Player Matchup

Izanami
Izanami
Friedchacken
Izanami
Level 26
God Stats
20W - 13L
1,739 SR
Queue Stats
155W - 154L
1,632 Elo+
Solo
Ares
Ares
GriningGhost
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,616 Elo+
Solo
Raijin
Raijin
PIÑATA14
Raijin
Level 28
God Stats
2W - 1L
1,288 SR
Queue Stats
45W - 35L
1,541 Elo+
Solo
Hel
Hel
handsomeFella
Hel
Level 29
God Stats
82W - 62L
1,811 SR
Queue Stats
122W - 99L
1,667 Elo+
Solo
Pele
Pele
wolfman5000
Pele
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,574 Elo+
Solo
Team Averages
Level 21
1,568 SR
1,606 Elo+

VS

Team Averages
Level 28
1,634 SR
1,627 Elo+
King Arthur
King Arthur
Be0rn
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 51L
1,628 Elo+
Solo
Discordia
Discordia
FONZE___
Discordia
Level 72
God Stats
3W - 3L
1,730 SR
Queue Stats
94W - 73L
1,604 Elo+
Party 1
Hera
Hera
LoveDaFluff
Hera
Level 25
God Stats
10W - 7L
1,765 SR
Queue Stats
49W - 38L
1,664 Elo+
Solo
Medusa
Medusa
MajinMcKay
Medusa
Level 9
God Stats
12W - 13L
1,673 SR
Queue Stats
13W - 17L
1,572 Elo+
Solo
Erlang Shen
Erlang Shen
MrShorty13
Erlang Shen
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 74L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Friedchacken
Izanami
17
5 / 2 / 18
10,880
1,088
15,306
14,268
7,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
9 / 0 / 15
11,933
1,193
9,270
13,398
14,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
PIÑATA14
Raijin
16
2 / 1 / 14
9,951
995
9,394
7,867
3,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 0 / 16
10,457
1,046
11,370
7,675
3,904
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 13
10,251
1,025
9,919
10,154
5,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

276

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Be0rn
King Arthur
15
1 / 8 / 3
8,863
886
6,432
17,606
12,936
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
FONZE___
Discordia
15
0 / 5 / 4
9,023
902
10,439
9,119
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 4 / 2
9,044
904
14,577
7,751
2,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
MajinMcKay
Medusa
15
1 / 4 / 3
9,265
927
10,873
9,816
3,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
MrShorty13
Erlang Shen
14
1 / 6 / 3
8,650
865
7,690
16,352
14,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
20
27
Kills
5
5
Deaths
27
76
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Be0rn
King Arthur
1
8
3
0.31
L
Discordia
FONZE___
Discordia
0
5
4
0.4
W
Izanami
Friedchacken
Izanami
5
2
18
7
W
9
0
15
16.5
L
2
4
2
0.75
L
Medusa
MajinMcKay
Medusa
1
4
3
0.63
L
Erlang Shen
MrShorty13
Erlang Shen
1
6
3
0.42
W
Raijin
PIÑATA14
Raijin
2
1
14
9
W
6
0
16
14
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,259
Damage
50,011
53,362
Taken
60,644
34,215
Mitigated
36,761
21,114
Healing
3,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Be0rn
King Arthur
6,432
1,009
195
684
17,606
12,936
0
7,588
9,835
204
14,490
L
Discordia
FONZE___
Discordia
10,439
881
0
194
9,119
2,892
0
4,597
4,452
41,464
0
W
Izanami
Friedchacken
Izanami
15,306
12,220
0
3,672
14,268
7,324
0
6,061
8,107
0
43,327
W
9,270
831
0
1,758
13,398
14,193
0
5,064
8,209
16,615
0
L
14,577
2,883
0
262
7,751
2,631
0
4,332
3,299
24,398
0
L
Medusa
MajinMcKay
Medusa
10,873
3,005
159
340
9,816
3,515
0
4,872
4,820
0
41,826
L
Erlang Shen
MrShorty13
Erlang Shen
7,690
3,633
0
1,442
16,352
14,787
0
7,984
8,204
0
14,559
W
Raijin
PIÑATA14
Raijin
9,394
638
0
298
7,867
3,167
0
4,266
3,501
24,788
0
W
11,370
1,694
8,903
5,173
7,675
3,904
0
4,542
3,083
30,633
0
W
9,919
2,327
0
1,310
10,154
5,627
0
5,287
4,817
0
24,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,472
Gold Earned
44,845
203
Minions Killed
181
12
Camps Cleared
5
895,240
Distance Traveled
847,681
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,863
886
13
1
1
179,678
0
L
Discordia
9,023
902
73
7
0
160,706
1
W
Izanami
10,880
1,088
58
6
6
155,047
0
W
Ares
11,933
1,193
12
1
2
198,828
2
L
Hera
9,044
904
25
3
1
191,117
1
L
Medusa
9,265
927
57
6
2
146,625
0
L
Erlang Shen
8,650
865
13
1
1
169,555
1
W
Raijin
9,951
995
43
4
2
176,760
0
W
Hel
10,457
1,046
63
6
0
185,457
1
W
Pele
10,251
1,025
27
3
2
179,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role