Player Matchup

Chaac
Chaac
 
Chaac
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BlueTorpedo0522
Fenrir
Level 90
God Stats
8W - 11L
1,333 SR
Queue Stats
217W - 209L
1,402 Elo+
Solo
Anhur
Anhur
Vodo-Cris
Anhur
Level 131
God Stats
1W - 4L
1,500 SR
Queue Stats
232W - 232L
1,517 Elo+
Party 2
Hercules
Hercules
ZaDa_2016
Hercules
Level 105
God Stats
2W - 7L
1,494 SR
Queue Stats
246W - 241L
1,601 Elo+
Party 2
Kukulkan
Kukulkan
iandon13
Kukulkan
Level 107
God Stats
4W - 7L
1,500 SR
Queue Stats
161W - 142L
1,623 Elo+
Solo
Team Averages
Level 106
1,465 SR
1,529 Elo+

VS

Team Averages
Level 115
1,726 SR
1,555 Elo+
Nu Wa
Nu Wa
ArEquinox
Nu Wa
Level 145
God Stats
14W - 8L
1,947 SR
Queue Stats
384W - 338L
1,601 Elo+
Party 1
Chernobog
Chernobog
Gentylox
Chernobog
Level 106
God Stats
5W - 1L
1,726 SR
Queue Stats
16W - 14L
1,600 Elo+
Solo
Achilles
Achilles
MrJereto
Achilles
Level 149
God Stats
14W - 11L
1,794 SR
Queue Stats
196W - 195L
1,530 Elo+
Solo
Cerberus
Cerberus
RawSkidz420
Cerberus
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,455 Elo+
Party 1
Fenrir
Fenrir
Simply Gnashty7
Fenrir
Level 117
God Stats
11W - 7L
1,661 SR
Queue Stats
62W - 64L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
1 / 2 / 1
8,102
426
4,434
12,136
11,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
6 / 6 / 3
9,915
522
11,392
17,543
10,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
Vodo-Cris
Anhur
14
0 / 4 / 0
8,504
448
4,000
13,577
3,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
ZaDa_2016
Hercules
12
1 / 6 / 2
8,101
426
3,188
18,523
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
iandon13
Kukulkan
14
4 / 10 / 3
9,524
501
10,326
13,797
3,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ArEquinox
Nu Wa
19
14 / 2 / 8
12,134
639
24,420
12,190
4,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
Gentylox
Chernobog
14
1 / 2 / 9
8,998
474
6,581
9,762
3,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
MrJereto
Achilles
17
4 / 4 / 3
10,514
553
9,384
13,417
10,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
RawSkidz420
Cerberus
14
2 / 1 / 6
8,959
472
4,937
11,037
9,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
7 / 4 / 8
10,368
546
14,545
17,911
7,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
62
12
Kills
28
28
Deaths
13
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
2
1
0.75
W
Nu Wa
ArEquinox
Nu Wa
14
2
8
9
L
6
6
3
1.25
W
Chernobog
Gentylox
Chernobog
1
2
9
2.75
W
Achilles
MrJereto
Achilles
4
4
3
1.38
W
Cerberus
RawSkidz420
Cerberus
2
1
6
5
W
7
4
8
2.75
L
Anhur
Vodo-Cris
Anhur
0
4
0
0
L
Hercules
ZaDa_2016
Hercules
1
6
2
0.33
L
Kukulkan
iandon13
Kukulkan
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,340
Damage
59,867
75,576
Taken
64,317
34,941
Mitigated
36,362
18,409
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,434
589
0
2,613
12,136
11,121
476
3,826
8,196
485
29,177
W
Nu Wa
ArEquinox
Nu Wa
24,420
7,985
392
1,128
12,190
4,614
2,490
4,457
7,733
92,532
0
L
11,392
3,430
159
3,502
17,543
10,314
0
6,319
11,013
4,231
44,722
W
Chernobog
Gentylox
Chernobog
6,581
3,758
243
3,379
9,762
3,549
1,004
2,368
7,369
0
47,075
W
Achilles
MrJereto
Achilles
9,384
3,201
0
3,250
13,417
10,385
2,231
1,047
11,920
16,690
49,720
W
Cerberus
RawSkidz420
Cerberus
4,937
194
450
2,002
11,037
9,955
370
1,168
9,819
29,551
0
W
14,545
4,754
0
5,966
17,911
7,859
1,947
1,964
15,947
0
58,229
L
Anhur
Vodo-Cris
Anhur
4,000
1,434
0
5,792
13,577
3,899
674
3,519
9,898
0
62,016
L
Hercules
ZaDa_2016
Hercules
3,188
763
0
5,537
18,523
6,353
810
7,782
10,519
0
23,871
L
Kukulkan
iandon13
Kukulkan
10,326
1,744
0
806
13,797
3,254
160
9,308
4,201
52,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
50,973
384
Minions Killed
508
0
Camps Cleared
0
1,511,119
Distance Traveled
1,867,567
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,102
426
59
3
0
318,833
0
W
Nu Wa
12,134
639
154
8
0
340,586
0
L
Fenrir
9,915
522
74
4
0
340,144
3
W
Chernobog
8,998
474
91
5
0
385,211
1
W
Achilles
10,514
553
127
7
0
337,883
5
W
Cerberus
8,959
472
67
4
0
407,976
1
W
Fenrir
10,368
546
69
4
0
395,911
0
L
Anhur
8,504
448
114
6
0
266,709
4
L
Hercules
8,101
426
34
2
0
336,220
4
L
Kukulkan
9,524
501
103
5
0
249,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role