Player Matchup

Fenrir
Fenrir
ApolloPIT666
Fenrir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 28L
1,500 Elo+
Party 1
Hades
Hades
Brocoboy58
Hades
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 53L
1,288 Elo+
Party 1
Cerberus
Cerberus
DIESELDEMON2000
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 40L
1,135 Elo+
Party 1
Neith
Neith
HippedBridge689
Neith
Level 18
God Stats
269W - 303L
1,449 SR
Queue Stats
787W - 851L
1,329 Elo+
Solo
Susano
Susano
ItsJustJohnnn
Susano
Level 24
God Stats
5W - 7L
1,560 SR
Queue Stats
11W - 16L
1,421 Elo+
Solo
Team Averages
Level 13
1,502 SR
1,335 Elo+

VS

Team Averages
Level 15
1,435 SR
1,433 Elo+
Zeus
Zeus
Nahmo
Zeus
Level 15
God Stats
2W - 0L
1,786 SR
Queue Stats
3W - 0L
1,798 Elo+
Party 2
Odin
Odin
TheCloutKing576
Odin
Level 15
God Stats
2W - 4L
1,343 SR
Queue Stats
13W - 21L
1,346 Elo+
Solo
Anubis
Anubis
XPR Zero
Anubis
Level 14
God Stats
15W - 18L
1,438 SR
Queue Stats
271W - 274L
1,342 Elo+
Solo
King Arthur
King Arthur
moonless_bwitch9
King Arthur
Level 20
God Stats
14W - 23L
1,109 SR
Queue Stats
165W - 160L
1,179 Elo+
Solo
Xbalanque
Xbalanque
psfrag26
Xbalanque
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
0 / 13 / 4
9,386
853
4,560
23,275
7,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
17
5 / 7 / 2
12,041
1,095
14,409
25,187
13,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
17
0 / 11 / 6
11,057
1,005
6,511
29,976
31,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 8 / 3
11,588
1,053
10,450
15,312
5,811
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 6 / 3
9,445
859
7,925
12,507
5,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Nahmo
Zeus
19
15 / 4 / 13
12,677
1,152
26,876
8,736
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 2 / 21
12,058
1,096
15,274
13,529
10,318
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
XPR Zero
Anubis
20
15 / 1 / 20
13,467
1,224
23,772
6,202
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
moonless_bwitch9
King Arthur
18
3 / 3 / 23
11,599
1,054
14,262
13,188
15,195
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
psfrag26
Xbalanque
19
4 / 0 / 29
11,859
1,078
14,847
8,413
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
150
10
Kills
44
45
Deaths
10
18
Assists
106
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
13
4
0.15
L
Hades
5
7
2
0.86
L
Cerberus
0
11
6
0.27
L
4
8
3
0.69
L
1
6
3
0.42
W
Zeus
Nahmo
Zeus
15
4
13
5.38
W
7
2
21
8.75
W
Anubis
XPR Zero
Anubis
15
1
20
25
W
King Arthur
moonless_bwitch9
King Arthur
3
3
23
4.83
W
Xbalanque
psfrag26
Xbalanque
4
0
29
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,855
Damage
95,031
106,257
Taken
50,068
63,954
Mitigated
35,899
7,574
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,560
1,424
0
171
23,275
7,577
0
12,307
10,968
0
12,835
L
Hades
14,409
1,290
548
4,682
25,187
13,663
0
12,035
13,152
46,012
0
L
Cerberus
6,511
276
0
1,666
29,976
31,539
0
15,449
14,527
28,083
0
L
10,450
4,150
0
507
15,312
5,811
0
6,359
8,953
0
26,669
L
7,925
1,210
0
0
12,507
5,364
0
4,498
7,571
0
16,166
W
Zeus
Nahmo
Zeus
26,876
5,269
0
0
8,736
3,094
0
3,279
5,432
44,545
0
W
15,274
5,147
0
129
13,529
10,318
0
5,757
7,185
0
32,446
W
Anubis
XPR Zero
Anubis
23,772
3,048
0
709
6,202
4,321
0
3,052
3,075
31,687
0
W
King Arthur
moonless_bwitch9
King Arthur
14,262
2,506
267
816
13,188
15,195
0
4,331
8,459
0
33,296
W
Xbalanque
psfrag26
Xbalanque
14,847
11,071
0
1,612
8,413
2,971
0
3,884
4,454
0
39,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,517
Gold Earned
61,660
179
Minions Killed
201
4
Camps Cleared
3
964,688
Distance Traveled
960,232
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,386
853
14
1
2
212,624
0
L
Hades
12,041
1,095
83
8
1
197,313
0
L
Cerberus
11,057
1,005
40
4
0
197,432
0
L
Neith
11,588
1,053
28
3
1
204,043
1
L
Susano
9,445
859
14
1
0
153,276
0
W
Zeus
12,677
1,152
43
4
0
189,798
0
W
Odin
12,058
1,096
52
5
0
221,675
0
W
Anubis
13,467
1,224
25
2
1
148,887
0
W
King Arthur
11,599
1,054
38
3
2
189,343
0
W
Xbalanque
11,859
1,078
43
4
0
210,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role