Player Matchup

Zeus
Zeus
Alex9829
Zeus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 45L
1,645 Elo+
Party 1
Cerberus
Cerberus
BackMuscle
Cerberus
Level 22
God Stats
0W - 1L
1,539 SR
Queue Stats
17W - 24L
1,534 Elo+
Solo
Mercury
Mercury
GohuPreZ17
Mercury
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 29L
1,702 Elo+
Party 1
Heimdallr
Heimdallr
ZARKENZZ
Heimdallr
Level 27
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 2L
1,313 Elo+
Solo
Guan Yu
Guan Yu
iHateBlacks2005
Guan Yu
Level 7
God Stats
1W - 1L
1,679 SR
Queue Stats
26W - 18L
1,655 Elo+
Solo
Team Averages
Level 23
1,503 SR
1,570 Elo+

VS

Team Averages
Level 25
1,588 SR
1,570 Elo+
Apollo
Apollo
Adamox1267
Apollo
Level 29
God Stats
6W - 8L
1,523 SR
Queue Stats
26W - 33L
1,504 Elo+
Solo
Anubis
Anubis
EvilKiwi92
Anubis
Level 16
God Stats
11W - 8L
1,666 SR
Queue Stats
233W - 260L
1,628 Elo+
Solo
Chaac
Chaac
Saibriel
Chaac
Level 24
God Stats
9W - 4L
1,500 SR
Queue Stats
165W - 172L
1,409 Elo+
Solo
Serqet
Serqet
XTriger7
Serqet
Level 29
God Stats
6W - 4L
1,750 SR
Queue Stats
25W - 15L
1,708 Elo+
Solo
Zhong Kui
Zhong Kui
sercz
Zhong Kui
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 29L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
18
10 / 10 / 2
12,542
545
24,882
16,293
5,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
BackMuscle
Cerberus
13
0 / 9 / 1
8,321
362
4,477
21,919
12,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
GohuPreZ17
Mercury
17
2 / 9 / 6
11,543
502
6,965
19,322
6,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
ZARKENZZ
Heimdallr
16
2 / 9 / 2
10,297
448
12,635
19,341
7,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 6 / 2
11,022
479
12,812
21,203
18,062
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Adamox1267
Apollo
20
7 / 1 / 16
13,322
579
17,355
20,662
8,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
EvilKiwi92
Anubis
20
7 / 4 / 9
13,258
576
10,285
13,001
7,398
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Saibriel
Chaac
17
5 / 3 / 9
11,193
487
8,966
20,559
12,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Serqet
XTriger7
Serqet
20
13 / 6 / 15
14,553
633
13,177
16,069
7,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Zhong Kui
sercz
Zhong Kui
20
11 / 1 / 9
14,128
614
24,415
22,187
19,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
101
15
Kills
43
43
Deaths
15
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Apollo
Adamox1267
Apollo
7
1
16
15
L
Zeus
10
10
2
1.1
L
Cerberus
BackMuscle
Cerberus
0
9
1
0.06
W
Anubis
EvilKiwi92
Anubis
7
4
9
2.88
L
Mercury
GohuPreZ17
Mercury
2
9
6
0.56
W
Chaac
Saibriel
Chaac
5
3
9
3.17
W
Serqet
XTriger7
Serqet
13
6
15
3.42
L
Heimdallr
ZARKENZZ
Heimdallr
2
9
2
0.33
L
1
6
2
0.33
W
Zhong Kui
sercz
Zhong Kui
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,771
Damage
74,198
98,078
Taken
92,478
50,480
Mitigated
54,097
18,820
Healing
46,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Adamox1267
Apollo
17,355
11,087
0
13,155
20,662
8,266
3,951
5,605
14,953
0
121,978
L
Zeus
24,882
4,041
0
955
16,293
5,307
350
6,925
8,855
90,257
0
L
Cerberus
BackMuscle
Cerberus
4,477
280
0
4,153
21,919
12,870
0
3,407
18,237
28,492
0
W
Anubis
EvilKiwi92
Anubis
10,285
727
0
7,225
13,001
7,398
1,299
4,750
8,047
94,680
0
L
Mercury
GohuPreZ17
Mercury
6,965
3,427
0
3,914
19,322
6,905
0
7,588
11,570
0
63,483
W
Chaac
Saibriel
Chaac
8,966
2,788
233
8,006
20,559
12,379
1,475
8,435
11,989
0
41,693
W
Serqet
XTriger7
Serqet
13,177
3,852
0
5,534
16,069
7,007
989
5,297
10,492
0
66,996
L
Heimdallr
ZARKENZZ
Heimdallr
12,635
6,616
0
4,722
19,341
7,336
921
6,013
13,253
0
54,400
L
12,812
2,652
778
4,298
21,203
18,062
319
10,767
9,664
0
76,188
W
Zhong Kui
sercz
Zhong Kui
24,415
2,229
0
11,955
22,187
19,047
2,776
4,437
17,638
98,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,725
Gold Earned
66,454
554
Minions Killed
619
0
Camps Cleared
0
1,900,263
Distance Traveled
2,242,337
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,322
579
174
8
0
467,028
9
L
Zeus
12,542
545
146
6
0
350,876
0
L
Cerberus
8,321
362
55
2
0
340,013
6
W
Anubis
13,258
576
136
6
0
419,331
0
L
Mercury
11,543
502
115
5
0
443,938
3
W
Chaac
11,193
487
52
2
0
429,473
0
W
Serqet
14,553
633
99
4
0
496,108
4
L
Heimdallr
10,297
448
90
4
0
349,258
0
L
Guan Yu
11,022
479
148
6
0
416,178
0
W
Zhong Kui
14,128
614
158
7
0
430,397
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role