Player Matchup

Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Kovxr
Scylla
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
28W - 31L
1,564 Elo+
Party 2
Vamana
Vamana
Salo Hollow
Vamana
Level 69
God Stats
1W - 1L
1,814 SR
Queue Stats
103W - 102L
1,799 Elo+
Solo
Sun Wukong
Sun Wukong
UnwisestHarp28
Sun Wukong
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,360 Elo+
Party 2
Rama
Rama
byebyemonkey
Rama
Level 147
God Stats
4W - 7L
1,820 SR
Queue Stats
199W - 183L
1,561 Elo+
Party 2
Team Averages
Level 122
1,627 SR
1,557 Elo+

VS

Team Averages
Level 148
1,565 SR
1,548 Elo+
Guan Yu
Guan Yu
AmoralOne
Guan Yu
Level 151
God Stats
8W - 3L
1,707 SR
Queue Stats
519W - 424L
1,756 Elo+
Party 1
Achilles
Achilles
Didacted
Achilles
Level 154
God Stats
27W - 13L
1,386 SR
Queue Stats
248W - 136L
1,727 Elo+
Party 1
Ravana
Ravana
Mface Doom
Ravana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 139L
1,426 Elo+
Party 3
Nu Wa
Nu Wa
P0ny Soldier
Nu Wa
Level 147
God Stats
2W - 0L
1,688 SR
Queue Stats
108W - 92L
1,193 Elo+
Party 3
Olorun
Olorun
ufameauma28
Olorun
Level 160
God Stats
2W - 4L
1,541 SR
Queue Stats
157W - 161L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
2 / 4 / 1
7,049
441
3,618
12,611
5,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Kovxr
Scylla
13
1 / 3 / 1
7,623
476
8,595
8,359
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vamana
12
2 / 3 / 2
7,632
477
7,116
13,689
5,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
UnwisestHarp28
Sun Wukong
13
0 / 1 / 0
7,762
485
4,478
11,858
11,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
0 / 0 / 2
8,299
519
4,194
10,603
3,157
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AmoralOne
Guan Yu
14
2 / 0 / 7
8,559
535
6,548
11,731
6,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
Didacted
Achilles
17
2 / 0 / 1
10,052
628
9,184
10,221
9,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ravana
Mface Doom
Ravana
14
2 / 1 / 3
8,137
509
5,679
7,006
2,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 2 / 3
8,016
501
10,521
7,315
2,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
16
2 / 2 / 0
9,643
603
6,339
8,673
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
11
11
Deaths
5
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
1
0.63
W
Guan Yu
AmoralOne
Guan Yu
2
0
7
5.5
W
Achilles
Didacted
Achilles
2
0
1
2.5
L
Scylla
Kovxr
Scylla
1
3
1
0.5
W
Ravana
Mface Doom
Ravana
2
1
3
3.5
W
3
2
3
2.25
L
Vamana
2
3
2
1
L
Sun Wukong
UnwisestHarp28
Sun Wukong
0
1
0
0
L
0
0
2
1
W
Olorun
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,001
Damage
38,271
57,120
Taken
44,946
27,972
Mitigated
24,029
19,402
Healing
22,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,618
1,019
0
2,012
12,611
5,307
0
3,203
9,194
15,937
0
W
Guan Yu
AmoralOne
Guan Yu
6,548
1,749
950
4,987
11,731
6,577
484
5,937
5,660
0
28,882
W
Achilles
Didacted
Achilles
9,184
3,475
0
5,607
10,221
9,047
135
284
9,437
0
72,241
L
Scylla
Kovxr
Scylla
8,595
1,293
0
1,855
8,359
2,063
0
2,600
5,513
65,683
0
W
Ravana
Mface Doom
Ravana
5,679
1,260
0
3,564
7,006
2,429
0
2,477
4,465
0
54,286
W
10,521
1,666
0
1,479
7,315
2,735
249
2,645
4,528
55,375
0
L
Vamana
7,116
3,339
0
5,750
13,689
5,696
102
3,419
10,074
0
51,059
L
Sun Wukong
UnwisestHarp28
Sun Wukong
4,478
1,152
0
3,761
11,858
11,749
0
749
11,035
0
52,879
L
4,194
3,728
0
6,024
10,603
3,157
352
6,075
4,444
0
60,969
W
Olorun
6,339
3,813
161
5,337
8,673
3,241
564
530
8,143
75,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,365
Gold Earned
44,407
507
Minions Killed
540
0
Camps Cleared
0
1,547,834
Distance Traveled
1,638,596
23
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,049
441
22
1
0
291,895
5
W
Guan Yu
8,559
535
38
2
0
356,766
1
W
Achilles
10,052
628
171
11
0
328,625
6
L
Scylla
7,623
476
143
9
0
290,673
4
W
Ravana
8,137
509
94
6
0
350,927
4
W
Nu Wa
8,016
501
105
7
0
320,680
4
L
Vamana
7,632
477
87
5
0
357,779
6
L
Sun Wukong
7,762
485
127
8
0
332,853
3
L
Rama
8,299
519
128
8
0
274,634
5
W
Olorun
9,643
603
132
8
0
281,598
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role