Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Killswich911x
Chronos
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,318 Elo+
Solo
Mercury
Mercury
MeHlAzLo
Mercury
Level 67
God Stats
6W - 7L
1,500 SR
Queue Stats
203W - 226L
1,416 Elo+
Solo
Neith
Neith
XDiablerie
Neith
Level 79
God Stats
7W - 9L
1,536 SR
Queue Stats
90W - 75L
1,444 Elo+
Party 2
Zhong Kui
Zhong Kui
sicronomos
Zhong Kui
Level 85
God Stats
3W - 2L
1,901 SR
Queue Stats
152W - 154L
1,488 Elo+
Party 2
Team Averages
Level 71
1,587 SR
1,433 Elo+

VS

Team Averages
Level 109
1,452 SR
1,371 Elo+
Xing Tian
Xing Tian
Devilcry_08
Xing Tian
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 34L
1,395 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mjlee25XO
Cu Chulainn
Level 106
God Stats
27W - 26L
1,500 SR
Queue Stats
938W - 994L
1,371 Elo+
Party 1
Vulcan
Vulcan
Only_1_Jack
Vulcan
Level 118
God Stats
7W - 3L
1,500 SR
Queue Stats
933W - 952L
1,381 Elo+
Party 1
Ullr
Ullr
PixieishBird744
Ullr
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
31W - 35L
1,309 Elo+
Solo
Arachne
Arachne
prateraide
Arachne
Level 107
God Stats
96W - 66L
1,260 SR
Queue Stats
1,143W - 1,162L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 6 / 2
7,238
426
6,379
14,851
9,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
14
0 / 2 / 2
7,980
469
4,764
11,730
5,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
MeHlAzLo
Mercury
15
6 / 5 / 1
9,025
531
6,857
14,920
5,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
12
1 / 2 / 3
7,675
451
6,350
7,440
2,481
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Zhong Kui
sicronomos
Zhong Kui
15
2 / 1 / 0
8,821
519
9,594
10,670
13,047
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Devilcry_08
Xing Tian
14
6 / 0 / 5
9,466
557
7,683
14,499
10,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
Mjlee25XO
Cu Chulainn
16
1 / 1 / 0
8,936
526
8,612
13,566
7,861
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
16
1 / 2 / 2
9,411
554
8,997
7,006
2,884
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 4 / 5
8,046
473
8,336
7,693
2,763
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Arachne
prateraide
Arachne
15
6 / 3 / 5
9,412
554
9,237
10,907
7,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
10
Kills
16
16
Deaths
10
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
6
2
0.33
W
Xing Tian
Devilcry_08
Xing Tian
6
0
5
8.5
L
Chronos
0
2
2
0.5
L
Mercury
MeHlAzLo
Mercury
6
5
1
1.3
W
Cu Chulainn
Mjlee25XO
Cu Chulainn
1
1
0
1
W
Vulcan
1
2
2
1
W
2
4
5
1.13
L
Neith
1
2
3
1.25
W
Arachne
prateraide
Arachne
6
3
5
2.83
L
Zhong Kui
sicronomos
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,944
Damage
42,865
59,611
Taken
53,671
36,433
Mitigated
31,297
15,730
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
6,379
464
142
1,741
14,851
9,693
0
3,499
11,352
30,657
0
W
Xing Tian
Devilcry_08
Xing Tian
7,683
1,263
0
3,108
14,499
10,760
0
3,225
11,249
27,618
0
L
Chronos
4,764
443
0
3,439
11,730
5,579
0
6,363
4,910
54,840
0
L
Mercury
MeHlAzLo
Mercury
6,857
2,554
0
3,718
14,920
5,633
0
4,232
10,528
0
48,367
W
Cu Chulainn
Mjlee25XO
Cu Chulainn
8,612
1,725
0
3,135
13,566
7,861
24
7,161
5,828
0
57,322
W
Vulcan
8,997
3,252
0
1,146
7,006
2,884
286
4,550
2,431
60,562
0
W
8,336
4,813
624
832
7,693
2,763
70
2,363
5,330
0
45,314
L
Neith
6,350
2,676
0
1,612
7,440
2,481
0
2,035
5,405
0
42,620
W
Arachne
prateraide
Arachne
9,237
6,992
0
2,543
10,907
7,029
744
2,816
8,069
10,699
61,554
L
Zhong Kui
sicronomos
Zhong Kui
9,594
2,194
0
5,078
10,670
13,047
260
518
10,126
59,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,739
Gold Earned
45,271
468
Minions Killed
415
0
Camps Cleared
0
1,509,948
Distance Traveled
1,505,210
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,238
426
38
2
0
289,230
4
W
Xing Tian
9,466
557
36
2
0
331,667
5
L
Chronos
7,980
469
110
6
0
298,760
2
L
Mercury
9,025
531
96
6
0
350,202
2
W
Cu Chulainn
8,936
526
95
6
0
302,673
1
W
Vulcan
9,411
554
113
7
0
284,770
3
W
Ullr
8,046
473
69
4
0
263,182
0
L
Neith
7,675
451
99
6
0
290,695
6
W
Arachne
9,412
554
102
6
0
322,918
0
L
Zhong Kui
8,821
519
125
7
0
281,061
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role