Player Matchup

Danzaburou
Danzaburou
EastNation2859
Danzaburou
Level 11
God Stats
17W - 31L
1,483 SR
Queue Stats
49W - 73L
1,482 Elo+
Solo
Anubis
Anubis
RustyHarmony744
Anubis
Level 18
God Stats
12W - 6L
1,784 SR
Queue Stats
107W - 82L
1,697 Elo+
Solo
Zeus
Zeus
Voorheez J13
Zeus
Level 8
God Stats
1W - 5L
1,285 SR
Queue Stats
74W - 77L
1,561 Elo+
Solo
Nemesis
Nemesis
angel-melga2
Nemesis
Level 15
God Stats
39W - 42L
1,500 SR
Queue Stats
123W - 142L
1,731 Elo+
Solo
Geb
Geb
goTOMahawk
Geb
Level 6
God Stats
22W - 10L
1,651 SR
Queue Stats
33W - 31L
1,451 Elo+
Solo
Team Averages
Level 12
1,541 SR
1,584 Elo+

VS

Team Averages
Level 13
1,457 SR
1,430 Elo+
Amaterasu
Amaterasu
NelikKnight
Amaterasu
Level 15
God Stats
7W - 15L
1,450 SR
Queue Stats
22W - 26L
1,596 Elo+
Party 1
Sol
Sol
TruNeekafat
Sol
Level 22
God Stats
3W - 4L
1,370 SR
Queue Stats
24W - 21L
1,324 Elo+
Solo
Cerberus
Cerberus
dark_Souls_Ye
Cerberus
Level 4
God Stats
3W - 8L
1,807 SR
Queue Stats
5W - 11L
1,684 Elo+
Party 1
Guan Yu
Guan Yu
muzza-snvggs_
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,283 Elo+
Solo
Janus
Janus
stop123321
Janus
Level 7
God Stats
2W - 6L
1,156 SR
Queue Stats
2W - 7L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EastNation2859
Danzaburou
18
2 / 4 / 13
12,074
929
16,109
10,396
4,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

19
9 / 0 / 9
13,528
1,041
26,862
9,576
5,706
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 0 / 14
13,490
1,038
28,304
3,577
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
angel-melga2
Nemesis
18
6 / 1 / 11
12,894
992
18,840
6,946
3,771
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 0 / 19
12,585
968
13,302
11,014
11,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
NelikKnight
Amaterasu
17
3 / 8 / 1
11,472
882
11,041
29,103
12,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 6 / 0
10,728
825
10,292
18,325
6,048
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
dark_Souls_Ye
Cerberus
17
1 / 7 / 2
11,089
853
9,745
39,535
26,226
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
17
1 / 3 / 2
11,375
875
5,287
22,400
20,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
14
0 / 2 / 0
9,818
755
253
1,460
312

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
10
26
Kills
5
5
Deaths
26
66
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
EastNation2859
Danzaburou
2
4
13
2.13
L
Amaterasu
NelikKnight
Amaterasu
3
8
1
0.44
W
9
0
9
13.5
L
0
6
0
0
W
6
0
14
13
W
Nemesis
angel-melga2
Nemesis
6
1
11
11.5
L
Cerberus
dark_Souls_Ye
Cerberus
1
7
2
0.29
W
3
0
19
12.5
L
Guan Yu
1
3
2
0.67
L
Janus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,417
Damage
36,618
41,509
Taken
110,823
26,377
Mitigated
65,538
9,463
Healing
17,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
EastNation2859
Danzaburou
16,109
10,094
0
1,033
10,396
4,335
0
4,295
5,998
0
32,380
L
Amaterasu
NelikKnight
Amaterasu
11,041
6,395
0
3,428
29,103
12,058
0
16,567
12,536
0
32,099
W
26,862
1,716
0
5,464
9,576
5,706
0
4,167
5,334
42,633
0
L
10,292
4,817
0
3,289
18,325
6,048
0
13,251
5,074
31,368
0
W
28,304
2,858
601
466
3,577
1,309
0
1,958
1,619
57,697
0
W
Nemesis
angel-melga2
Nemesis
18,840
10,175
0
938
6,946
3,771
0
3,067
3,804
0
39,101
L
Cerberus
dark_Souls_Ye
Cerberus
9,745
595
0
9,863
39,535
26,226
0
22,522
17,013
20,265
0
W
13,302
1,940
454
507
11,014
11,256
0
6,803
4,086
28,354
0
L
Guan Yu
5,287
905
255
918
22,400
20,894
0
15,255
7,145
0
17,829
L
Janus
253
0
0
0
1,460
312
0
873
587
1,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,571
Gold Earned
54,482
234
Minions Killed
171
11
Camps Cleared
4
1,165,968
Distance Traveled
966,321
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,074
929
37
3
5
214,010
0
L
Amaterasu
11,472
882
35
3
0
279,149
0
W
Anubis
13,528
1,041
50
4
1
214,614
0
L
Sol
10,728
825
71
5
3
182,793
0
W
Zeus
13,490
1,038
64
5
3
242,681
1
W
Nemesis
12,894
992
56
4
2
213,983
0
L
Cerberus
11,089
853
31
2
1
195,056
0
W
Geb
12,585
968
27
2
0
280,680
0
L
Guan Yu
11,375
875
33
3
0
283,235
0
L
Janus
9,818
755
1
0
0
26,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role