Player Matchup

Bellona
Bellona
Explays34
Bellona
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
81W - 69L
1,469 Elo+
Party 3
Ymir
Ymir
GirthyGrenda
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 18L
2,011 Elo+
Party 2
Ratatoskr
Ratatoskr
JustFreddie
Ratatoskr
Level 6
God Stats
1W - 2L
1,773 SR
Queue Stats
25W - 19L
2,011 Elo+
Party 2
Anubis
Anubis
MinJax
Anubis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
jakraljica
Neith
Level 21
God Stats
37W - 29L
1,551 SR
Queue Stats
50W - 44L
1,430 Elo+
Party 3
Team Averages
Level 16
1,565 SR
1,684 Elo+

VS

Team Averages
Level 15
1,603 SR
1,454 Elo+
Fenrir
Fenrir
Isshki
Fenrir
Level 5
God Stats
5W - 5L
1,467 SR
Queue Stats
6W - 6L
1,383 Elo+
Party 1
Sylvanus
Sylvanus
Tiffy21
Sylvanus
Level 24
God Stats
24W - 26L
1,583 SR
Queue Stats
454W - 520L
1,439 Elo+
Party 1
Persephone
Persephone
ZaeemB
Persephone
Level 8
God Stats
7W - 2L
1,836 SR
Queue Stats
29W - 27L
1,510 Elo+
Solo
Nike
Nike
klohilde86
Nike
Level 24
God Stats
16W - 10L
1,489 SR
Queue Stats
829W - 887L
1,439 Elo+
Party 1
Neith
Neith
mimipuuh
Neith
Level 15
God Stats
1W - 4L
1,639 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Explays34
Bellona
20
6 / 4 / 19
14,009
467
13,436
19,983
23,501
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
9 / 0 / 21
17,525
584
18,300
20,195
24,228
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ratatoskr
JustFreddie
Ratatoskr
20
3 / 1 / 21
14,489
483
6,586
16,903
7,075
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Anubis
MinJax
Anubis
20
14 / 5 / 18
15,528
518
33,981
23,298
11,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
20
17 / 6 / 16
16,015
534
33,533
18,715
8,304
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Isshki
Fenrir
19
1 / 11 / 3
12,894
430
8,437
29,387
13,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Tiffy21
Sylvanus
16
1 / 11 / 3
11,745
392
8,405
32,453
22,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
ZaeemB
Persephone
20
9 / 7 / 3
15,268
509
24,244
16,225
5,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

18
3 / 9 / 5
12,822
427
18,760
29,428
40,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
mimipuuh
Neith
18
2 / 11 / 7
12,219
407
8,543
23,509
10,057
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
37
49
Kills
16
16
Deaths
49
95
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bellona
Explays34
Bellona
6
4
19
3.88
W
9
0
21
19.5
L
Fenrir
Isshki
Fenrir
1
11
3
0.23
W
Ratatoskr
JustFreddie
Ratatoskr
3
1
21
13.5
W
Anubis
MinJax
Anubis
14
5
18
4.6
L
Sylvanus
Tiffy21
Sylvanus
1
11
3
0.23
L
Persephone
ZaeemB
Persephone
9
7
3
1.5
W
Neith
17
6
16
4.17
L
3
9
5
0.61
L
Neith
mimipuuh
Neith
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,836
Damage
68,389
99,094
Taken
131,002
74,222
Mitigated
91,625
31,130
Healing
31,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Explays34
Bellona
13,436
4,819
0
1,691
19,983
23,501
2,944
9,153
10,604
0
62,268
W
18,300
3,688
0
2,442
20,195
24,228
1,507
6,403
13,489
108,701
0
L
Fenrir
Isshki
Fenrir
8,437
1,793
0
8,489
29,387
13,060
0
11,363
17,974
0
96,016
W
Ratatoskr
JustFreddie
Ratatoskr
6,586
1,513
0
6,209
16,903
7,075
596
5,144
11,584
0
97,636
W
Anubis
MinJax
Anubis
33,981
1,243
1,729
13,104
23,298
11,114
1,348
10,259
12,939
97,089
0
L
Sylvanus
Tiffy21
Sylvanus
8,405
2,760
10,819
8,121
32,453
22,348
1,225
12,834
19,383
33,983
0
L
Persephone
ZaeemB
Persephone
24,244
1,603
0
667
16,225
5,720
1,292
6,680
9,540
83,938
0
W
Neith
33,533
14,002
0
5,955
18,715
8,304
3,563
7,450
11,240
0
101,207
L
18,760
1,866
0
857
29,428
40,440
252
13,602
15,693
14,526
54,372
L
Neith
mimipuuh
Neith
8,543
1,872
0
2,904
23,509
10,057
3,037
7,800
15,553
0
52,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,566
Gold Earned
64,948
633
Minions Killed
511
0
Camps Cleared
0
2,621,880
Distance Traveled
2,199,086
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,009
467
88
3
0
548,847
1
W
Ymir
17,525
584
151
5
0
565,395
1
L
Fenrir
12,894
430
139
5
0
431,427
1
W
Ratatoskr
14,489
483
135
5
0
642,338
0
W
Anubis
15,528
518
124
4
0
437,536
0
L
Sylvanus
11,745
392
65
2
0
417,708
0
L
Persephone
15,268
509
125
4
0
473,630
1
W
Neith
16,015
534
135
5
0
427,764
4
L
Nike
12,822
427
103
3
0
498,641
0
L
Neith
12,219
407
79
3
0
377,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role