Player Matchup

Xing Tian
Xing Tian
GigaMaelstrom
Xing Tian
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,265 Elo+
Party 2
Artemis
Artemis
HazyAndLazy
Artemis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,265 Elo+
Party 2
Aphrodite
Aphrodite
MissingBreakfast
Aphrodite
Level 26
God Stats
16W - 17L
1,530 SR
Queue Stats
18W - 23L
1,265 Elo+
Party 2
Merlin
Merlin
toasterbrain
Merlin
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
16W - 19L
1,265 Elo+
Party 2
Bellona
Bellona
warp3000
Bellona
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,265 Elo+
Party 2
Team Averages
Level 43
1,506 SR
1,265 Elo+

VS

Team Averages
Level 42
1,456 SR
1,569 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BIGBOAT13
Erlang Shen
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,500 Elo+
Party 1
Chaac
Chaac
BoosieBooo
Chaac
Level 29
God Stats
1W - 3L
1,520 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Zeus
Zeus
TheGarebear12
Zeus
Level 17
God Stats
1W - 1L
1,371 SR
Queue Stats
2W - 2L
1,600 Elo+
Party 1
Cerberus
Cerberus
YungQüèşõ
Cerberus
Level 79
God Stats
5W - 2L
1,387 SR
Queue Stats
27W - 27L
1,748 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GigaMaelstrom
Xing Tian
14
3 / 1 / 26
9,751
886
8,718
15,952
13,295
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
HazyAndLazy
Artemis
15
9 / 0 / 19
10,337
940
13,543
8,000
3,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
14
3 / 2 / 22
8,709
792
6,103
10,875
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
16
11 / 2 / 15
11,049
1,004
15,632
8,954
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
warp3000
Bellona
15
7 / 1 / 18
9,617
874
9,853
10,807
6,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 4 / 3
7,721
702
13,249
8,943
2,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
BIGBOAT13
Erlang Shen
14
3 / 8 / 2
8,850
805
7,105
14,117
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
12
0 / 5 / 4
6,737
612
8,500
11,439
7,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 7 / 3
6,949
632
9,870
9,575
3,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
YungQüèşõ
Cerberus
13
1 / 9 / 0
7,460
678
7,653
15,161
5,320
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
18
33
Kills
6
6
Deaths
33
100
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
4
3
0.63
L
Erlang Shen
BIGBOAT13
Erlang Shen
3
8
2
0.5
L
Chaac
0
5
4
0.4
W
Xing Tian
GigaMaelstrom
Xing Tian
3
1
26
16
W
Artemis
HazyAndLazy
Artemis
9
0
19
18.5
W
Aphrodite
3
2
22
7
L
1
7
3
0.36
L
Cerberus
YungQüèşõ
Cerberus
1
9
0
0.11
W
Merlin
11
2
15
9.25
W
Bellona
warp3000
Bellona
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,849
Damage
46,377
54,588
Taken
59,235
32,907
Mitigated
26,343
20,662
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,249
2,709
0
1,921
8,943
2,868
196
4,946
3,997
29,797
0
L
Erlang Shen
BIGBOAT13
Erlang Shen
7,105
3,331
0
2,379
14,117
7,035
159
8,050
6,067
2,186
18,771
L
Chaac
8,500
1,476
0
3,135
11,439
7,973
95
5,121
6,206
0
16,259
W
Xing Tian
GigaMaelstrom
Xing Tian
8,718
1,601
2,348
3,089
15,952
13,295
265
7,220
8,043
16,883
0
W
Artemis
HazyAndLazy
Artemis
13,543
8,356
0
2,265
8,000
3,053
2,335
4,080
3,492
0
26,778
W
Aphrodite
6,103
620
5,291
6,208
10,875
6,410
339
5,578
4,502
15,640
0
L
9,870
892
0
348
9,575
3,147
0
5,765
3,810
17,679
0
L
Cerberus
YungQüèşõ
Cerberus
7,653
44
0
2,718
15,161
5,320
303
6,892
8,269
21,793
0
W
Merlin
15,632
1,310
0
1,078
8,954
3,340
614
4,749
3,787
53,502
0
W
Bellona
warp3000
Bellona
9,853
3,141
0
383
10,807
6,809
719
7,256
2,932
492
18,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,463
Gold Earned
37,717
191
Minions Killed
167
3
Camps Cleared
9
973,571
Distance Traveled
813,322
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,721
702
35
3
0
169,233
6
L
Erlang Shen
8,850
805
28
3
5
185,477
0
L
Chaac
6,737
612
29
3
1
166,051
0
W
Xing Tian
9,751
886
19
2
0
217,473
0
W
Artemis
10,337
940
38
3
0
179,590
2
W
Aphrodite
8,709
792
30
3
1
178,557
0
L
Zeus
6,949
632
29
3
1
144,410
0
L
Cerberus
7,460
678
46
4
2
148,151
0
W
Merlin
11,049
1,004
83
8
2
193,521
0
W
Bellona
9,617
874
21
2
0
204,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role