Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Zaqonix
Raijin
Level 160
God Stats
8W - 0L
1,861 SR
Queue Stats
59W - 5L
2,081 Elo+
Party 1
Ao Kuang
Ao Kuang
goldwolfii
Ao Kuang
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 210L
1,861 Elo+
Party 1
Team Averages
Level 159
1,620 SR
1,814 Elo+

VS

Team Averages
Level 122
1,519 SR
1,559 Elo+
Mulan
Mulan
 
Mulan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Ballistic_Byron
Janus
Level 160
God Stats
8W - 10L
1,558 SR
Queue Stats
49W - 44L
1,678 Elo+
Solo
Rama
Rama
XIII_Hank
Rama
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 1 / 8
8,020
802
7,214
5,401
1,825
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
Zaqonix
Raijin
12
3 / 0 / 7
7,880
788
7,404
5,252
1,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
goldwolfii
Ao Kuang
11
5 / 2 / 5
7,939
794
3,736
9,420
4,411
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
0 / 4 / 1
6,182
618
3,927
8,752
5,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

8
0 / 4 / 2
6,164
616
3,840
6,831
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
9
3 / 3 / 0
7,077
708
2,313
6,573
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
1
8
7
L
Mulan
 
Mulan
0
4
1
0.13
L
0
4
2
0.25
L
Rama
3
3
0
1
W
Raijin
Zaqonix
Raijin
3
0
7
6.5
W
Ao Kuang
goldwolfii
Ao Kuang
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,354
Damage
10,080
20,073
Taken
22,156
7,959
Mitigated
9,830
6,910
Healing
2,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,214
2,071
0
2,452
5,401
1,825
1,473
1,632
3,575
0
37,715
L
Mulan
 
Mulan
3,927
768
0
1,555
8,752
5,910
0
4,505
4,035
0
17,822
L
3,840
190
0
256
6,831
1,905
0
3,620
3,011
12,276
0
L
Rama
2,313
1,627
0
732
6,573
2,015
0
2,473
3,946
0
17,100
W
Raijin
Zaqonix
Raijin
7,404
844
0
2,315
5,252
1,723
703
1,251
3,806
33,820
0
W
Ao Kuang
goldwolfii
Ao Kuang
3,736
660
455
1,688
9,420
4,411
420
1,065
8,100
20,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,839
Gold Earned
19,423
143
Minions Killed
88
0
Camps Cleared
0
539,458
Distance Traveled
466,094
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,020
802
66
7
0
173,959
0
L
Mulan
6,182
618
33
3
0
158,381
1
L
Janus
6,164
616
22
2
0
188,606
2
L
Rama
7,077
708
33
3
0
119,107
1
W
Raijin
7,880
788
58
6
0
176,847
0
W
Ao Kuang
7,939
794
19
2
0
188,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role