Player Matchup

Camazotz
Camazotz
AverageNik
Camazotz
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 62L
1,493 Elo+
Party 1
Bellona
Bellona
Bronix17
Bellona
Level 98
God Stats
1W - 2L
1,739 SR
Queue Stats
21W - 25L
1,508 Elo+
Party 1
Cupid
Cupid
Onehairycootr
Cupid
Level 108
God Stats
13W - 2L
1,715 SR
Queue Stats
497W - 465L
1,483 Elo+
Solo
Baba Yaga
Baba Yaga
jargarjar
Baba Yaga
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 55L
1,402 Elo+
Solo
Kuzenbo
Kuzenbo
otter95
Kuzenbo
Level 87
God Stats
2W - 4L
1,481 SR
Queue Stats
35W - 43L
1,468 Elo+
Party 1
Team Averages
Level 108
1,587 SR
1,471 Elo+

VS

Team Averages
Level 92
1,662 SR
1,548 Elo+
Kuzenbo
Kuzenbo
EvolveYTG
Kuzenbo
Level 64
God Stats
2W - 0L
1,768 SR
Queue Stats
18W - 15L
1,585 Elo+
Solo
Apollo
Apollo
HollowZP
Apollo
Level 122
God Stats
43W - 39L
1,604 SR
Queue Stats
259W - 243L
1,512 Elo+
Solo
Jing Wei
Jing Wei
Sleepydood
Jing Wei
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,477 Elo+
Solo
Ra
Ra
coolpants720
Ra
Level 84
God Stats
4W - 3L
1,869 SR
Queue Stats
201W - 177L
1,709 Elo+
Party 2
Arachne
Arachne
dkkingXD
Arachne
Level 133
God Stats
20W - 10L
1,569 SR
Queue Stats
214W - 191L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AverageNik
Camazotz
16
3 / 7 / 3
10,683
464
10,742
23,850
8,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Bronix17
Bellona
17
1 / 3 / 2
11,147
485
11,364
17,053
19,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
1 / 6 / 1
11,495
500
13,393
15,959
7,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
jargarjar
Baba Yaga
15
1 / 8 / 3
10,032
436
10,439
18,936
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
otter95
Kuzenbo
14
1 / 3 / 4
10,193
443
9,201
17,413
20,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
EvolveYTG
Kuzenbo
17
1 / 3 / 13
11,736
510
8,089
19,763
25,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
HollowZP
Apollo
18
0 / 0 / 10
11,535
502
6,771
21,112
24,335
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jing Wei
Sleepydood
Jing Wei
20
8 / 1 / 2
13,960
607
21,650
20,888
9,724
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 2 / 5
12,675
551
10,247
10,674
5,819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
dkkingXD
Arachne
20
12 / 2 / 6
13,732
597
19,219
21,887
10,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
62
7
Kills
26
27
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Camazotz
AverageNik
Camazotz
3
7
3
0.64
L
Bellona
Bronix17
Bellona
1
3
2
0.67
W
Kuzenbo
EvolveYTG
Kuzenbo
1
3
13
2.5
W
Apollo
HollowZP
Apollo
0
0
10
5
L
1
6
1
0.25
W
Jing Wei
Sleepydood
Jing Wei
8
1
2
9
W
5
2
5
3.75
W
Arachne
dkkingXD
Arachne
12
2
6
7.5
L
Baba Yaga
jargarjar
Baba Yaga
1
8
3
0.31
L
Kuzenbo
otter95
Kuzenbo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,139
Damage
65,976
93,211
Taken
94,324
63,899
Mitigated
76,064
26,920
Healing
41,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
AverageNik
Camazotz
10,742
2,498
0
9,576
23,850
8,830
390
5,994
17,856
0
58,536
L
Bellona
Bronix17
Bellona
11,364
3,445
0
4,694
17,053
19,409
1,132
2,521
14,532
11,027
65,619
W
Kuzenbo
EvolveYTG
Kuzenbo
8,089
3,078
332
4,905
19,763
25,542
324
8,575
11,188
38,375
0
W
Apollo
HollowZP
Apollo
6,771
2,840
0
5,126
21,112
24,335
1,126
4,871
16,241
2,168
65,794
L
13,393
9,568
99
4,261
15,959
7,196
1,239
2,596
13,363
0
93,426
W
Jing Wei
Sleepydood
Jing Wei
21,650
18,469
0
12,030
20,888
9,724
4,363
4,507
16,381
0
121,144
W
10,247
421
5,894
4,788
10,674
5,819
496
2,934
7,740
90,274
0
W
Arachne
dkkingXD
Arachne
19,219
14,509
0
8,259
21,887
10,644
2,907
5,774
16,113
0
104,162
L
Baba Yaga
jargarjar
Baba Yaga
10,439
744
367
4,468
18,936
7,887
603
3,588
15,348
85,359
0
L
Kuzenbo
otter95
Kuzenbo
9,201
2,628
584
2,871
17,413
20,577
85
4,023
13,390
31,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,550
Gold Earned
63,638
606
Minions Killed
613
0
Camps Cleared
0
2,064,377
Distance Traveled
2,290,866
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,683
464
101
4
0
439,608
2
L
Bellona
11,147
485
144
6
0
448,461
1
W
Kuzenbo
11,736
510
37
2
0
491,002
9
W
Apollo
11,535
502
110
5
0
441,156
6
L
Cupid
11,495
500
192
8
0
359,021
3
W
Jing Wei
13,960
607
177
8
0
407,725
2
W
Ra
12,675
551
142
6
0
457,219
5
W
Arachne
13,732
597
147
6
0
493,764
4
L
Baba Yaga
10,032
436
136
6
0
373,696
0
L
Kuzenbo
10,193
443
33
1
0
443,591
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role