Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
BNCSaints
Merlin
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,265 Elo+
Party 2
Hercules
Hercules
Deathdeal94
Hercules
Level 122
God Stats
4W - 3L
1,500 SR
Queue Stats
73W - 63L
1,471 Elo+
Party 1
Fafnir
Fafnir
NerdSwagg
Fafnir
Level 149
God Stats
5W - 9L
1,435 SR
Queue Stats
186W - 185L
1,475 Elo+
Party 1
Team Averages
Level 130
1,487 SR
1,442 Elo+

VS

Team Averages
Level 86
1,524 SR
1,556 Elo+
Artio
Artio
ImThanatoast292
Artio
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
363W - 343L
1,504 Elo+
Solo
Set
Set
Psychooboii_
Set
Level 64
God Stats
7W - 6L
1,500 SR
Queue Stats
292W - 316L
1,587 Elo+
Party 3
Scylla
Scylla
Tigron_Shane
Scylla
Level 63
God Stats
20W - 28L
1,507 SR
Queue Stats
158W - 198L
1,583 Elo+
Party 3
Athena
Athena
allMightyToast0
Athena
Level 146
God Stats
7W - 11L
1,500 SR
Queue Stats
578W - 568L
1,597 Elo+
Solo
Heimdallr
Heimdallr
arrow4532
Heimdallr
Level 68
God Stats
12W - 8L
1,611 SR
Queue Stats
418W - 445L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 3 / 1
4,697
470
3,738
8,385
2,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
 
Anhur
7
1 / 5 / 2
4,678
468
3,299
5,770
1,352
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
BNCSaints
Merlin
7
1 / 4 / 0
4,671
467
842
4,852
1,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Hercules
Deathdeal94
Hercules
8
0 / 6 / 1
4,789
479
2,115
7,879
4,408
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
NerdSwagg
Fafnir
8
3 / 4 / 1
5,382
538
2,878
6,910
3,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
7 / 2 / 5
6,730
673
4,084
10,364
4,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 4
5,813
581
2,782
4,270
2,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
9
2 / 1 / 4
5,850
585
4,768
3,495
862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
8 / 0 / 3
6,692
669
6,043
5,803
5,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
arrow4532
Heimdallr
9
2 / 1 / 9
5,786
579
5,100
4,452
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
5
Kills
22
22
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
3
1
0.17
L
Anhur
 
Anhur
1
5
2
0.4
L
Merlin
BNCSaints
Merlin
1
4
0
0.25
L
Hercules
Deathdeal94
Hercules
0
6
1
0.08
W
7
2
5
4.75
L
Fafnir
NerdSwagg
Fafnir
3
4
1
0.88
W
3
1
4
5
W
Scylla
2
1
4
4
W
8
0
3
9.5
W
Heimdallr
arrow4532
Heimdallr
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,872
Damage
22,777
33,796
Taken
28,384
13,523
Mitigated
14,145
7,863
Healing
8,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,738
893
0
3,030
8,385
2,507
0
3,048
5,249
0
24,675
L
Anhur
 
Anhur
3,299
2,607
0
1,210
5,770
1,352
0
1,792
3,978
0
13,190
L
Merlin
BNCSaints
Merlin
842
40
0
719
4,852
1,335
0
2,513
2,157
13,323
0
L
Hercules
Deathdeal94
Hercules
2,115
919
0
1,395
7,879
4,408
78
4,758
3,051
0
17,618
W
4,084
682
962
3,938
10,364
4,169
257
1,271
9,093
15,028
0
L
Fafnir
NerdSwagg
Fafnir
2,878
514
156
1,353
6,910
3,921
0
2,562
4,308
9,176
0
W
2,782
1,195
0
484
4,270
2,554
22
582
3,688
3,093
23,169
W
Scylla
4,768
574
0
1,399
3,495
862
797
261
3,234
24,845
0
W
6,043
2,839
0
690
5,803
5,264
773
559
5,244
27,190
0
W
Heimdallr
arrow4532
Heimdallr
5,100
3,032
0
810
4,452
1,296
1,007
1,047
3,405
0
21,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,217
Gold Earned
30,871
144
Minions Killed
220
0
Camps Cleared
0
921,269
Distance Traveled
1,041,057
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,697
470
42
4
0
203,603
3
L
Anhur
4,678
468
17
2
0
189,643
2
L
Merlin
4,671
467
34
3
0
172,254
1
L
Hercules
4,789
479
35
4
0
164,560
0
W
Artio
6,730
673
12
1
0
211,190
1
L
Fafnir
5,382
538
16
2
0
191,209
0
W
Set
5,813
581
56
6
0
227,627
1
W
Scylla
5,850
585
51
5
0
188,569
2
W
Athena
6,692
669
47
5
0
228,001
0
W
Heimdallr
5,786
579
54
5
0
185,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role