Player Matchup

Danzaburou
Danzaburou
Gold V
MST James
Danzaburou
Gold V
Level 121
God Stats
2W - 3L
1,559 SR
Queue Stats
86W - 86L
1,386 MMR
Party 1
Nike
Nike
Bronze III
NinSpecs
Nike
Bronze III
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,443 MMR
Solo
Athena
Athena
Gold V
SwagLordSupreme
Athena
Gold V
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
186W - 185L
1,439 MMR
Solo
Thoth
Thoth
Gold V
lucky Celebi
Thoth
Gold V
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 29L
1,496 MMR
Party 1
Fenrir
Fenrir
Bronze III
xXRap1313Xx
Fenrir
Bronze III
Level 149
God Stats
0W - 4L
1,339 SR
Queue Stats
4W - 11L
1,443 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,480 SR
1,441 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 147
1,441 SR
1,443 MMR
Mercury
Mercury
Bronze III
GarrettLaneIan
Mercury
Bronze III
Level 136
God Stats
2W - 1L
1,292 SR
Queue Stats
10W - 4L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver III
Remidition
Cerberus
Silver III
Level 152
God Stats
3W - 2L
1,189 SR
Queue Stats
11W - 8L
1,397 MMR
Party 2
Apollo
Apollo
Gold IV
Yarberbros
Apollo
Gold IV
Level 160
God Stats
19W - 17L
1,633 SR
Queue Stats
255W - 242L
1,440 MMR
Solo
Bellona
Bellona
Bronze III
maldivess
Bellona
Bronze III
Level 126
God Stats
3W - 4L
1,500 SR
Queue Stats
463W - 456L
1,437 MMR
Solo
Chang'e
Chang'e
Silver I
pein-sannin
Chang'e
Silver I
Level 160
God Stats
6W - 4L
1,591 SR
Queue Stats
160W - 160L
1,443 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MST James
Danzaburou
19
2 / 4 / 4
12,502
481
9,682
15,780
6,603
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
17
0 / 8 / 0
10,913
420
9,212
23,093
23,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
0 / 4 / 4
11,320
435
7,683
20,023
13,938
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
3 / 5 / 1
11,467
441
10,752
16,949
6,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
19
3 / 9 / 3
12,213
470
12,313
25,406
11,892
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SkadiNemesisAo KuangCthulhuNu Wa

VS

Bans
HeraSobekHachimanGaneshaYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 0 / 8
16,584
638
13,084
16,467
9,432
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Remidition
Cerberus
20
2 / 2 / 15
13,598
523
11,072
24,833
30,577
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
Yarberbros
Apollo
20
10 / 5 / 11
15,924
612
19,366
22,700
13,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
maldivess
Bellona
20
6 / 0 / 9
16,162
622
14,272
24,337
27,543
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
pein-sannin
Chang'e
20
8 / 1 / 13
14,960
575
18,458
15,096
11,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
86
8
Kills
30
30
Deaths
8
12
Assists
56
Player
Kills
Deaths
Assists
KDA
W
4
0
8
8
L
Danzaburou
MST James
Danzaburou
2
4
4
1
L
Nike
0
8
0
0
W
Cerberus
Remidition
Cerberus
2
2
15
4.75
L
0
4
4
0.5
W
Apollo
Yarberbros
Apollo
10
5
11
3.1
L
3
5
1
0.7
W
Bellona
maldivess
Bellona
6
0
9
10.5
W
Chang'e
pein-sannin
Chang'e
8
1
13
14.5
L
Fenrir
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,642
Damage
76,252
101,251
Taken
103,433
62,849
Mitigated
92,363
15,572
Healing
57,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,084
6,788
0
8,783
16,467
9,432
3,925
1,212
15,130
0
147,134
L
Danzaburou
MST James
Danzaburou
9,682
2,995
0
6,331
15,780
6,603
1,076
3,099
12,507
0
90,419
L
Nike
9,212
1,579
0
1,652
23,093
23,827
1,105
4,987
17,910
0
78,341
W
Cerberus
Remidition
Cerberus
11,072
300
0
6,494
24,833
30,577
790
6,267
18,541
73,809
0
L
7,683
1,763
0
2,059
20,023
13,938
0
8,616
11,191
35,531
0
W
Apollo
Yarberbros
Apollo
19,366
10,011
0
11,056
22,700
13,514
8,400
4,135
18,515
0
122,214
L
10,752
359
0
447
16,949
6,589
0
5,583
11,024
86,969
0
W
Bellona
maldivess
Bellona
14,272
7,525
0
9,215
24,337
27,543
3,583
2,910
18,591
8,007
94,674
W
Chang'e
pein-sannin
Chang'e
18,458
1,237
11,328
11,081
15,096
11,297
2,338
4,455
10,541
87,634
0
L
Fenrir
12,313
1,394
0
5,083
25,406
11,892
0
7,183
17,925
0
84,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,415
Gold Earned
77,228
678
Minions Killed
876
0
Camps Cleared
0
2,327,209
Distance Traveled
2,642,727
18
Wards Purchased
45
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
16,584
638
215
8
0
614,552
6
L
Danzaburou
12,502
481
166
6
0
455,869
5
L
Nike
10,913
420
142
5
0
398,812
5
W
Cerberus
13,598
523
139
5
0
489,316
16
L
Athena
11,320
435
61
2
0
477,880
4
W
Apollo
15,924
612
182
7
0
478,150
10
L
Thoth
11,467
441
168
6
0
522,200
3
W
Bellona
16,162
622
188
7
0
529,786
3
W
Chang'e
14,960
575
152
6
0
530,923
10
L
Fenrir
12,213
470
141
5
0
472,448
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role