Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BigDaddyBistian
Bastet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,626 Elo+
Solo
Aphrodite
Aphrodite
Ghalahad_
Aphrodite
Level 143
God Stats
6W - 1L
1,927 SR
Queue Stats
38W - 36L
1,512 Elo+
Solo
Nu Wa
Nu Wa
RelentlessBlue_
Nu Wa
Level 145
God Stats
51W - 35L
1,752 SR
Queue Stats
573W - 525L
1,565 Elo+
Solo
Medusa
Medusa
xXRADICALEDXx
Medusa
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 10L
1,506 Elo+
Solo
Team Averages
Level 127
1,636 SR
1,542 Elo+

VS

Team Averages
Level 125
1,533 SR
1,585 Elo+
Bellona
Bellona
Captain_Macho-
Bellona
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,654 Elo+
Solo
Baron Samedi
Baron Samedi
DatSunReformed
Baron Samedi
Level 74
God Stats
16W - 12L
1,606 SR
Queue Stats
48W - 53L
1,540 Elo+
Solo
Hachiman
Hachiman
Lunar Advent
Hachiman
Level 160
God Stats
36W - 16L
1,558 SR
Queue Stats
285W - 260L
1,614 Elo+
Party 1
Kuzenbo
Kuzenbo
SeaworthyKnight
Kuzenbo
Level 111
God Stats
11W - 4L
1,500 SR
Queue Stats
190W - 163L
1,547 Elo+
Party 1
Hun Batz
Hun Batz
XOnyx ScorpionX
Hun Batz
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 153L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
11
1 / 0 / 0
6,136
614
5,043
8,141
3,124
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 1 / 0
4,541
454
1,410
4,541
1,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Aphrodite
Ghalahad_
Aphrodite
8
0 / 2 / 2
4,603
460
4,181
5,925
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 2 / 0
5,244
524
2,369
3,589
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
3 / 2 / 0
4,860
486
5,199
7,261
2,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,347
535
5,516
7,595
6,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
DatSunReformed
Baron Samedi
11
3 / 0 / 2
6,151
615
3,505
4,761
1,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Lunar Advent
Hachiman
8
1 / 2 / 1
4,894
489
4,263
5,299
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 1 / 1
4,509
451
1,375
5,828
3,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
11
3 / 0 / 3
6,256
626
4,003
7,287
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
7
7
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
0
0
1
L
0
1
0
0
W
0
1
0
0
W
Baron Samedi
DatSunReformed
Baron Samedi
3
0
2
4
L
Aphrodite
Ghalahad_
Aphrodite
0
2
2
0.5
W
Hachiman
Lunar Advent
Hachiman
1
2
1
0.75
L
0
2
0
0
W
0
1
1
0.5
W
Hun Batz
3
0
3
4.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,202
Damage
18,662
29,457
Taken
30,770
11,982
Mitigated
16,299
15,288
Healing
7,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
5,043
1,561
0
3,721
8,141
3,124
0
0
7,716
0
35,625
L
1,410
200
0
2,163
4,541
1,209
0
665
3,810
0
18,392
W
5,516
2,500
0
1,578
7,595
6,344
0
149
7,404
0
29,271
W
Baron Samedi
DatSunReformed
Baron Samedi
3,505
151
108
2,856
4,761
1,773
0
1,802
2,825
32,954
0
L
Aphrodite
Ghalahad_
Aphrodite
4,181
430
2,712
3,722
5,925
4,122
0
1,494
4,391
20,341
0
W
Hachiman
Lunar Advent
Hachiman
4,263
1,434
0
802
5,299
2,537
0
1,596
3,663
4,567
24,162
L
2,369
730
0
1,000
3,589
1,088
0
2,253
1,122
28,344
0
W
1,375
476
0
785
5,828
3,530
0
1,743
4,046
8,616
0
W
Hun Batz
4,003
1,306
0
1,130
7,287
2,115
0
959
6,282
0
40,208
L
5,199
2,436
0
1,970
7,261
2,439
254
489
6,772
0
20,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,384
Gold Earned
27,157
250
Minions Killed
280
0
Camps Cleared
0
924,587
Distance Traveled
953,022
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,136
614
83
8
0
211,840
0
L
Bastet
4,541
454
44
4
0
177,003
3
W
Bellona
5,347
535
71
7
0
209,913
2
W
Baron Samedi
6,151
615
80
8
0
185,583
4
L
Aphrodite
4,603
460
30
3
0
172,322
1
W
Hachiman
4,894
489
47
5
0
161,409
2
L
Nu Wa
5,244
524
54
5
0
164,787
4
W
Kuzenbo
4,509
451
10
1
0
192,520
5
W
Hun Batz
6,256
626
72
7
0
203,597
1
L
Medusa
4,860
486
39
4
0
198,635
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role