Player Matchup

Zeus
Zeus
ElStabbo
Zeus
Level 147
God Stats
14W - 7L
1,785 SR
Queue Stats
334W - 290L
1,562 Elo+
Party 2
Danzaburou
Danzaburou
LilGaryPatel
Danzaburou
Level 42
God Stats
7W - 2L
1,704 SR
Queue Stats
86W - 46L
1,643 Elo+
Party 2
Cerberus
Cerberus
PimpersaurusRex
Cerberus
Level 156
God Stats
6W - 1L
1,500 SR
Queue Stats
188W - 159L
1,631 Elo+
Party 2
Erlang Shen
Erlang Shen
Sh3eep
Erlang Shen
Level 138
God Stats
4W - 5L
1,500 SR
Queue Stats
256W - 234L
1,419 Elo+
Party 2
Tyr
Tyr
Steelmagnolia
Tyr
Level 49
God Stats
22W - 20L
1,705 SR
Queue Stats
285W - 242L
1,658 Elo+
Party 2
Team Averages
Level 106
1,639 SR
1,583 Elo+

VS

Team Averages
Level 35
1,628 SR
1,496 Elo+
Hachiman
Hachiman
Brazu4e
Hachiman
Level 42
God Stats
1W - 4L
1,375 SR
Queue Stats
245W - 228L
1,589 Elo+
Party 3
Kali
Kali
IMNOTDAREDEVIL
Kali
Level 45
God Stats
8W - 5L
1,868 SR
Queue Stats
195W - 198L
1,291 Elo+
Party 1
Olorun
Olorun
Lowando
Olorun
Level 24
God Stats
3W - 1L
1,885 SR
Queue Stats
10W - 10L
1,629 Elo+
Party 3
Xing Tian
Xing Tian
ObLULvion
Xing Tian
Level 29
God Stats
9W - 11L
1,253 SR
Queue Stats
748W - 712L
1,707 Elo+
Party 3
Chaac
Chaac
bastiler
Chaac
Level 36
God Stats
6W - 3L
1,760 SR
Queue Stats
137W - 135L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
10 / 0 / 4
13,627
649
22,861
10,323
4,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LilGaryPatel
Danzaburou
18
1 / 0 / 3
11,943
569
7,937
10,527
4,154
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
16
0 / 0 / 8
10,784
514
9,197
14,225
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Sh3eep
Erlang Shen
19
10 / 0 / 6
12,584
599
13,132
11,224
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
1 / 1 / 4
12,553
598
7,577
8,852
8,832
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brazu4e
Hachiman
12
0 / 4 / 0
7,586
361
4,198
6,822
1,676
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 5 / 1
8,285
395
5,527
18,251
7,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Lowando
Olorun
12
0 / 8 / 0
7,642
364
2,128
14,060
4,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ObLULvion
Xing Tian
13
0 / 2 / 0
8,497
405
5,082
17,260
15,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
bastiler
Chaac
16
1 / 3 / 0
10,128
482
6,807
21,536
16,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
2
22
Kills
1
1
Deaths
22
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Brazu4e
Hachiman
0
4
0
0
W
Zeus
10
0
4
12
L
0
5
1
0.1
W
Danzaburou
LilGaryPatel
Danzaburou
1
0
3
2.5
L
Olorun
Lowando
Olorun
0
8
0
0
L
Xing Tian
ObLULvion
Xing Tian
0
2
0
0
W
Cerberus
0
0
8
4
W
Erlang Shen
Sh3eep
Erlang Shen
10
0
6
13
W
1
1
4
3
L
Chaac
bastiler
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,704
Damage
23,742
55,151
Taken
77,929
36,239
Mitigated
44,615
25,126
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Brazu4e
Hachiman
4,198
1,787
0
1,447
6,822
1,676
0
2,303
4,519
0
35,009
W
Zeus
22,861
2,182
0
4,967
10,323
4,576
1,216
1,353
8,970
122,782
0
L
5,527
2,419
0
5,037
18,251
7,198
0
6,855
11,160
0
41,865
W
Danzaburou
LilGaryPatel
Danzaburou
7,937
3,544
0
6,126
10,527
4,154
3,365
1,850
8,677
0
83,752
L
Olorun
Lowando
Olorun
2,128
833
230
3,271
14,060
4,064
430
8,241
5,509
41,056
0
L
Xing Tian
ObLULvion
Xing Tian
5,082
552
0
1,357
17,260
15,037
0
7,825
9,247
32,815
0
W
Cerberus
9,197
495
0
5,048
14,225
12,376
520
2,979
11,246
30,774
0
W
Erlang Shen
Sh3eep
Erlang Shen
13,132
5,345
0
5,843
11,224
6,301
34
1,594
9,630
0
97,611
W
7,577
1,899
0
3,142
8,852
8,832
1,052
63
8,789
0
78,209
L
Chaac
bastiler
Chaac
6,807
2,081
0
7,053
21,536
16,640
0
5,960
15,436
0
63,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,491
Gold Earned
42,138
690
Minions Killed
460
0
Camps Cleared
0
2,145,206
Distance Traveled
1,796,904
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,586
361
94
4
0
298,483
6
W
Zeus
13,627
649
198
9
0
426,535
6
L
Kali
8,285
395
82
4
0
409,336
4
W
Danzaburou
11,943
569
148
7
0
354,314
1
L
Olorun
7,642
364
76
4
0
355,962
5
L
Xing Tian
8,497
405
45
2
0
402,489
4
W
Cerberus
10,784
514
47
2
0
425,623
2
W
Erlang Shen
12,584
599
134
6
0
490,045
1
W
Tyr
12,553
598
163
8
0
448,689
3
L
Chaac
10,128
482
163
8
0
330,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role