Player Matchup

Fenrir
Fenrir
Franco_cabj00
Fenrir
Level 29
God Stats
15W - 28L
1,352 SR
Queue Stats
20W - 40L
1,256 Elo+
Party 1
Artemis
Artemis
Freedys100
Artemis
Level 7
God Stats
1W - 3L
1,449 SR
Queue Stats
2W - 5L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
XxBeastBoyxX178
Baron Samedi
Level 25
God Stats
5W - 6L
1,806 SR
Queue Stats
55W - 39L
1,593 Elo+
Solo
Ymir
Ymir
alancala
Ymir
Level 19
God Stats
2W - 4L
1,559 SR
Queue Stats
39W - 56L
1,300 Elo+
Party 1
Izanami
Izanami
dope_boi_slayer
Izanami
Level 29
God Stats
15W - 12L
1,589 SR
Queue Stats
78W - 82L
1,430 Elo+
Solo
Team Averages
Level 22
1,551 SR
1,384 Elo+

VS

Team Averages
Level 22
1,521 SR
1,386 Elo+
Anubis
Anubis
Dolcho VR
Anubis
Level 3
God Stats
8W - 1L
1,500 SR
Queue Stats
10W - 7L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MajinPickle
Cernunnos
Level 18
God Stats
26W - 12L
1,556 SR
Queue Stats
42W - 34L
1,518 Elo+
Solo
Osiris
Osiris
Supermay3
Osiris
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 15L
1,109 Elo+
Solo
Serqet
Serqet
bobbouddha
Serqet
Level 8
God Stats
3W - 4L
1,549 SR
Queue Stats
40W - 44L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
dyingtolife
Kukulkan
Level 53
God Stats
37W - 37L
1,500 SR
Queue Stats
768W - 809L
1,389 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 6 / 3
11,444
545
14,294
16,703
8,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
Freedys100
Artemis
18
6 / 5 / 5
11,436
545
12,935
16,870
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
XxBeastBoyxX178
Baron Samedi
14
2 / 11 / 6
9,465
451
7,333
14,976
7,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
14
0 / 4 / 6
8,956
426
3,258
14,261
11,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
1 / 4 / 5
9,896
471
5,510
15,115
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Dolcho VR
Anubis
20
8 / 2 / 3
12,895
614
12,110
9,583
4,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
MajinPickle
Cernunnos
16
5 / 5 / 9
10,746
512
11,264
10,861
4,553
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
Supermay3
Osiris
17
3 / 2 / 6
11,071
527
9,307
18,832
15,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
bobbouddha
Serqet
18
8 / 5 / 4
11,742
559
9,451
16,655
8,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
dyingtolife
Kukulkan
15
3 / 8 / 9
10,172
484
11,163
11,940
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
58
21
Kills
27
30
Deaths
22
25
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
Dolcho VR
Anubis
8
2
3
4.75
L
12
6
3
2.25
L
Artemis
Freedys100
Artemis
6
5
5
1.7
W
Cernunnos
MajinPickle
Cernunnos
5
5
9
1.9
W
Osiris
Supermay3
Osiris
3
2
6
3
L
Baron Samedi
XxBeastBoyxX178
Baron Samedi
2
11
6
0.45
L
Ymir
0
4
6
0.75
W
Serqet
bobbouddha
Serqet
8
5
4
2
L
1
4
5
0.88
W
Kukulkan
dyingtolife
Kukulkan
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,330
Damage
53,295
77,925
Taken
67,871
37,073
Mitigated
37,745
20,786
Healing
22,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Dolcho VR
Anubis
12,110
568
0
5,622
9,583
4,529
2,310
1,539
8,044
92,899
0
L
14,294
1,515
450
3,806
16,703
8,558
0
4,119
12,014
0
54,051
L
Artemis
Freedys100
Artemis
12,935
7,941
0
6,742
16,870
6,249
721
4,557
11,263
0
51,002
W
Cernunnos
MajinPickle
Cernunnos
11,264
4,998
0
2,069
10,861
4,553
2,768
2,328
8,533
0
50,083
W
Osiris
Supermay3
Osiris
9,307
3,140
0
7,886
18,832
15,630
2,612
1,548
17,284
0
51,090
L
Baron Samedi
XxBeastBoyxX178
Baron Samedi
7,333
1,082
217
2,472
14,976
7,065
0
4,310
10,425
49,113
0
L
Ymir
3,258
382
0
685
14,261
11,121
88
4,189
9,779
14,256
0
W
Serqet
bobbouddha
Serqet
9,451
3,003
0
6,296
16,655
8,180
222
2,061
14,594
0
71,585
L
5,510
2,600
354
6,060
15,115
4,080
2,017
6,098
8,682
0
79,077
W
Kukulkan
dyingtolife
Kukulkan
11,163
1,080
0
673
11,940
4,853
434
3,115
8,825
51,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,197
Gold Earned
56,626
399
Minions Killed
566
0
Camps Cleared
0
1,756,578
Distance Traveled
1,931,096
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,895
614
166
8
0
385,358
5
L
Fenrir
11,444
545
79
4
0
404,739
0
L
Artemis
11,436
545
96
5
0
317,709
0
W
Cernunnos
10,746
512
79
4
0
359,506
0
W
Osiris
11,071
527
111
5
0
426,851
6
L
Baron Samedi
9,465
451
61
3
0
317,826
1
L
Ymir
8,956
426
25
1
0
382,345
0
W
Serqet
11,742
559
128
6
0
411,840
0
L
Izanami
9,896
471
138
7
0
333,959
5
W
Kukulkan
10,172
484
82
4
0
347,541
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role