Player Matchup

Thanatos
Thanatos
DjoLindienne
Thanatos
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 210L
1,652 Elo+
Party 1
Cerberus
Cerberus
Fresh89100
Cerberus
Level 121
God Stats
3W - 3L
1,724 SR
Queue Stats
187W - 137L
1,597 Elo+
Party 1
Janus
Janus
HYPOLATA
Janus
Level 27
God Stats
5W - 2L
1,500 SR
Queue Stats
345W - 285L
1,584 Elo+
Party 1
Cthulhu
Cthulhu
hurricanefly11
Cthulhu
Level 26
God Stats
10W - 6L
1,468 SR
Queue Stats
196W - 132L
1,442 Elo+
Party 3
Neith
Neith
jam3465
Neith
Level 121
God Stats
11W - 3L
1,669 SR
Queue Stats
572W - 489L
1,541 Elo+
Party 3
Team Averages
Level 88
1,572 SR
1,563 Elo+

VS

Team Averages
Level 83
1,650 SR
1,540 Elo+
Nemesis
Nemesis
Axial-neptune1
Nemesis
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 75L
1,561 Elo+
Solo
Yemoja
Yemoja
Fritsie7
Yemoja
Level 43
God Stats
13W - 6L
1,623 SR
Queue Stats
20W - 16L
1,557 Elo+
Party 2
Izanami
Izanami
Hatsikide
Izanami
Level 92
God Stats
12W - 15L
1,686 SR
Queue Stats
49W - 57L
1,533 Elo+
Party 2
The Morrigan
The Morrigan
NathenSummers
The Morrigan
Level 125
God Stats
5W - 9L
1,852 SR
Queue Stats
149W - 151L
1,524 Elo+
Party 2
Artio
Artio
Paceblo
Artio
Level 122
God Stats
23W - 28L
1,590 SR
Queue Stats
91W - 95L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DjoLindienne
Thanatos
18
7 / 1 / 10
11,654
555
11,036
14,557
6,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Fresh89100
Cerberus
16
1 / 1 / 15
10,721
511
11,183
15,533
14,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
HYPOLATA
Janus
18
9 / 2 / 9
11,995
571
19,788
10,315
3,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
3 / 1 / 8
9,281
442
4,282
16,372
14,136
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
jam3465
Neith
19
11 / 0 / 6
12,501
595
15,760
11,700
6,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
9,394
447
3,637
12,706
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Fritsie7
Yemoja
12
0 / 5 / 1
7,843
373
5,576
15,325
7,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Hatsikide
Izanami
14
0 / 10 / 2
8,306
396
3,717
21,038
6,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
NathenSummers
The Morrigan
13
2 / 6 / 0
8,875
423
5,463
10,224
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artio
Paceblo
Artio
14
1 / 8 / 4
8,637
411
6,791
21,621
16,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
11
31
Kills
4
5
Deaths
31
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Thanatos
DjoLindienne
Thanatos
7
1
10
12
W
Cerberus
Fresh89100
Cerberus
1
1
15
8.5
L
Yemoja
Fritsie7
Yemoja
0
5
1
0.1
W
Janus
HYPOLATA
Janus
9
2
9
6.75
L
Izanami
Hatsikide
Izanami
0
10
2
0.1
L
The Morrigan
NathenSummers
The Morrigan
2
6
0
0.33
L
Artio
Paceblo
Artio
1
8
4
0.38
W
3
1
8
7
W
Neith
jam3465
Neith
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,049
Damage
25,184
68,477
Taken
80,914
44,851
Mitigated
37,748
36,095
Healing
17,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,637
1,265
0
6,107
12,706
4,468
84
903
11,803
0
75,499
W
Thanatos
DjoLindienne
Thanatos
11,036
1,427
0
19,112
14,557
6,060
2,269
2,640
11,877
0
73,688
W
Cerberus
Fresh89100
Cerberus
11,183
569
0
3,290
15,533
14,076
1,447
4,982
10,483
60,311
0
L
Yemoja
Fritsie7
Yemoja
5,576
674
888
1,916
15,325
7,467
0
7,641
7,684
25,940
0
W
Janus
HYPOLATA
Janus
19,788
1,738
0
2,216
10,315
3,809
1,501
3,886
6,235
91,500
0
L
Izanami
Hatsikide
Izanami
3,717
1,681
0
2,486
21,038
6,015
0
8,925
12,113
0
50,984
L
The Morrigan
NathenSummers
The Morrigan
5,463
657
0
825
10,224
3,399
0
6,051
4,173
41,915
0
L
Artio
Paceblo
Artio
6,791
764
67
5,090
21,621
16,399
0
12,778
8,843
36,954
0
W
4,282
0
814
3,170
16,372
14,136
612
2,169
14,199
26,903
0
W
Neith
jam3465
Neith
15,760
8,015
0
7,493
11,700
6,770
4,852
3,781
7,853
9,310
85,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,152
Gold Earned
43,055
596
Minions Killed
428
0
Camps Cleared
0
2,073,807
Distance Traveled
1,764,963
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,394
447
121
6
0
389,886
3
W
Thanatos
11,654
555
111
5
0
448,376
7
W
Cerberus
10,721
511
146
7
0
412,391
2
L
Yemoja
7,843
373
49
2
0
334,185
4
W
Janus
11,995
571
151
7
0
429,459
4
L
Izanami
8,306
396
94
4
0
327,627
4
L
The Morrigan
8,875
423
92
4
0
356,863
4
L
Artio
8,637
411
72
3
0
356,402
2
W
Cthulhu
9,281
442
39
2
0
409,640
0
W
Neith
12,501
595
149
7
0
373,941
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role