Player Matchup

Cthulhu
Cthulhu
MiLLi_oh
Cthulhu
Level 27
God Stats
42W - 31L
1,646 SR
Queue Stats
79W - 71L
1,609 Elo+
Solo
Tyr
Tyr
Mois7Latte
Tyr
Level 18
God Stats
1W - 1L
1,724 SR
Queue Stats
44W - 25L
1,604 Elo+
Party 2
Baron Samedi
Baron Samedi
Mois7Mocha
Baron Samedi
Level 18
God Stats
19W - 13L
1,634 SR
Queue Stats
46W - 32L
1,604 Elo+
Party 2
Nemesis
Nemesis
SafesideSideways
Nemesis
Level 5
God Stats
10W - 12L
1,627 SR
Queue Stats
31W - 32L
1,641 Elo+
Solo
Aphrodite
Aphrodite
thouroghswing818
Aphrodite
Level 3
God Stats
0W - 2L
1,317 SR
Queue Stats
0W - 2L
1,343 Elo+
Solo
Team Averages
Level 14
1,590 SR
1,560 Elo+

VS

Team Averages
Level 29
1,459 SR
1,608 Elo+
Ymir
Ymir
MythicalSkinkz
Ymir
Level 22
God Stats
41W - 23L
1,500 SR
Queue Stats
566W - 530L
1,662 Elo+
Party 1
Bellona
Bellona
Rafael Lolla
Bellona
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,516 Elo+
Solo
Janus
Janus
kingkurbi
Janus
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
212W - 189L
1,657 Elo+
Party 1
Loki
Loki
r_fsv
Loki
Level 29
God Stats
19W - 17L
1,632 SR
Queue Stats
364W - 326L
1,671 Elo+
Party 1
Anhur
Anhur
temp-442129
Anhur
Level 21
God Stats
7W - 11L
1,165 SR
Queue Stats
333W - 311L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MiLLi_oh
Cthulhu
11
3 / 3 / 0
6,856
457
10,754
14,978
10,029
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 2 / 0
6,583
439
2,392
6,819
6,342
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Mois7Mocha
Baron Samedi
12
3 / 4 / 1
6,986
466
4,563
7,962
3,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
0 / 2 / 0
5,229
349
346
4,475
2,297
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
10
0 / 3 / 0
6,087
406
4,440
6,478
1,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 5
8,114
541
4,124
11,118
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Rafael Lolla
Bellona
15
3 / 1 / 2
9,361
624
6,863
6,692
7,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
kingkurbi
Janus
15
3 / 2 / 2
8,970
598
3,160
4,442
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
r_fsv
Loki
13
3 / 2 / 5
8,136
542
3,770
6,088
3,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
4 / 3 / 0
7,244
483
9,626
11,575
4,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
7
Kills
14
14
Deaths
8
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
MiLLi_oh
Cthulhu
3
3
0
1
L
1
2
0
0.5
L
Baron Samedi
Mois7Mocha
Baron Samedi
3
4
1
0.88
W
1
0
5
3.5
W
Bellona
Rafael Lolla
Bellona
3
1
2
4
L
0
2
0
0
W
Janus
kingkurbi
Janus
3
2
2
2
W
Loki
r_fsv
Loki
3
2
5
2.75
W
4
3
0
1.33
L
Aphrodite
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
27,543
40,712
Taken
39,915
24,235
Mitigated
23,889
11,192
Healing
10,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
MiLLi_oh
Cthulhu
10,754
105
336
906
14,978
10,029
50
3,526
11,452
32,815
0
L
2,392
369
0
2,074
6,819
6,342
0
303
6,516
0
24,469
L
Baron Samedi
Mois7Mocha
Baron Samedi
4,563
0
0
2,756
7,962
3,804
0
2,461
5,270
29,566
0
W
4,124
614
708
3,312
11,118
7,480
203
6,298
4,820
28,496
0
W
Bellona
Rafael Lolla
Bellona
6,863
3,688
0
807
6,692
7,062
772
855
5,818
3,905
51,016
L
346
0
0
135
4,475
2,297
0
575
3,900
4,728
18,241
W
Janus
kingkurbi
Janus
3,160
100
0
1,351
4,442
1,489
1,660
2,604
1,510
50,765
0
W
Loki
r_fsv
Loki
3,770
731
0
410
6,088
3,803
116
1,428
4,581
4,743
41,831
W
9,626
5,127
378
3,322
11,575
4,055
701
8,146
3,429
0
38,530
L
Aphrodite
4,440
952
2,745
2,240
6,478
1,763
348
739
5,739
27,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,741
Gold Earned
41,825
266
Minions Killed
439
0
Camps Cleared
0
1,150,412
Distance Traveled
1,316,076
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,856
457
43
3
0
309,754
1
L
Tyr
6,583
439
58
4
0
235,287
1
L
Baron Samedi
6,986
466
62
4
0
231,235
5
W
Ymir
8,114
541
44
3
0
232,474
2
W
Bellona
9,361
624
129
9
0
263,838
0
L
Nemesis
5,229
349
33
2
0
134,054
2
W
Janus
8,970
598
122
8
0
264,460
2
W
Loki
8,136
542
85
6
0
320,387
2
W
Anhur
7,244
483
59
4
0
234,917
0
L
Aphrodite
6,087
406
70
5
0
240,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role