Player Matchup

Hera
Hera
LordBSRK
Hera
Level 146
God Stats
2W - 1L
1,741 SR
Queue Stats
7W - 9L
1,453 Elo+
Solo
Odin
Odin
Shinarel
Odin
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,684 Elo+
Party 1
Ymir
Ymir
Vindictivis
Ymir
Level 21
God Stats
5W - 4L
1,577 SR
Queue Stats
7W - 12L
1,449 Elo+
Party 1
Team Averages
Level 59
1,606 SR
1,529 Elo+

VS

Team Averages
Level 77
1,451 SR
1,401 Elo+
Tyr
Tyr
Miguel315
Tyr
Level 128
God Stats
9W - 10L
1,500 SR
Queue Stats
46W - 60L
1,471 Elo+
Solo
Jing Wei
Jing Wei
Mx22233
Jing Wei
Level 79
God Stats
7W - 5L
1,811 SR
Queue Stats
95W - 103L
1,436 Elo+
Party 2
Discordia
Discordia
Reignman04
Discordia
Level 24
God Stats
2W - 6L
1,042 SR
Queue Stats
24W - 58L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
10 / 3 / 8
12,728
749
20,334
12,335
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
14
7 / 4 / 9
12,142
714
9,933
12,737
12,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
3 / 2 / 13
12,135
714
6,213
23,970
23,969
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 5
11,336
667
9,398
16,081
7,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jing Wei
Mx22233
Jing Wei
15
4 / 4 / 5
11,496
676
12,697
14,849
5,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
Reignman04
Discordia
13
2 / 7 / 3
10,236
602
10,161
10,221
3,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
20
Kills
9
9
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hera
10
3
8
4.67
L
3
9
5
0.61
L
Jing Wei
Mx22233
Jing Wei
4
4
5
1.63
L
Discordia
Reignman04
Discordia
2
7
3
0.5
W
Odin
7
4
9
2.88
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,480
Damage
32,256
49,042
Taken
41,151
41,396
Mitigated
17,152
15,322
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
20,334
3,467
260
3,376
12,335
4,849
1,850
1,346
10,989
84,518
0
L
9,398
1,307
0
2,386
16,081
7,608
0
9,529
6,552
0
44,670
L
Jing Wei
Mx22233
Jing Wei
12,697
9,486
0
5,091
14,849
5,645
877
9,285
5,564
0
41,955
L
Discordia
Reignman04
Discordia
10,161
252
207
732
10,221
3,899
63
7,848
2,373
34,170
0
W
Odin
9,933
2,336
0
480
12,737
12,578
148
3,567
9,170
0
27,707
W
6,213
779
1,159
10,047
23,970
23,969
62
6,698
17,272
27,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,005
Gold Earned
33,068
179
Minions Killed
173
0
Camps Cleared
0
911,292
Distance Traveled
889,945
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,728
749
108
6
0
270,018
0
L
Tyr
11,336
667
72
4
0
288,781
4
L
Jing Wei
11,496
676
48
3
0
310,275
3
L
Discordia
10,236
602
53
3
0
290,889
3
W
Odin
12,142
714
30
2
0
305,161
3
W
Ymir
12,135
714
41
2
0
336,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role