Player Matchup

Vamana
Vamana
Gold V
Eohcs
Vamana
Gold V
Level 122
God Stats
4W - 0L
1,500 SR
Queue Stats
51W - 50L
1,498 MMR
Party 4
Pele
Pele
Silver II
Mlnxz
Pele
Silver II
Level 95
God Stats
1W - 2L
1,533 SR
Queue Stats
81W - 73L
1,503 MMR
Solo
Ymir
Ymir
Silver I
OhZalty
Ymir
Silver I
Level 154
God Stats
6W - 2L
1,830 SR
Queue Stats
33W - 22L
1,505 MMR
Party 1
Anhur
Anhur
Silver I
Okozdam
Anhur
Silver I
Level 124
God Stats
8W - 5L
1,720 SR
Queue Stats
45W - 36L
1,507 MMR
Party 4
Thoth
Thoth
Silver I
TheDefender98
Thoth
Silver I
Level 157
God Stats
2W - 0L
1,782 SR
Queue Stats
33W - 20L
1,505 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,673 SR
1,504 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 137
1,478 SR
1,502 MMR
Nemesis
Nemesis
Bronze III
Niagri
Nemesis
Bronze III
Level 126
God Stats
0W - 1L
1,414 SR
Queue Stats
11W - 11L
1,500 MMR
Party 2
Jormungandr
Jormungandr
Bronze III
NotSoWolf
Jormungandr
Bronze III
Level 146
God Stats
1W - 2L
1,487 SR
Queue Stats
116W - 96L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
SirXero19
Sun Wukong
Bronze III
Level 113
God Stats
66W - 55L
1,487 SR
Queue Stats
142W - 143L
1,500 MMR
Party 2
Medusa
Medusa
Bronze III
drtallbutshort
Medusa
Bronze III
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,508 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
iBrody
Danzaburou
Bronze III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Eohcs
Vamana
20
4 / 1 / 3
14,095
641
15,911
18,058
21,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pele
Mlnxz
Pele
20
7 / 2 / 2
13,640
620
10,886
20,926
10,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
OhZalty
Ymir
17
0 / 0 / 13
11,920
542
5,219
15,486
15,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Okozdam
Anhur
20
5 / 1 / 5
13,715
623
18,319
17,724
8,447
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 1 / 7
13,770
626
18,346
5,575
2,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
PersephoneApolloSetThe MorriganScylla

VS

Bans
King ArthurLokiKhepriTsukuyomiGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Niagri
Nemesis
15
1 / 2 / 1
9,213
419
4,537
13,614
7,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
NotSoWolf
Jormungandr
14
0 / 4 / 1
8,249
375
9,982
19,413
9,892
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
SirXero19
Sun Wukong
18
3 / 3 / 0
11,053
502
13,060
23,482
19,282
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 6 / 1
8,982
408
8,428
15,485
4,334
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
iBrody
Danzaburou
16
0 / 8 / 1
10,492
477
7,135
18,816
5,938
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
23
Kills
4
5
Deaths
23
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
Eohcs
Vamana
4
1
3
5.5
W
Pele
Mlnxz
Pele
7
2
2
4
L
Nemesis
Niagri
Nemesis
1
2
1
0.75
L
Jormungandr
NotSoWolf
Jormungandr
0
4
1
0.13
W
Ymir
OhZalty
Ymir
0
0
13
6.5
W
Anhur
Okozdam
Anhur
5
1
5
7.5
L
Sun Wukong
SirXero19
Sun Wukong
3
3
0
1
W
7
1
7
10.5
L
0
6
1
0.08
L
Danzaburou
iBrody
Danzaburou
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,681
Damage
43,142
77,769
Taken
90,810
57,416
Mitigated
46,946
37,674
Healing
17,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Eohcs
Vamana
15,911
8,778
0
9,944
18,058
21,295
3,840
1,233
16,779
0
102,873
W
Pele
Mlnxz
Pele
10,886
3,198
0
8,840
20,926
10,075
1,211
976
19,875
0
127,764
L
Nemesis
Niagri
Nemesis
4,537
1,232
0
1,499
13,614
7,500
0
2,752
10,649
6,491
50,961
L
Jormungandr
NotSoWolf
Jormungandr
9,982
1,056
0
1,791
19,413
9,892
0
6,095
13,180
57,355
0
W
Ymir
OhZalty
Ymir
5,219
955
0
5,845
15,486
15,249
355
3,360
11,934
33,785
0
W
Anhur
Okozdam
Anhur
18,319
8,636
0
10,837
17,724
8,447
4,314
3,259
12,978
0
124,685
L
Sun Wukong
SirXero19
Sun Wukong
13,060
4,136
0
7,896
23,482
19,282
110
3,050
19,781
0
76,726
W
18,346
754
107
2,101
5,575
2,350
1,369
1,394
4,131
105,863
0
L
8,428
2,561
0
1,704
15,485
4,334
0
1,814
13,577
0
60,565
L
Danzaburou
iBrody
Danzaburou
7,135
2,655
0
4,855
18,816
5,938
0
8,942
9,293
0
75,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,140
Gold Earned
47,989
781
Minions Killed
593
0
Camps Cleared
0
2,145,459
Distance Traveled
1,990,235
23
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,095
641
208
9
0
444,404
6
W
Pele
13,640
620
171
8
0
477,009
4
L
Nemesis
9,213
419
105
5
0
456,620
2
L
Jormungandr
8,249
375
83
4
0
385,171
10
W
Ymir
11,920
542
23
1
0
421,115
3
W
Anhur
13,715
623
193
9
0
390,181
4
L
Sun Wukong
11,053
502
149
7
0
391,300
8
W
Thoth
13,770
626
186
8
0
412,750
6
L
Medusa
8,982
408
107
5
0
403,165
9
L
Danzaburou
10,492
477
149
7
0
353,979
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role