Deaths
46
124
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Churcher
Kuzenbo
6
4
31
5.38
L
Neith
9
5
7
2.5
L
0
12
7
0.29
L
Cthulhu
SATANLY
Cthulhu
1
13
5
0.27
W
Baron Samedi
Spacepope42
Baron Samedi
13
3
25
8.5
W
Eset
T4R985
Eset
12
7
21
3.21
L
Scylla
6
4
7
2.38
W
Baba Yaga
TopazNTFL
Baba Yaga
11
0
26
24
W
Fenrir
akaplazma
Fenrir
4
3
21
4.83
L
Tsukuyomi
haileys
Tsukuyomi
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,828
Damage
82,274
90,297
Taken
121,518
82,428
Mitigated
75,230
21,032
Healing
12,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Churcher
Kuzenbo
21,531
5,357
0
1,826
26,423
48,105
0
10,344
15,890
38,476
0
L
Neith
25,328
14,699
0
7,261
25,074
10,349
0
22,992
2,082
0
56,752
L
3,917
569
914
838
16,266
7,102
0
14,026
2,240
12,136
0
L
Cthulhu
SATANLY
Cthulhu
6,808
439
0
486
35,775
38,164
0
31,336
4,439
30,627
0
W
Baron Samedi
Spacepope42
Baron Samedi
32,309
4,563
6,043
3,716
15,262
8,843
0
8,333
6,753
53,460
0
W
Eset
T4R985
Eset
29,000
5,375
1,467
4,596
19,671
8,291
0
8,129
11,467
45,658
0
L
Scylla
32,119
5,796
0
2,782
17,099
6,806
0
15,193
1,906
57,446
0
W
Baba Yaga
TopazNTFL
Baba Yaga
25,054
4,363
0
3,238
14,445
8,592
0
6,923
7,472
58,525
0
W
Fenrir
akaplazma
Fenrir
5,934
3,415
0
146
14,496
8,597
0
8,575
5,871
0
16,756
L
Tsukuyomi
haileys
Tsukuyomi
14,102
2,982
0
354
27,304
12,809
0
24,347
2,957
0
36,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,059
Gold Earned
65,676
232
Minions Killed
258
5
Camps Cleared
5
1,122,545
Distance Traveled
1,012,150
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
15,410
1,101
33
2
0
241,263
1
L
Neith
15,178
1,084
64
5
3
214,699
2
L
Ra
11,520
823
9
1
0
186,430
1
L
Cthulhu
12,520
894
78
6
2
135,082
2
W
Baron Samedi
14,266
1,019
64
5
1
210,741
1
W
Eset
14,183
1,013
41
3
0
207,267
0
L
Scylla
13,665
976
66
5
0
231,318
0
W
Baba Yaga
15,257
1,090
70
5
2
235,053
0
W
Fenrir
12,943
925
24
2
2
228,221
0
L
Tsukuyomi
12,793
914
41
3
0
244,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role