Player Matchup

Cerberus
Cerberus
Ninjapat91
Cerberus
Level 26
God Stats
6W - 3L
1,500 SR
Queue Stats
84W - 86L
1,402 Elo+
Solo
Medusa
Medusa
OGKILLA109
Medusa
Level 19
God Stats
9W - 6L
1,500 SR
Queue Stats
85W - 95L
1,169 Elo+
Solo
Hel
Hel
Ominid
Hel
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,687 Elo+
Party 2
Neith
Neith
SundaySquad1212
Neith
Level 18
God Stats
123W - 139L
1,401 SR
Queue Stats
229W - 258L
1,369 Elo+
Solo
Nu Wa
Nu Wa
UDoinToMuch
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,475 Elo+
Party 2
Team Averages
Level 26
1,480 SR
1,420 Elo+

VS

Team Averages
Level 7
1,541 SR
1,460 Elo+
Cerberus
Cerberus
Itsyaboicarlos1
Cerberus
Level 11
God Stats
0W - 3L
1,319 SR
Queue Stats
4W - 6L
1,441 Elo+
Party 3
Fenrir
Fenrir
KySoCool614
Fenrir
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 6L
1,381 Elo+
Party 3
Tsukuyomi
Tsukuyomi
LNH Alpha
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Odin
Odin
LNHVoid
Odin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Bellona
Bellona
Simple_yeik
Bellona
Level 5
God Stats
2W - 3L
1,888 SR
Queue Stats
13W - 12L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ninjapat91
Cerberus
19
14 / 0 / 25
12,842
1,284
18,305
11,196
10,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Medusa
OGKILLA109
Medusa
17
5 / 1 / 23
10,854
1,085
9,843
11,548
5,760
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hel
Ominid
Hel
19
11 / 0 / 28
12,325
1,233
24,321
10,733
4,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
10 / 0 / 25
11,962
1,196
18,365
4,675
2,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 6 / 20
9,806
981
10,793
9,377
3,357
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Team 1 Tickets

317

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
15
1 / 8 / 3
8,860
886
5,451
19,575
7,908
Fenrir
14
0 / 7 / 5
8,703
870
4,498
19,103
7,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
LNH Alpha
Tsukuyomi
14
1 / 12 / 3
8,738
874
15,222
22,770
8,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
LNHVoid
Odin
15
3 / 11 / 3
9,601
960
9,659
18,976
17,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bellona
Simple_yeik
Bellona
15
2 / 5 / 2
9,097
910
8,240
13,405
6,231
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
23
43
Kills
7
7
Deaths
43
121
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cerberus
1
8
3
0.31
L
Fenrir
0
7
5
0.36
L
Tsukuyomi
LNH Alpha
Tsukuyomi
1
12
3
0.21
L
Odin
LNHVoid
Odin
3
11
3
0.41
W
Cerberus
Ninjapat91
Cerberus
14
0
25
26.5
W
Medusa
OGKILLA109
Medusa
5
1
23
16.5
W
Hel
Ominid
Hel
11
0
28
25
L
Bellona
Simple_yeik
Bellona
2
5
2
0.6
W
10
0
25
22.5
W
3
6
20
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,627
Damage
43,070
47,529
Taken
93,829
26,059
Mitigated
46,451
18,578
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
5,451
376
0
2,099
19,575
7,908
0
9,718
9,857
23,959
0
L
Fenrir
4,498
1,896
0
1,196
19,103
7,055
0
10,949
8,154
0
17,659
L
Tsukuyomi
LNH Alpha
Tsukuyomi
15,222
3,281
0
3,188
22,770
8,106
0
13,265
9,505
0
30,142
L
Odin
LNHVoid
Odin
9,659
3,284
0
379
18,976
17,151
0
11,337
7,639
420
25,868
W
Cerberus
Ninjapat91
Cerberus
18,305
1,668
0
1,926
11,196
10,711
0
1,453
9,543
26,303
0
W
Medusa
OGKILLA109
Medusa
9,843
6,739
0
1,028
11,548
5,760
0
1,041
10,407
0
26,505
W
Hel
Ominid
Hel
24,321
3,125
8,081
6,264
10,733
4,141
0
2,210
8,398
44,495
0
L
Bellona
Simple_yeik
Bellona
8,240
2,120
127
2,060
13,405
6,231
0
8,150
5,255
0
18,537
W
18,365
9,266
0
767
4,675
2,090
0
307
4,343
0
37,116
W
10,793
3,207
110
402
9,377
3,357
0
743
8,493
14,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,789
Gold Earned
44,999
178
Minions Killed
147
2
Camps Cleared
2
858,236
Distance Traveled
885,700
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,860
886
42
4
2
162,751
0
L
Fenrir
8,703
870
26
3
0
188,336
1
L
Tsukuyomi
8,738
874
24
2
0
188,400
2
L
Odin
9,601
960
36
4
0
167,199
0
W
Cerberus
12,842
1,284
29
3
0
189,369
0
W
Medusa
10,854
1,085
41
4
0
166,703
4
W
Hel
12,325
1,233
59
6
2
226,070
1
L
Bellona
9,097
910
19
2
0
179,014
1
W
Neith
11,962
1,196
44
4
0
171,736
0
W
Nu Wa
9,806
981
5
1
0
104,358
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role