Player Matchup

Tsukuyomi
Tsukuyomi
Blitzzspree
Tsukuyomi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,206 Elo+
Solo
Kukulkan
Kukulkan
Iceyy Isaac
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
bX Scumps
Bellona
Level 30
God Stats
137W - 112L
1,647 SR
Queue Stats
191W - 177L
1,497 Elo+
Solo
Anhur
Anhur
burnblade203
Anhur
Level 81
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 31L
1,387 Elo+
Party 2
Ymir
Ymir
nicollas_2p
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 29
1,529 SR
1,418 Elo+

VS

Team Averages
Level 21
1,569 SR
1,407 Elo+
Tsukuyomi
Tsukuyomi
GDYém
Tsukuyomi
Level 27
God Stats
7W - 4L
1,684 SR
Queue Stats
100W - 121L
1,550 Elo+
Solo
Chang'e
Chang'e
Lankaia
Chang'e
Level 18
God Stats
5W - 5L
1,684 SR
Queue Stats
5W - 7L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
LucidKosmonaut
Jing Wei
Level 35
God Stats
5W - 6L
1,460 SR
Queue Stats
9W - 15L
1,352 Elo+
Party 1
Guan Yu
Guan Yu
Medicuus
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,318 Elo+
Solo
Pele
Pele
ThirteenDotexe
Pele
Level 18
God Stats
12W - 6L
1,515 SR
Queue Stats
136W - 137L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blitzzspree
Tsukuyomi
12
1 / 6 / 4
8,307
396
7,253
13,456
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Iceyy Isaac
Kukulkan
12
0 / 8 / 0
7,419
353
4,419
8,551
2,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
bX Scumps
Bellona
12
5 / 5 / 0
9,072
432
8,700
14,282
11,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
2 / 0 / 0
9,727
463
7,575
8,646
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 9 / 0
6,164
294
264
9,540
3,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GDYém
Tsukuyomi
19
7 / 4 / 5
12,060
574
11,381
16,704
6,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Lankaia
Chang'e
16
3 / 0 / 8
10,544
502
4,442
7,557
3,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jing Wei
19
1 / 2 / 2
11,757
560
4,856
13,444
4,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
Medicuus
Guan Yu
16
4 / 0 / 3
11,328
539
5,586
16,318
17,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
9 / 2 / 6
12,085
575
8,272
16,116
6,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
8
Kills
24
28
Deaths
8
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Blitzzspree
Tsukuyomi
1
6
4
0.5
W
Tsukuyomi
GDYém
Tsukuyomi
7
4
5
2.38
L
Kukulkan
Iceyy Isaac
Kukulkan
0
8
0
0
W
Chang'e
Lankaia
Chang'e
3
0
8
7
W
Jing Wei
1
2
2
1
W
Guan Yu
Medicuus
Guan Yu
4
0
3
5.5
W
9
2
6
6
L
Bellona
bX Scumps
Bellona
5
5
0
1
L
2
0
0
2
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,211
Damage
34,537
54,475
Taken
70,139
27,039
Mitigated
38,870
7,430
Healing
36,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Blitzzspree
Tsukuyomi
7,253
1,690
0
3,238
13,456
4,829
101
852
12,516
0
41,449
W
Tsukuyomi
GDYém
Tsukuyomi
11,381
3,583
0
8,419
16,704
6,748
2,547
1,586
15,118
0
91,569
L
Kukulkan
Iceyy Isaac
Kukulkan
4,419
1,193
0
0
8,551
2,635
0
98
8,453
27,267
0
W
Chang'e
Lankaia
Chang'e
4,442
1,261
2,365
5,512
7,557
3,589
1,278
1,122
6,435
37,946
0
W
Jing Wei
4,856
4,105
0
7,701
13,444
4,574
1,305
339
13,105
0
78,601
W
Guan Yu
Medicuus
Guan Yu
5,586
2,027
563
5,516
16,318
17,674
2,096
907
15,411
0
56,617
W
8,272
1,904
0
6,305
16,116
6,285
1,615
1,895
14,221
0
84,598
L
Bellona
bX Scumps
Bellona
8,700
3,622
39
3,222
14,282
11,186
130
833
13,337
4,179
36,214
L
7,575
3,929
0
730
8,646
4,772
392
372
8,255
2,561
53,773
L
264
131
0
201
9,540
3,617
0
1,892
7,472
6,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,689
Gold Earned
57,774
307
Minions Killed
553
0
Camps Cleared
0
1,492,492
Distance Traveled
2,012,294
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,307
396
65
3
0
349,128
0
W
Tsukuyomi
12,060
574
132
6
0
444,050
1
L
Kukulkan
7,419
353
51
2
0
264,817
2
W
Chang'e
10,544
502
62
3
0
400,952
2
W
Jing Wei
11,757
560
123
6
0
351,124
0
W
Guan Yu
11,328
539
97
5
0
403,420
0
W
Pele
12,085
575
139
7
0
412,748
3
L
Bellona
9,072
432
66
3
0
294,821
0
L
Anhur
9,727
463
117
6
0
376,539
0
L
Ymir
6,164
294
8
0
0
207,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role