Player Matchup

Thoth
Thoth
 
Thoth
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Mdanics
Mulan
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 55L
1,406 Elo+
Solo
Ymir
Ymir
RedFiveInAir
Ymir
Level 77
God Stats
5W - 10L
1,500 SR
Queue Stats
411W - 379L
1,461 Elo+
Solo
Serqet
Serqet
SpartanRevs
Serqet
Level 88
God Stats
5W - 12L
1,500 SR
Queue Stats
428W - 452L
1,543 Elo+
Party 1
Medusa
Medusa
themane8796
Medusa
Level 64
God Stats
6W - 4L
1,313 SR
Queue Stats
134W - 123L
1,577 Elo+
Solo
Team Averages
Level 96
1,463 SR
1,497 Elo+

VS

Team Averages
Level 121
1,436 SR
1,582 Elo+
Nike
Nike
GetClappedScrub
Nike
Level 106
God Stats
5W - 3L
1,433 SR
Queue Stats
197W - 163L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
LifeOfCJ_
Erlang Shen
Level 140
God Stats
20W - 13L
1,441 SR
Queue Stats
83W - 82L
1,561 Elo+
Party 2
Hel
Hel
ericksiliezar285
Hel
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,492 Elo+
Party 3
Kukulkan
Kukulkan
kdsb---
Kukulkan
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,631 Elo+
Party 2
Nemesis
Nemesis
nameable_flux
Nemesis
Level 84
God Stats
5W - 3L
1,307 SR
Queue Stats
229W - 239L
1,636 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
3 / 8 / 5
10,459
436
5,732
12,060
4,222
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
Mdanics
Mulan
18
0 / 9 / 3
10,904
454
12,890
22,729
17,660
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 4 / 9
12,741
531
15,133
21,270
19,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
20
5 / 3 / 2
12,359
515
8,073
18,006
12,288
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
19
7 / 3 / 8
11,885
495
17,094
18,703
7,085
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 0 / 3
14,831
618
14,799
16,564
15,522
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
LifeOfCJ_
Erlang Shen
18
2 / 6 / 7
12,249
510
8,511
25,721
23,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
6 / 5 / 5
13,223
551
9,980
14,432
6,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
kdsb---
Kukulkan
18
4 / 5 / 4
12,076
503
18,764
13,333
5,527
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
19
5 / 5 / 8
12,430
518
12,281
15,197
10,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
54
21
Kills
27
27
Deaths
21
27
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
8
5
0.69
W
10
0
3
11.5
W
Erlang Shen
LifeOfCJ_
Erlang Shen
2
6
7
0.92
L
Mulan
Mdanics
Mulan
0
9
3
0.17
L
6
4
9
2.63
L
Serqet
5
3
2
2
W
6
5
5
1.7
W
Kukulkan
kdsb---
Kukulkan
4
5
4
1.2
W
Nemesis
5
5
8
1.8
L
Medusa
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,922
Damage
64,335
92,768
Taken
85,247
61,135
Mitigated
60,998
24,002
Healing
28,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
5,732
154
0
2,564
12,060
4,222
902
5,260
6,751
48,868
0
W
14,799
3,457
0
8,559
16,564
15,522
1,376
1,534
14,490
4,903
85,655
W
Erlang Shen
LifeOfCJ_
Erlang Shen
8,511
3,874
798
4,808
25,721
23,118
1,446
6,633
19,088
0
41,433
L
Mulan
Mdanics
Mulan
12,890
1,620
0
2,648
22,729
17,660
404
2,355
20,374
0
77,479
L
15,133
1,923
1,323
2,244
21,270
19,880
0
10,145
10,707
57,282
0
L
Serqet
8,073
2,310
0
6,792
18,006
12,288
0
2,968
14,988
0
93,086
W
9,980
250
5,552
6,647
14,432
6,468
1,340
6,217
7,252
85,373
0
W
Kukulkan
kdsb---
Kukulkan
18,764
1,163
208
1,980
13,333
5,527
1,449
2,747
10,586
83,519
0
W
Nemesis
12,281
4,697
0
395
15,197
10,363
660
3,734
10,742
7,705
79,893
L
Medusa
17,094
9,036
0
8,431
18,703
7,085
662
8,229
10,027
0
82,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,348
Gold Earned
64,809
587
Minions Killed
669
0
Camps Cleared
0
2,116,783
Distance Traveled
2,357,887
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,459
436
90
4
0
330,740
1
W
Nike
14,831
618
192
8
0
537,904
2
W
Erlang Shen
12,249
510
57
2
0
394,243
1
L
Mulan
10,904
454
131
5
0
391,444
3
L
Ymir
12,741
531
101
4
0
431,318
4
L
Serqet
12,359
515
145
6
0
521,415
3
W
Hel
13,223
551
162
7
0
486,682
4
W
Kukulkan
12,076
503
144
6
0
401,241
3
W
Nemesis
12,430
518
114
5
0
537,817
4
L
Medusa
11,885
495
120
5
0
441,866
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role