Player Matchup

Thoth
Thoth
 
Thoth
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
EmperorOfSloths
Hun Batz
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 22L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
MadPabloz
Jormungandr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
Snorkut
Hachiman
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 23L
1,516 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Tojimus_Maximus
Cu Chulainn
Level 42
God Stats
9W - 3L
1,782 SR
Queue Stats
94W - 89L
1,570 Elo+
Party 1
Team Averages
Level 46
1,556 SR
1,517 Elo+

VS

Team Averages
Level 52
1,541 SR
1,536 Elo+
Hades
Hades
BigCalf99676297
Hades
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,630 Elo+
Party 2
Khepri
Khepri
CallMeTToxic
Khepri
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
551W - 495L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
Jtebrainenski12
Erlang Shen
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
RyZe Nayzox
Izanami
Level 89
God Stats
19W - 6L
1,704 SR
Queue Stats
673W - 620L
1,502 Elo+
Party 2
Chronos
Chronos
Toki6459
Chronos
Level 28
God Stats
5W - 8L
1,500 SR
Queue Stats
135W - 119L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
0 / 8 / 0
6,188
413
1,493
8,876
2,340
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
11
0 / 6 / 6
7,059
471
5,529
11,391
3,414
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
MadPabloz
Jormungandr
11
2 / 7 / 2
6,775
452
3,822
13,276
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
Snorkut
Hachiman
11
4 / 4 / 2
6,762
451
8,611
11,055
3,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cu Chulainn
Tojimus_Maximus
Cu Chulainn
11
0 / 5 / 0
6,279
419
3,736
10,693
6,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 3
10,595
706
8,381
11,877
8,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
13
1 / 2 / 12
8,775
585
6,296
10,013
9,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Jtebrainenski12
Erlang Shen
15
6 / 0 / 5
9,343
623
8,291
6,415
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
RyZe Nayzox
Izanami
17
9 / 0 / 2
10,762
717
8,547
7,544
4,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Toki6459
Chronos
14
7 / 4 / 6
8,629
575
9,552
10,405
3,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
58
6
Kills
30
30
Deaths
6
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
8
0
0
W
7
0
3
8.5
W
Khepri
1
2
12
3.5
L
Hun Batz
0
6
6
0.5
W
Erlang Shen
Jtebrainenski12
Erlang Shen
6
0
5
8.5
L
Jormungandr
MadPabloz
Jormungandr
2
7
2
0.43
W
Izanami
RyZe Nayzox
Izanami
9
0
2
10
L
Hachiman
Snorkut
Hachiman
4
4
2
1.25
L
Cu Chulainn
Tojimus_Maximus
Cu Chulainn
0
5
0
0
W
Chronos
Toki6459
Chronos
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,191
Damage
41,067
55,291
Taken
46,254
20,740
Mitigated
31,887
9,674
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,493
37
0
938
8,876
2,340
0
2,362
6,514
30,112
0
W
8,381
1,327
282
8,992
11,877
8,700
433
294
11,177
75,525
0
W
Khepri
6,296
625
0
2,795
10,013
9,376
248
967
9,046
25,262
0
L
Hun Batz
5,529
2,002
0
600
11,391
3,414
0
3,217
8,174
0
42,044
W
Erlang Shen
Jtebrainenski12
Erlang Shen
8,291
4,436
0
1,835
6,415
5,695
0
462
5,931
8,623
47,136
L
Jormungandr
MadPabloz
Jormungandr
3,822
1,193
0
804
13,276
5,758
182
9,530
3,746
20,288
0
W
Izanami
RyZe Nayzox
Izanami
8,547
5,746
0
2,291
7,544
4,479
4,403
1,753
5,651
4,410
83,103
L
Hachiman
Snorkut
Hachiman
8,611
4,036
0
5,052
11,055
3,102
413
4,561
6,494
0
33,078
L
Cu Chulainn
Tojimus_Maximus
Cu Chulainn
3,736
962
0
2,280
10,693
6,126
0
5,426
5,267
0
28,372
W
Chronos
Toki6459
Chronos
9,552
3,642
0
3,320
10,405
3,637
2,948
1,657
8,748
37,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,063
Gold Earned
48,104
286
Minions Killed
502
0
Camps Cleared
0
1,190,684
Distance Traveled
1,392,959
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,188
413
65
4
0
231,439
2
W
Hades
10,595
706
150
10
0
257,466
1
W
Khepri
8,775
585
23
2
0
277,323
5
L
Hun Batz
7,059
471
70
5
0
248,658
0
W
Erlang Shen
9,343
623
100
7
0
336,948
2
L
Jormungandr
6,775
452
24
2
0
216,336
0
W
Izanami
10,762
717
161
11
0
282,307
1
L
Hachiman
6,762
451
64
4
0
232,170
1
L
Cu Chulainn
6,279
419
63
4
0
262,081
0
W
Chronos
8,629
575
68
5
0
238,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role