Player Matchup

The Morrigan
The Morrigan
Alan_Garcia69
The Morrigan
Level 27
God Stats
3W - 3L
1,498 SR
Queue Stats
99W - 71L
1,640 Elo+
Party 1
Sol
Sol
Alucard_2OMG_
Sol
Level 139
God Stats
2W - 0L
1,740 SR
Queue Stats
150W - 118L
1,646 Elo+
Party 1
Thor
Thor
ChillBellicheck
Thor
Level 24
God Stats
5W - 1L
1,695 SR
Queue Stats
32W - 31L
1,915 Elo+
Solo
Ratatoskr
Ratatoskr
GDKxKraKKle
Ratatoskr
Level 15
God Stats
6W - 4L
1,500 SR
Queue Stats
163W - 148L
1,658 Elo+
Solo
Da Ji
Da Ji
TUPAC___YUPANQUI
Da Ji
Level 15
God Stats
2W - 0L
1,746 SR
Queue Stats
26W - 15L
1,771 Elo+
Party 1
Team Averages
Level 44
1,636 SR
1,726 Elo+

VS

Team Averages
Level 19
1,473 SR
1,647 Elo+
Nu Wa
Nu Wa
Gankkey
Nu Wa
Level 26
God Stats
2W - 6L
1,306 SR
Queue Stats
260W - 136L
1,768 Elo+
Solo
Anhur
Anhur
GrumpyMrPoe
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,651 Elo+
Solo
Thor
Thor
LegionReborn2112
Thor
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
294W - 320L
1,630 Elo+
Solo
Bellona
Bellona
blackmagic5
Bellona
Level 29
God Stats
4W - 7L
1,400 SR
Queue Stats
56W - 57L
1,569 Elo+
Solo
Nemesis
Nemesis
matiasloza
Nemesis
Level 17
God Stats
14W - 12L
1,657 SR
Queue Stats
19W - 18L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Alan_Garcia69
The Morrigan
10
6 / 0 / 5
6,378
638
3,919
3,583
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
5 / 0 / 2
6,434
643
5,137
4,606
2,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 0 / 2
5,630
563
1,215
5,247
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
GDKxKraKKle
Ratatoskr
11
2 / 0 / 2
6,227
623
2,802
4,935
3,517
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 2 / 10
5,935
594
3,830
7,571
3,061
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gankkey
Nu Wa
5
1 / 2 / 0
4,287
429
4,018
2,657
699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 6 / 0
4,032
403
1,161
5,615
1,586
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

6
0 / 3 / 0
4,051
405
2,114
5,018
1,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bellona
blackmagic5
Bellona
7
0 / 3 / 0
4,462
446
2,506
4,296
3,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
matiasloza
Nemesis
8
1 / 3 / 1
4,781
478
1,661
5,442
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
17
Kills
2
2
Deaths
17
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Alan_Garcia69
The Morrigan
6
0
5
8.5
W
5
0
2
6
W
1
0
2
2
W
Ratatoskr
GDKxKraKKle
Ratatoskr
2
0
2
3
L
Nu Wa
Gankkey
Nu Wa
1
2
0
0.5
L
0
6
0
0
L
0
3
0
0
W
3
2
10
4
L
Bellona
blackmagic5
Bellona
0
3
0
0
L
Nemesis
matiasloza
Nemesis
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,903
Damage
11,460
25,942
Taken
23,028
11,386
Mitigated
8,965
10,689
Healing
4,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Alan_Garcia69
The Morrigan
3,919
1,046
0
878
3,583
1,076
1,047
906
2,535
26,809
461
W
5,137
2,061
0
2,207
4,606
2,256
2,161
694
3,762
30,363
0
W
1,215
94
0
2,931
5,247
1,476
0
786
4,303
0
27,535
W
Ratatoskr
GDKxKraKKle
Ratatoskr
2,802
685
0
1,836
4,935
3,517
352
680
4,168
3,174
23,468
L
Nu Wa
Gankkey
Nu Wa
4,018
988
0
510
2,657
699
0
1,245
1,372
14,910
0
L
1,161
628
0
373
5,615
1,586
0
2,856
2,663
0
8,024
L
2,114
756
0
1,006
5,018
1,323
0
3,018
1,994
0
8,819
W
3,830
1,247
247
2,590
7,571
3,061
0
701
6,742
0
12,327
L
Bellona
blackmagic5
Bellona
2,506
946
0
605
4,296
3,866
0
162
4,134
1,812
12,562
L
Nemesis
matiasloza
Nemesis
1,661
649
0
1,858
5,442
1,491
0
1,602
3,776
0
16,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,604
Gold Earned
21,613
266
Minions Killed
147
0
Camps Cleared
0
934,574
Distance Traveled
698,780
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,378
638
62
6
0
179,417
5
W
Sol
6,434
643
65
7
0
161,961
1
W
Thor
5,630
563
59
6
0
208,787
1
W
Ratatoskr
6,227
623
59
6
0
188,488
1
L
Nu Wa
4,287
429
37
4
0
112,118
1
L
Anhur
4,032
403
20
2
0
164,404
0
L
Thor
4,051
405
15
2
0
136,714
1
W
Da Ji
5,935
594
21
2
0
195,921
4
L
Bellona
4,462
446
32
3
0
116,897
0
L
Nemesis
4,781
478
43
4
0
168,647
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role