Player Matchup

Artio
Artio
CPTiK
Artio
Level 129
God Stats
11W - 3L
1,785 SR
Queue Stats
195W - 159L
1,552 Elo+
Party 1
Set
Set
FlipperGM
Set
Level 94
God Stats
1W - 2L
1,336 SR
Queue Stats
44W - 33L
1,637 Elo+
Party 1
Kukulkan
Kukulkan
Seleniah
Kukulkan
Level 25
God Stats
1W - 0L
1,494 SR
Queue Stats
52W - 41L
1,541 Elo+
Party 1
Pele
Pele
Snaykow
Pele
Level 154
God Stats
10W - 6L
1,769 SR
Queue Stats
597W - 372L
1,646 Elo+
Party 1
Rama
Rama
erthia
Rama
Level 156
God Stats
9W - 4L
1,285 SR
Queue Stats
716W - 434L
1,676 Elo+
Party 1
Team Averages
Level 112
1,534 SR
1,610 Elo+

VS

Team Averages
Level 43
1,513 SR
1,492 Elo+
Fafnir
Fafnir
HKeiji
Fafnir
Level 14
God Stats
6W - 6L
1,559 SR
Queue Stats
9W - 10L
1,467 Elo+
Party 2
The Morrigan
The Morrigan
Hayashi
The Morrigan
Level 41
God Stats
3W - 3L
1,624 SR
Queue Stats
17W - 21L
1,484 Elo+
Party 2
Hachiman
Hachiman
J4MI3UwU
Hachiman
Level 55
God Stats
11W - 12L
1,663 SR
Queue Stats
239W - 205L
1,523 Elo+
Party 3
Susano
Susano
Ppko
Susano
Level 48
God Stats
0W - 3L
1,220 SR
Queue Stats
14W - 19L
1,472 Elo+
Party 2
Xing Tian
Xing Tian
kobeeeeeeeeeee
Xing Tian
Level 55
God Stats
1W - 3L
1,500 SR
Queue Stats
76W - 73L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
CPTiK
Artio
17
2 / 5 / 18
11,291
513
6,645
21,235
19,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
6 / 1 / 12
13,228
601
15,044
12,216
8,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
Seleniah
Kukulkan
18
6 / 8 / 5
12,517
569
5,888
11,652
4,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Snaykow
Pele
20
20 / 2 / 7
15,513
705
17,336
19,728
9,044
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rama
erthia
Rama
20
9 / 2 / 13
14,161
644
22,373
19,271
7,692
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
HKeiji
Fafnir
14
1 / 6 / 5
9,803
446
5,603
18,162
21,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
Hayashi
The Morrigan
18
11 / 10 / 3
12,182
554
20,426
11,841
4,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
J4MI3UwU
Hachiman
15
2 / 10 / 2
9,144
416
9,415
22,664
7,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
Ppko
Susano
16
4 / 9 / 4
10,136
461
9,911
19,420
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Xing Tian
kobeeeeeeeeeee
Xing Tian
13
0 / 8 / 0
8,037
365
4,513
21,175
9,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
43
Kills
18
18
Deaths
43
55
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
CPTiK
Artio
2
5
18
2.2
W
6
1
12
12
L
Fafnir
HKeiji
Fafnir
1
6
5
0.58
L
The Morrigan
Hayashi
The Morrigan
11
10
3
1.25
L
Hachiman
J4MI3UwU
Hachiman
2
10
2
0.3
L
Susano
Ppko
Susano
4
9
4
0.67
W
Kukulkan
Seleniah
Kukulkan
6
8
5
1.06
W
Pele
Snaykow
Pele
20
2
7
11.75
W
Rama
erthia
Rama
9
2
13
7.75
L
Xing Tian
kobeeeeeeeeeee
Xing Tian
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,286
Damage
49,868
84,102
Taken
93,262
49,538
Mitigated
49,452
35,075
Healing
17,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
CPTiK
Artio
6,645
502
3,040
6,076
21,235
19,533
688
7,497
13,452
29,431
0
W
15,044
6,801
0
1,099
12,216
8,954
4,061
3,497
8,702
5,327
79,937
L
Fafnir
HKeiji
Fafnir
5,603
1,769
0
2,040
18,162
21,435
352
2,369
15,633
27,699
0
L
The Morrigan
Hayashi
The Morrigan
20,426
3,799
0
156
11,841
4,674
0
2,737
8,363
68,137
7,935
L
Hachiman
J4MI3UwU
Hachiman
9,415
4,833
0
7,540
22,664
7,074
394
3,781
18,883
0
64,607
L
Susano
Ppko
Susano
9,911
2,200
0
4,070
19,420
6,719
492
2,420
16,920
0
54,797
W
Kukulkan
Seleniah
Kukulkan
5,888
587
0
823
11,652
4,315
1,393
4,089
7,285
59,997
0
W
Pele
Snaykow
Pele
17,336
4,436
0
9,532
19,728
9,044
2,236
3,753
15,815
0
129,491
W
Rama
erthia
Rama
22,373
18,288
0
14,505
19,271
7,692
5,259
4,632
14,515
0
120,017
L
Xing Tian
kobeeeeeeeeeee
Xing Tian
4,513
130
0
3,479
21,175
9,550
0
1,685
19,490
36,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,710
Gold Earned
49,302
632
Minions Killed
419
0
Camps Cleared
0
2,143,945
Distance Traveled
1,763,346
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,291
513
43
2
0
415,850
4
W
Set
13,228
601
128
6
0
471,031
2
L
Fafnir
9,803
446
35
2
0
422,610
8
L
The Morrigan
12,182
554
130
6
0
322,800
9
L
Hachiman
9,144
416
100
5
0
321,517
1
L
Susano
10,136
461
104
5
0
377,964
4
W
Kukulkan
12,517
569
105
5
0
366,390
3
W
Pele
15,513
705
181
8
0
498,615
1
W
Rama
14,161
644
175
8
0
392,059
5
L
Xing Tian
8,037
365
50
2
0
318,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role