Player Matchup

Ymir
Ymir
Afeena
Ymir
Level 15
God Stats
2W - 2L
1,449 SR
Queue Stats
9W - 10L
1,623 Elo+
Party 2
Ullr
Ullr
LiLIronSprout
Ullr
Level 5
God Stats
6W - 5L
1,659 SR
Queue Stats
10W - 6L
1,676 Elo+
Party 2
Bellona
Bellona
No1Famous
Bellona
Level 52
God Stats
5W - 8L
1,552 SR
Queue Stats
258W - 262L
1,514 Elo+
Party 2
Vulcan
Vulcan
Zirkinator
Vulcan
Level 68
God Stats
5W - 1L
1,500 SR
Queue Stats
415W - 407L
1,532 Elo+
Party 2
Izanami
Izanami
perrryanthony
Izanami
Level 18
God Stats
33W - 24L
1,650 SR
Queue Stats
135W - 116L
1,563 Elo+
Party 2
Team Averages
Level 32
1,562 SR
1,582 Elo+

VS

Team Averages
Level 19
1,619 SR
1,676 Elo+
Yemoja
Yemoja
Noodlevision
Yemoja
Level 25
God Stats
4W - 7L
1,728 SR
Queue Stats
241W - 272L
1,538 Elo+
Solo
Izanami
Izanami
SSjTurtle
Izanami
Level 15
God Stats
7W - 4L
1,599 SR
Queue Stats
8W - 5L
1,659 Elo+
Party 1
Mercury
Mercury
SalaciousB
Mercury
Level 20
God Stats
6W - 4L
1,513 SR
Queue Stats
106W - 73L
2,014 Elo+
Party 1
King Arthur
King Arthur
The1Juice
King Arthur
Level 5
God Stats
1W - 1L
1,755 SR
Queue Stats
11W - 23L
1,670 Elo+
Solo
Danzaburou
Danzaburou
biohazard627
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Afeena
Ymir
20
4 / 4 / 25
13,393
1,030
8,309
18,751
23,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
11 / 3 / 22
15,219
1,171
34,407
16,843
9,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
No1Famous
Bellona
20
2 / 7 / 27
12,707
977
21,809
26,158
20,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Vulcan
Zirkinator
Vulcan
20
13 / 1 / 19
15,835
1,218
33,607
11,880
7,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
20
10 / 2 / 20
14,599
1,123
22,771
10,594
5,054
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
2 / 4 / 9
12,411
955
20,020
20,281
9,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
SSjTurtle
Izanami
19
4 / 9 / 8
13,235
1,018
20,932
28,379
9,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
SalaciousB
Mercury
19
8 / 14 / 8
13,781
1,060
13,075
24,050
9,977
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
The1Juice
King Arthur
17
0 / 5 / 6
11,018
848
8,956
32,955
30,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
biohazard627
Danzaburou
19
3 / 8 / 10
12,855
989
15,850
21,470
7,999
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
58
40
Kills
17
17
Deaths
40
113
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
Afeena
Ymir
4
4
25
4.13
W
11
3
22
7.33
W
Bellona
No1Famous
Bellona
2
7
27
2.21
L
Yemoja
2
4
9
1.63
L
Izanami
SSjTurtle
Izanami
4
9
8
0.89
L
Mercury
SalaciousB
Mercury
8
14
8
0.86
L
King Arthur
The1Juice
King Arthur
0
5
6
0.6
W
Vulcan
Zirkinator
Vulcan
13
1
19
22.5
L
Danzaburou
biohazard627
Danzaburou
3
8
10
1
W
Izanami
10
2
20
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,903
Damage
78,833
84,226
Taken
127,135
66,397
Mitigated
67,212
10,667
Healing
11,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Afeena
Ymir
8,309
2,335
0
0
18,751
23,803
0
4,731
13,653
22,177
0
W
34,407
29,670
0
3,430
16,843
9,522
0
3,488
12,898
0
58,424
W
Bellona
No1Famous
Bellona
21,809
11,031
0
4,666
26,158
20,468
0
4,797
20,662
0
34,426
L
Yemoja
20,020
1,880
4,054
676
20,281
9,034
0
6,307
13,942
61,345
0
L
Izanami
SSjTurtle
Izanami
20,932
13,059
0
2,180
28,379
9,701
0
9,552
18,371
0
41,328
L
Mercury
SalaciousB
Mercury
13,075
7,064
0
0
24,050
9,977
0
9,247
14,678
0
22,614
L
King Arthur
The1Juice
King Arthur
8,956
1,757
0
4,050
32,955
30,501
0
7,784
24,822
159
20,705
W
Vulcan
Zirkinator
Vulcan
33,607
7,986
450
2,078
11,880
7,550
0
3,365
8,246
63,223
0
L
Danzaburou
biohazard627
Danzaburou
15,850
9,958
0
632
21,470
7,999
0
8,385
12,983
0
41,459
W
Izanami
22,771
17,524
0
43
10,594
5,054
0
2,443
7,905
0
51,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,753
Gold Earned
63,300
267
Minions Killed
267
11
Camps Cleared
2
1,299,018
Distance Traveled
1,263,406
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,393
1,030
39
3
2
246,021
0
W
Ullr
15,219
1,171
74
6
0
252,301
0
W
Bellona
12,707
977
24
2
0
254,970
0
L
Yemoja
12,411
955
98
8
0
225,963
0
L
Izanami
13,235
1,018
51
4
0
231,646
0
L
Mercury
13,781
1,060
33
3
0
281,884
0
L
King Arthur
11,018
848
26
2
0
273,756
0
W
Vulcan
15,835
1,218
62
5
2
298,966
0
L
Danzaburou
12,855
989
59
5
2
250,157
0
W
Izanami
14,599
1,123
68
5
7
246,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role