Player Matchup

Scylla
Scylla
Precision Kill6
Scylla
Level 29
God Stats
8W - 3L
1,552 SR
Queue Stats
82W - 78L
1,617 Elo+
Party 2
Chaac
Chaac
RedAssassin1357
Chaac
Level 82
God Stats
10W - 4L
1,887 SR
Queue Stats
94W - 87L
1,601 Elo+
Party 2
Jing Wei
Jing Wei
shyanna33
Jing Wei
Level 24
God Stats
5W - 14L
1,388 SR
Queue Stats
9W - 29L
984 Elo+
Solo
Team Averages
Level 45
1,609 SR
1,401 Elo+

VS

Team Averages
Level 70
1,675 SR
1,549 Elo+
Ares
Ares
Thefluffypanda69
Ares
Level 29
God Stats
2W - 0L
1,765 SR
Queue Stats
22W - 12L
1,596 Elo+
Solo
Thor
Thor
UnlikeCrowe622
Thor
Level 25
God Stats
2W - 0L
1,760 SR
Queue Stats
9W - 8L
1,537 Elo+
Party 1
Hera
Hera
unversedace756
Hera
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
135W - 154L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,955
622
6,211
9,421
2,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 2 / 3
10,116
632
10,642
14,731
15,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
shyanna33
Jing Wei
11
0 / 12 / 2
8,793
550
3,548
15,938
3,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 7
11,096
694
3,438
12,509
10,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 3 / 7
10,158
635
5,756
9,043
5,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
16 / 2 / 4
13,368
836
25,033
9,017
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
6
Kills
20
20
Deaths
6
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
L
3
2
3
2.25
W
2
1
7
5.5
W
2
3
7
1.83
L
Jing Wei
shyanna33
Jing Wei
0
12
2
0.08
W
16
2
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,401
Damage
34,227
40,090
Taken
30,569
20,936
Mitigated
19,724
6,262
Healing
7,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,211
337
0
0
9,421
2,226
0
7,726
1,620
35,862
0
L
10,642
1,607
0
5,209
14,731
15,017
0
8,864
5,673
0
51,679
W
3,438
32
0
3,314
12,509
10,435
81
2,181
10,053
21,607
0
W
5,756
1,188
0
1,563
9,043
5,221
357
2,104
6,755
0
28,805
L
Jing Wei
shyanna33
Jing Wei
3,548
3,287
564
489
15,938
3,693
0
11,973
3,736
0
17,243
W
25,033
6,445
0
2,620
9,017
4,068
2,149
1,962
6,855
84,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,864
Gold Earned
34,622
152
Minions Killed
164
0
Camps Cleared
0
750,949
Distance Traveled
867,994
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,955
622
55
3
0
240,233
1
L
Chaac
10,116
632
58
4
0
257,486
0
W
Ares
11,096
694
18
1
0
291,391
7
W
Thor
10,158
635
27
2
0
286,138
0
L
Jing Wei
8,793
550
39
2
0
253,230
0
W
Hera
13,368
836
119
7
0
290,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role