Player Matchup

Nemesis
Nemesis
Hisokeraxxx
Nemesis
Level 4
God Stats
2W - 1L
1,719 SR
Queue Stats
4W - 4L
1,340 Elo+
Solo
Terra
Terra
IJuniorBlueI
Terra
Level 29
God Stats
8W - 4L
1,683 SR
Queue Stats
23W - 30L
1,348 Elo+
Solo
Apollo
Apollo
Juccho
Apollo
Level 27
God Stats
14W - 9L
1,793 SR
Queue Stats
62W - 54L
1,675 Elo+
Solo
Anubis
Anubis
Vinorraz
Anubis
Level 29
God Stats
21W - 8L
1,997 SR
Queue Stats
257W - 239L
1,572 Elo+
Solo
Anhur
Anhur
juggernault12
Anhur
Level 2
God Stats
10W - 2L
1,744 SR
Queue Stats
64W - 24L
1,498 Elo+
Solo
Team Averages
Level 18
1,787 SR
1,487 Elo+

VS

Team Averages
Level 20
1,561 SR
1,482 Elo+
Cu Chulainn
Cu Chulainn
Dak4rd
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 23L
1,713 Elo+
Party 1
Fenrir
Fenrir
Mihael_Keeehl
Fenrir
Level 28
God Stats
2W - 5L
1,500 SR
Queue Stats
52W - 68L
1,227 Elo+
Solo
Vulcan
Vulcan
alelitodark
Vulcan
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 19L
1,500 Elo+
Party 1
Yemoja
Yemoja
fullpcgobierno
Yemoja
Level 28
God Stats
4W - 4L
1,729 SR
Queue Stats
85W - 112L
1,437 Elo+
Solo
Izanami
Izanami
maxiakd
Izanami
Level 13
God Stats
13W - 19L
1,575 SR
Queue Stats
61W - 71L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hisokeraxxx
Nemesis
10
1 / 5 / 3
5,915
423
3,681
9,736
3,178
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

11
2 / 1 / 10
7,308
522
3,873
7,637
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
Juccho
Apollo
14
3 / 0 / 1
7,827
559
4,076
9,723
3,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Vinorraz
Anubis
14
3 / 0 / 3
8,151
582
5,388
2,051
1,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
9 / 1 / 3
7,807
558
8,251
9,021
2,805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dak4rd
Cu Chulainn
13
3 / 2 / 1
7,605
543
7,133
6,912
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 3 / 0
7,003
500
1,842
10,874
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
10
1 / 2 / 1
6,571
469
1,491
2,745
511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 7 / 1
5,907
422
5,821
9,179
4,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
maxiakd
Izanami
11
0 / 4 / 1
6,439
460
4,459
8,910
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
18
Kills
6
7
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Dak4rd
Cu Chulainn
3
2
1
1.75
W
Nemesis
Hisokeraxxx
Nemesis
1
5
3
0.5
W
2
1
10
7
W
Apollo
Juccho
Apollo
3
0
1
3.5
L
2
3
0
0.67
W
Anubis
Vinorraz
Anubis
3
0
3
4.5
L
Vulcan
1
2
1
0.75
L
0
7
1
0.07
W
9
1
3
10.5
L
Izanami
maxiakd
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,269
Damage
20,746
38,168
Taken
38,620
16,102
Mitigated
14,757
13,627
Healing
9,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Dak4rd
Cu Chulainn
7,133
2,263
0
1,335
6,912
5,018
2,446
165
6,747
2,451
35,571
W
Nemesis
Hisokeraxxx
Nemesis
3,681
1,051
0
2,093
9,736
3,178
163
1,382
8,354
0
20,520
W
3,873
201
952
1,799
7,637
5,334
76
2,695
4,892
15,963
0
W
Apollo
Juccho
Apollo
4,076
3,085
0
4,304
9,723
3,559
72
578
9,145
0
56,796
L
1,842
300
0
4,642
10,874
3,349
0
2,643
8,231
0
37,466
W
Anubis
Vinorraz
Anubis
5,388
322
0
1,537
2,051
1,226
446
328
1,723
56,818
0
L
Vulcan
1,491
697
0
0
2,745
511
369
2,275
470
18,571
0
L
5,821
1,002
289
815
9,179
4,525
87
2,308
6,871
20,811
0
W
8,251
5,007
0
2,942
9,021
2,805
761
2,893
6,128
0
46,139
L
Izanami
maxiakd
Izanami
4,459
2,541
0
2,057
8,910
1,354
140
1,870
7,040
0
37,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,008
Gold Earned
33,525
331
Minions Killed
294
0
Camps Cleared
0
1,268,082
Distance Traveled
1,208,493
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,605
543
72
5
0
264,168
0
W
Nemesis
5,915
423
32
2
0
255,545
4
W
Terra
7,308
522
22
2
0
291,683
2
W
Apollo
7,827
559
100
7
0
269,459
0
L
Fenrir
7,003
500
67
5
0
302,925
1
W
Anubis
8,151
582
110
8
0
250,348
9
L
Vulcan
6,571
469
49
4
0
180,357
0
L
Yemoja
5,907
422
20
1
0
237,198
1
W
Anhur
7,807
558
67
5
0
201,047
2
L
Izanami
6,439
460
86
6
0
223,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role