Player Matchup

Fenrir
Fenrir
CatZav
Fenrir
Level 14
God Stats
3W - 5L
1,333 SR
Queue Stats
9W - 16L
1,313 Elo+
Solo
Izanami
Izanami
LeafTickets
Izanami
Level 11
God Stats
3W - 5L
1,500 SR
Queue Stats
56W - 74L
1,500 Elo+
Solo
Ra
Ra
PerfekteJager
Ra
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 27L
1,454 Elo+
Solo
Horus
Horus
cmacbro19
Horus
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
104W - 90L
1,408 Elo+
Solo
Neith
Neith
jemmaZA
Neith
Level 22
God Stats
6W - 16L
1,082 SR
Queue Stats
40W - 45L
1,272 Elo+
Solo
Team Averages
Level 18
1,342 SR
1,389 Elo+

VS

Team Averages
Level 17
1,464 SR
1,408 Elo+
Geb
Geb
MrKrabs98
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 54L
1,438 Elo+
Solo
Hel
Hel
Niahara
Hel
Level 23
God Stats
6W - 6L
1,464 SR
Queue Stats
195W - 369L
1,510 Elo+
Party 1
Izanami
Izanami
PbandSam
Izanami
Level 28
God Stats
30W - 49L
1,374 SR
Queue Stats
262W - 422L
1,388 Elo+
Party 1
Tsukuyomi
Tsukuyomi
WonaldAU
Tsukuyomi
Level 17
God Stats
1W - 1L
1,734 SR
Queue Stats
40W - 47L
1,479 Elo+
Solo
Artemis
Artemis
zsdk
Artemis
Level 5
God Stats
20W - 22L
1,246 SR
Queue Stats
116W - 98L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CatZav
Fenrir
20
5 / 7 / 24
14,210
1,015
19,144
23,685
18,535
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
LeafTickets
Izanami
20
21 / 14 / 12
17,875
1,277
46,102
29,984
13,774
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
3 / 10 / 28
14,133
1,010
24,154
22,047
11,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
cmacbro19
Horus
20
3 / 4 / 21
13,306
950
6,042
23,159
25,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
jemmaZA
Neith
20
6 / 4 / 23
14,232
1,017
16,036
18,701
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 5 / 31
15,148
1,082
16,574
29,716
31,656
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hel
19
7 / 11 / 10
13,603
972
14,641
22,973
7,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
PbandSam
Izanami
20
6 / 9 / 14
13,805
986
26,070
21,268
8,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
WonaldAU
Tsukuyomi
20
6 / 7 / 22
14,711
1,051
18,878
24,419
12,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
zsdk
Artemis
20
17 / 6 / 19
17,349
1,239
32,977
21,981
9,454
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
135
38
Kills
39
39
Deaths
38
108
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CatZav
Fenrir
5
7
24
2.43
L
Izanami
LeafTickets
Izanami
21
14
12
1.93
W
3
5
31
3.7
W
Hel
7
11
10
1.09
W
Izanami
PbandSam
Izanami
6
9
14
1.44
L
3
10
28
1.7
W
Tsukuyomi
WonaldAU
Tsukuyomi
6
7
22
2.43
L
Horus
cmacbro19
Horus
3
4
21
3.38
L
Neith
jemmaZA
Neith
6
4
23
4.38
W
Artemis
zsdk
Artemis
17
6
19
4.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,478
Damage
109,140
117,576
Taken
120,357
76,844
Mitigated
69,950
17,852
Healing
15,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CatZav
Fenrir
19,144
3,041
402
2,535
23,685
18,535
0
6,704
16,981
0
31,221
L
Izanami
LeafTickets
Izanami
46,102
40,028
0
0
29,984
13,774
0
10,108
19,876
0
75,265
W
16,574
772
0
4,453
29,716
31,656
0
10,182
19,534
41,188
0
W
Hel
14,641
1,677
4,177
1,762
22,973
7,959
0
4,040
18,933
23,903
0
W
Izanami
PbandSam
Izanami
26,070
17,617
0
0
21,268
8,671
0
2,813
18,455
0
65,290
L
24,154
2,541
4,117
2,829
22,047
11,020
0
6,842
15,205
51,807
0
W
Tsukuyomi
WonaldAU
Tsukuyomi
18,878
4,861
0
4,939
24,419
12,210
0
3,555
20,864
0
39,918
L
Horus
cmacbro19
Horus
6,042
3,050
1,502
3,378
23,159
25,035
0
3,835
19,324
0
9,887
L
Neith
jemmaZA
Neith
16,036
7,298
0
3,089
18,701
8,480
0
3,726
14,975
0
39,201
W
Artemis
zsdk
Artemis
32,977
22,391
0
0
21,981
9,454
0
3,564
18,417
0
56,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,756
Gold Earned
74,616
209
Minions Killed
222
7
Camps Cleared
4
1,095,969
Distance Traveled
1,213,651
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,210
1,015
20
1
2
210,030
0
L
Izanami
17,875
1,277
74
5
1
211,984
0
W
Geb
15,148
1,082
26
2
0
285,591
0
W
Hel
13,603
972
22
2
1
234,920
1
W
Izanami
13,805
986
86
6
0
202,966
0
L
Ra
14,133
1,010
60
4
3
212,957
1
W
Tsukuyomi
14,711
1,051
36
3
3
270,085
0
L
Horus
13,306
950
4
0
0
224,352
0
L
Neith
14,232
1,017
51
4
1
236,646
1
W
Artemis
17,349
1,239
52
4
0
220,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role