Player Matchup

Chang'e
Chang'e
Krextive I
Chang'e
Level 88
God Stats
22W - 10L
1,660 SR
Queue Stats
802W - 620L
1,599 Elo+
Party 2
Chaac
Chaac
Sneadly5222
Chaac
Level 64
God Stats
2W - 0L
1,314 SR
Queue Stats
51W - 36L
1,593 Elo+
Party 2
Artemis
Artemis
daybedd
Artemis
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
237W - 161L
1,623 Elo+
Party 2
Team Averages
Level 87
1,491 SR
1,605 Elo+

VS

Team Averages
Level 136
1,488 SR
1,535 Elo+
Nu Wa
Nu Wa
IIBIGHUNNNERII
Nu Wa
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 1
Izanami
Izanami
LionofAlphaOmega
Izanami
Level 137
God Stats
4W - 1L
1,463 SR
Queue Stats
82W - 89L
1,604 Elo+
Party 1
Guan Yu
Guan Yu
Pruvmerong88
Guan Yu
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Krextive I
Chang'e
17
5 / 2 / 14
13,285
664
17,382
20,862
10,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
8 / 6 / 10
14,873
744
15,117
25,816
26,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
daybedd
Artemis
18
10 / 3 / 8
14,572
729
17,510
17,271
6,812
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 6
12,751
638
15,834
17,252
6,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 7 / 3
14,155
708
16,237
16,336
6,103
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Pruvmerong88
Guan Yu
16
2 / 8 / 3
12,737
637
11,596
27,399
38,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
23
Kills
11
11
Deaths
23
32
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
8
6
0.63
W
Chang'e
Krextive I
Chang'e
5
2
14
6
L
7
7
3
1.21
L
Guan Yu
Pruvmerong88
Guan Yu
2
8
3
0.44
W
8
6
10
2.17
W
Artemis
daybedd
Artemis
10
3
8
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,009
Damage
43,667
63,949
Taken
60,987
43,191
Mitigated
50,399
27,612
Healing
14,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,834
3,468
134
3,325
17,252
6,259
16
6,552
10,442
42,966
0
W
Chang'e
Krextive I
Chang'e
17,382
1,669
3,910
8,713
20,862
10,178
1,129
6,345
14,165
75,678
0
L
16,237
12,874
0
3,095
16,336
6,103
1,441
2,682
13,504
0
96,318
L
Guan Yu
Pruvmerong88
Guan Yu
11,596
1,234
1,046
6,425
27,399
38,037
0
7,267
19,550
707
45,619
W
15,117
4,607
839
6,997
25,816
26,201
1,016
5,251
20,089
0
55,254
W
Artemis
daybedd
Artemis
17,510
9,822
0
7,153
17,271
6,812
1,281
4,034
12,893
0
78,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
39,643
258
Minions Killed
234
0
Camps Cleared
0
1,021,801
Distance Traveled
947,869
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,751
638
51
3
0
292,695
3
W
Chang'e
13,285
664
101
5
0
362,928
3
L
Izanami
14,155
708
144
7
0
302,102
4
L
Guan Yu
12,737
637
39
2
0
353,072
6
W
Chaac
14,873
744
67
3
0
364,015
0
W
Artemis
14,572
729
90
5
0
294,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role