Player Matchup

Nike
Nike
MissAwkward1020
Nike
Level 26
God Stats
3W - 1L
1,391 SR
Queue Stats
13W - 16L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SparerBeastLuck
Nu Wa
Level 43
God Stats
2W - 2L
1,629 SR
Queue Stats
265W - 264L
1,500 Elo+
Party 2
Kali
Kali
SwimSwanLuck
Kali
Level 30
God Stats
4W - 4L
1,096 SR
Queue Stats
289W - 283L
1,500 Elo+
Party 2
Bacchus
Bacchus
ThoricJuggler10
Bacchus
Level 69
God Stats
2W - 2L
1,190 SR
Queue Stats
150W - 157L
1,500 Elo+
Party 2
Cupid
Cupid
Vincent Vega448
Cupid
Level 33
God Stats
1W - 0L
1,737 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 40
1,409 SR
1,500 Elo+

VS

Team Averages
Level 81
1,386 SR
1,287 Elo+
Zhong Kui
Zhong Kui
AMCreeper
Zhong Kui
Level 27
God Stats
0W - 4L
1,143 SR
Queue Stats
36W - 59L
1,174 Elo+
Party 1
Cthulhu
Cthulhu
BelligerentBear
Cthulhu
Level 89
God Stats
0W - 2L
1,062 SR
Queue Stats
26W - 33L
1,217 Elo+
Solo
Anhur
Anhur
Bodie73
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CorrivalBigd3an
Ra
Level 105
God Stats
1W - 1L
1,727 SR
Queue Stats
37W - 58L
1,131 Elo+
Party 1
Da Ji
Da Ji
fili1001
Da Ji
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 8
8,315
756
2,409
13,133
5,143
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
14 / 1 / 12
11,958
1,087
17,128
8,040
3,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 12
9,234
839
6,428
9,392
4,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Boots

Boots

+6%
Movement Speed

16
9 / 1 / 16
10,850
986
13,513
10,346
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
4 / 1 / 13
9,151
832
6,818
6,362
2,353
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AMCreeper
Zhong Kui
12
0 / 7 / 1
6,782
617
5,124
11,195
6,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 6 / 1
7,917
720
8,074
14,426
8,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Bodie73
Anhur
12
1 / 5 / 0
7,112
647
4,335
9,804
3,199
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 5 / 3
7,691
699
6,470
10,789
4,016
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Da Ji
fili1001
Da Ji
13
3 / 8 / 0
8,326
757
8,468
11,373
4,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
11
31
Kills
6
6
Deaths
31
61
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AMCreeper
Zhong Kui
0
7
1
0.07
L
2
6
1
0.42
L
Anhur
Bodie73
Anhur
1
5
0
0.2
L
0
5
3
0.3
W
1
2
8
2.5
W
14
1
12
20
W
3
1
12
9
W
9
1
16
17
W
4
1
13
10.5
L
Da Ji
fili1001
Da Ji
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,296
Damage
32,471
47,273
Taken
57,587
23,604
Mitigated
27,113
18,500
Healing
10,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AMCreeper
Zhong Kui
5,124
87
140
1,058
11,195
6,269
999
5,076
6,042
16,634
0
L
8,074
365
538
3,350
14,426
8,723
445
7,402
6,899
24,639
0
L
Anhur
Bodie73
Anhur
4,335
2,396
0
0
9,804
3,199
370
4,765
4,964
0
17,442
L
6,470
1,036
1,572
1,576
10,789
4,016
587
6,172
4,517
36,072
0
W
2,409
387
0
3,087
13,133
5,143
1,128
5,444
7,689
0
17,264
W
17,128
5,792
378
2,992
8,040
3,624
2,041
3,207
4,833
36,795
0
W
6,428
2,894
0
5,607
9,392
4,158
1,404
3,355
6,037
0
25,506
W
13,513
1,903
0
2,103
10,346
8,326
340
4,630
5,716
27,460
0
W
6,818
3,082
1,720
2,613
6,362
2,353
805
3,034
3,328
0
22,466
L
Da Ji
fili1001
Da Ji
8,468
2,044
294
1,586
11,373
4,906
0
6,752
4,421
0
18,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,508
Gold Earned
37,828
206
Minions Killed
179
5
Camps Cleared
6
1,010,732
Distance Traveled
819,748
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,782
617
23
2
2
147,393
0
L
Cthulhu
7,917
720
36
3
1
170,698
0
L
Anhur
7,112
647
24
2
0
202,101
0
L
Ra
7,691
699
79
7
2
151,447
0
W
Nike
8,315
756
41
4
1
185,348
0
W
Nu Wa
11,958
1,087
51
5
0
194,499
0
W
Kali
9,234
839
44
4
4
210,903
0
W
Bacchus
10,850
986
29
3
0
219,773
0
W
Cupid
9,151
832
41
4
0
200,209
4
L
Da Ji
8,326
757
17
2
1
148,109
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role