Player Matchup

Eset
Eset
Bronze III
Heinolamps
Eset
Bronze III
Level 103
God Stats
1W - 1L
1,448 SR
Queue Stats
1W - 4L
1,353 MMR
Party 1
Cupid
Cupid
Bronze III
Sevvinator
Cupid
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Bronze III
bajsbajsbajs
Sun Wukong
Bronze III
Level 88
God Stats
0W - 1L
1,754 SR
Queue Stats
3W - 6L
1,397 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,567 SR
1,417 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 137
1,567 SR
1,213 MMR
Horus
Horus
Bronze III
Fo0cus
Horus
Bronze III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Discordia
Discordia
Silver IV
mahagony
Discordia
Silver IV
Level 141
God Stats
10W - 15L
1,500 SR
Queue Stats
184W - 211L
1,324 MMR
Party 2
Izanami
Izanami
Bronze IV
veterano23
Izanami
Bronze IV
Level 128
God Stats
3W - 3L
1,702 SR
Queue Stats
17W - 57L
816 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 12
13,766
656
17,744
13,329
4,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cupid
17
7 / 4 / 7
14,277
680
16,916
17,270
5,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
bajsbajsbajs
Sun Wukong
16
5 / 3 / 6
13,218
629
12,258
20,032
15,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
NoxPersephoneNeithThothYmir

VS

Bans
AphroditeDanzaburouPoseidonSetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fo0cus
Horus
16
1 / 7 / 8
13,613
648
8,009
24,609
31,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
mahagony
Discordia
19
8 / 3 / 3
14,368
684
24,969
17,630
8,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
veterano23
Izanami
15
2 / 7 / 5
12,639
602
7,219
15,367
6,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
17
Kills
11
11
Deaths
17
25
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
Fo0cus
Horus
1
7
8
0.71
L
5
4
12
2.75
L
Cupid
7
4
7
2.63
L
Sun Wukong
bajsbajsbajs
Sun Wukong
5
3
6
2.67
W
Discordia
mahagony
Discordia
8
3
3
3.17
W
Izanami
veterano23
Izanami
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,918
Damage
40,197
50,631
Taken
57,606
25,325
Mitigated
45,945
16,374
Healing
20,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Fo0cus
Horus
8,009
2,299
2,940
7,481
24,609
31,453
235
5,653
18,391
0
21,048
L
17,744
485
452
3,651
13,329
4,108
590
5,995
6,862
62,153
0
L
Cupid
16,916
8,995
1,121
7,306
17,270
5,578
1,455
9,327
7,390
0
76,423
L
Sun Wukong
bajsbajsbajs
Sun Wukong
12,258
2,693
0
3,844
20,032
15,639
747
8,533
10,961
4,869
55,697
W
Discordia
mahagony
Discordia
24,969
1,187
331
5,516
17,630
8,132
851
6,956
10,310
98,096
0
W
Izanami
veterano23
Izanami
7,219
4,712
0
4,129
15,367
6,360
1,583
4,993
10,168
0
62,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,261
Gold Earned
40,620
250
Minions Killed
238
0
Camps Cleared
0
1,074,943
Distance Traveled
1,085,771
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,613
648
17
1
0
383,076
9
L
Eset
13,766
656
83
4
0
352,275
3
L
Cupid
14,277
680
100
5
0
355,186
7
L
Sun Wukong
13,218
629
67
3
0
367,482
3
W
Discordia
14,368
684
122
6
0
368,234
5
W
Izanami
12,639
602
99
5
0
334,461
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role