Player Matchup

Vulcan
Vulcan
ImAlBeeR
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,570 Elo+
Party 2
Sun Wukong
Sun Wukong
SamuelRR15Fenix
Sun Wukong
Level 115
God Stats
6W - 6L
1,500 SR
Queue Stats
395W - 422L
1,552 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SekiroIN
Cu Chulainn
Level 107
God Stats
0W - 1L
1,726 SR
Queue Stats
4W - 11L
1,492 Elo+
Solo
Sol
Sol
gonzaloadexe
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 97L
1,469 Elo+
Party 3
Arachne
Arachne
ortiz2001m
Arachne
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,630 Elo+
Party 2
Team Averages
Level 113
1,545 SR
1,543 Elo+

VS

Team Averages
Level 119
1,544 SR
1,537 Elo+
Loki
Loki
Dampest9724
Loki
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
163W - 178L
1,559 Elo+
Party 1
Ares
Ares
ILoveDiackh
Ares
Level 125
God Stats
5W - 2L
1,496 SR
Queue Stats
35W - 21L
1,460 Elo+
Solo
Apollo
Apollo
MIKUBESTNAKANO
Apollo
Level 84
God Stats
20W - 15L
1,553 SR
Queue Stats
633W - 626L
1,524 Elo+
Party 1
King Arthur
King Arthur
ThunderKnoxs
King Arthur
Level 141
God Stats
6W - 2L
1,671 SR
Queue Stats
223W - 210L
1,629 Elo+
Party 1
Nu Wa
Nu Wa
talloinzHD
Nu Wa
Level 118
God Stats
3W - 3L
1,500 SR
Queue Stats
259W - 248L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ImAlBeeR
Vulcan
14
0 / 8 / 4
9,177
459
12,881
12,271
3,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
SamuelRR15Fenix
Sun Wukong
13
4 / 7 / 1
9,158
458
7,543
17,333
9,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
SekiroIN
Cu Chulainn
17
3 / 4 / 1
10,744
537
13,826
16,985
20,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 3 / 1
9,480
474
7,181
13,823
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
ortiz2001m
Arachne
14
3 / 7 / 2
9,335
467
4,470
17,302
5,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 7
10,902
545
6,549
13,164
4,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 1 / 13
9,506
475
7,640
14,315
9,288
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
9 / 3 / 10
10,876
544
10,166
17,114
6,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ThunderKnoxs
King Arthur
18
3 / 2 / 4
11,158
558
14,085
21,579
14,197
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
17
7 / 1 / 11
11,066
553
14,987
11,655
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
72
10
Kills
27
29
Deaths
10
9
Assists
45
Player
Kills
Deaths
Assists
KDA
W
6
3
7
3.17
W
2
1
13
8.5
L
Vulcan
ImAlBeeR
Vulcan
0
8
4
0.25
W
9
3
10
4.67
L
Sun Wukong
SamuelRR15Fenix
Sun Wukong
4
7
1
0.64
L
Cu Chulainn
SekiroIN
Cu Chulainn
3
4
1
0.88
W
King Arthur
ThunderKnoxs
King Arthur
3
2
4
2.5
L
0
3
1
0.17
L
Arachne
ortiz2001m
Arachne
3
7
2
0.57
W
Nu Wa
7
1
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,901
Damage
53,427
77,714
Taken
77,827
43,290
Mitigated
39,545
25,408
Healing
30,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,549
1,430
0
6,001
13,164
4,913
0
3,304
9,704
0
61,768
W
7,640
628
528
1,815
14,315
9,288
300
2,997
11,226
41,439
0
L
Vulcan
ImAlBeeR
Vulcan
12,881
2,590
0
771
12,271
3,932
0
6,131
6,140
66,417
0
W
10,166
6,122
0
8,604
17,114
6,824
1,443
6,817
10,159
0
70,367
L
Sun Wukong
SamuelRR15Fenix
Sun Wukong
7,543
1,094
0
5,726
17,333
9,234
92
6,592
10,741
0
42,365
L
Cu Chulainn
SekiroIN
Cu Chulainn
13,826
3,604
0
3,704
16,985
20,485
0
932
15,965
10,906
63,409
W
King Arthur
ThunderKnoxs
King Arthur
14,085
2,654
0
8,756
21,579
14,197
674
3,960
17,544
0
78,616
L
7,181
3,069
0
8,080
13,823
3,727
1,518
5,828
7,995
75,867
0
L
Arachne
ortiz2001m
Arachne
4,470
2,827
0
7,127
17,302
5,912
0
3,272
14,030
0
43,620
W
Nu Wa
14,987
3,439
146
4,401
11,655
4,323
886
5,356
6,035
73,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,894
Gold Earned
53,508
522
Minions Killed
574
0
Camps Cleared
0
1,739,566
Distance Traveled
1,982,101
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,902
545
105
5
0
439,130
0
W
Ares
9,506
475
54
3
0
404,420
9
L
Vulcan
9,177
459
128
6
0
356,864
5
W
Apollo
10,876
544
115
6
0
387,446
1
L
Sun Wukong
9,158
458
58
3
0
379,102
4
L
Cu Chulainn
10,744
537
153
8
0
351,117
5
W
King Arthur
11,158
558
152
8
0
363,999
2
L
Sol
9,480
474
114
6
0
331,444
0
L
Arachne
9,335
467
69
3
0
321,039
2
W
Nu Wa
11,066
553
148
7
0
387,106
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role