Player Matchup

Fenrir
Fenrir
Isshki
Fenrir
Level 5
God Stats
5W - 5L
1,367 SR
Queue Stats
6W - 6L
1,334 Elo+
Party 1
Aphrodite
Aphrodite
Tiffy21
Aphrodite
Level 24
God Stats
12W - 16L
1,500 SR
Queue Stats
454W - 520L
1,426 Elo+
Party 1
Nike
Nike
klohilde86
Nike
Level 24
God Stats
16W - 10L
1,457 SR
Queue Stats
829W - 887L
1,426 Elo+
Party 1
Scylla
Scylla
maarinnYT
Scylla
Level 17
God Stats
2W - 1L
1,287 SR
Queue Stats
27W - 25L
1,019 Elo+
Solo
Neith
Neith
mimipuuh
Neith
Level 15
God Stats
1W - 4L
1,515 SR
Queue Stats
1W - 5L
1,353 Elo+
Party 1
Team Averages
Level 17
1,425 SR
1,311 Elo+

VS

Team Averages
Level 6
1,536 SR
1,461 Elo+
Nemesis
Nemesis
Kravd
Nemesis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Artemis
Artemis
Qasia
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Terra
Terra
RayaNuty
Terra
Level 3
God Stats
1W - 2L
1,682 SR
Queue Stats
8W - 10L
1,299 Elo+
Solo
Bellona
Bellona
SPARTANTSHOT19
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 2
Kukulkan
Kukulkan
absoluteChaos41
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Isshki
Fenrir
10
5 / 1 / 2
6,135
558
3,358
9,121
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Tiffy21
Aphrodite
10
3 / 0 / 5
6,011
546
2,105
3,271
1,121
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
6 / 2 / 0
6,817
620
3,710
7,023
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
maarinnYT
Scylla
11
8 / 1 / 9
6,624
602
8,538
5,599
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
mimipuuh
Neith
10
3 / 0 / 4
5,785
526
3,857
3,852
1,109
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kravd
Nemesis
10
2 / 6 / 1
6,077
552
2,963
7,874
2,676
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Qasia
Artemis
7
1 / 5 / 1
4,777
434
3,840
6,354
1,954
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Terra
RayaNuty
Terra
7
0 / 5 / 0
4,528
412
1,769
7,565
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 8 / 2
4,542
413
1,969
8,334
5,640
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
7
0 / 4 / 1
4,545
413
1,606
5,024
1,579
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
25
Kills
3
4
Deaths
28
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Isshki
Fenrir
5
1
2
6
L
Nemesis
Kravd
Nemesis
2
6
1
0.42
L
Artemis
Qasia
Artemis
1
5
1
0.3
L
Terra
RayaNuty
Terra
0
5
0
0
L
0
8
2
0.13
W
Aphrodite
Tiffy21
Aphrodite
3
0
5
5.5
L
Kukulkan
0
4
1
0.13
W
6
2
0
3
W
Scylla
maarinnYT
Scylla
8
1
9
12.5
W
Neith
mimipuuh
Neith
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,568
Damage
12,147
28,866
Taken
35,151
11,493
Mitigated
15,080
10,026
Healing
4,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Isshki
Fenrir
3,358
549
0
4,184
9,121
2,819
0
827
8,194
0
24,895
L
Nemesis
Kravd
Nemesis
2,963
742
0
1,310
7,874
2,676
608
1,211
6,483
0
22,149
L
Artemis
Qasia
Artemis
3,840
1,487
0
1,334
6,354
1,954
228
3,943
2,411
0
13,470
L
Terra
RayaNuty
Terra
1,769
391
378
876
7,565
3,231
33
1,869
5,696
10,560
0
L
1,969
985
0
785
8,334
5,640
171
3,043
5,268
0
8,755
W
Aphrodite
Tiffy21
Aphrodite
2,105
868
2,095
2,343
3,271
1,121
1,237
367
2,904
14,047
0
L
Kukulkan
1,606
387
0
0
5,024
1,579
309
1,349
3,650
15,886
0
W
3,710
528
0
350
7,023
4,995
932
374
6,649
4,021
24,252
W
Scylla
maarinnYT
Scylla
8,538
1,485
0
641
5,599
1,449
444
743
4,706
29,111
0
W
Neith
mimipuuh
Neith
3,857
1,387
0
413
3,852
1,109
1,827
1,064
2,788
0
27,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,372
Gold Earned
24,469
212
Minions Killed
119
0
Camps Cleared
0
808,943
Distance Traveled
882,381
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,135
558
49
4
0
171,386
0
L
Nemesis
6,077
552
42
4
0
216,428
0
L
Artemis
4,777
434
20
2
0
123,123
0
L
Terra
4,528
412
20
2
0
188,488
0
L
Bellona
4,542
413
9
1
0
194,489
3
W
Aphrodite
6,011
546
30
3
0
142,515
0
L
Kukulkan
4,545
413
28
3
0
159,853
0
W
Nike
6,817
620
53
5
0
199,315
0
W
Scylla
6,624
602
35
3
0
180,492
1
W
Neith
5,785
526
45
4
0
115,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role