Player Matchup

Zhong Kui
Zhong Kui
BULVERS
Zhong Kui
Level 157
God Stats
2W - 2L
1,577 SR
Queue Stats
33W - 28L
1,561 Elo+
Party 3
Apollo
Apollo
BigNagasaki
Apollo
Level 157
God Stats
26W - 14L
1,903 SR
Queue Stats
101W - 86L
1,673 Elo+
Party 3
Achilles
Achilles
Genys69
Achilles
Level 155
God Stats
3W - 0L
1,760 SR
Queue Stats
36W - 33L
1,612 Elo+
Party 3
Skadi
Skadi
LiLHiroshima
Skadi
Level 160
God Stats
1W - 0L
1,965 SR
Queue Stats
141W - 130L
1,717 Elo+
Party 3
Aphrodite
Aphrodite
evilcookiee
Aphrodite
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 156
1,741 SR
1,613 Elo+

VS

Team Averages
Level 138
1,621 SR
1,642 Elo+
Agni
Agni
Dan324
Agni
Level 130
God Stats
1W - 1L
1,509 SR
Queue Stats
14W - 8L
1,791 Elo+
Party 1
Da Ji
Da Ji
Dna423
Da Ji
Level 156
God Stats
3W - 2L
1,707 SR
Queue Stats
46W - 50L
1,520 Elo+
Party 1
Sobek
Sobek
DomicanCandys
Sobek
Level 150
God Stats
4W - 2L
1,818 SR
Queue Stats
125W - 112L
1,717 Elo+
Party 2
Bakasura
Bakasura
Poisonblade97
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
duthson
Danzaburou
Level 103
God Stats
3W - 6L
1,573 SR
Queue Stats
23W - 26L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BULVERS
Zhong Kui
11
3 / 2 / 9
7,400
569
5,831
8,666
5,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
13
8 / 2 / 5
8,249
635
7,521
6,213
3,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Genys69
Achilles
13
1 / 1 / 0
7,238
557
5,740
9,827
4,950
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

12
3 / 3 / 4
7,134
549
6,804
10,492
3,009
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
evilcookiee
Aphrodite
12
1 / 1 / 3
6,919
532
4,304
7,440
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Dan324
Agni
11
2 / 4 / 3
6,600
508
5,566
6,259
1,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Dna423
Da Ji
11
3 / 2 / 3
6,775
521
6,098
9,569
3,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 5 / 2
5,455
420
2,819
11,086
4,806
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
Poisonblade97
Bakasura
13
1 / 1 / 1
7,296
561
6,977
9,114
8,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
duthson
Danzaburou
10
2 / 4 / 0
6,632
510
3,194
7,304
1,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
16
Kills
8
9
Deaths
16
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BULVERS
Zhong Kui
3
2
9
3.75
W
Apollo
8
2
5
5.25
L
Agni
Dan324
Agni
2
4
3
0.88
L
Da Ji
Dna423
Da Ji
3
2
3
2.25
L
0
5
2
0.2
W
Achilles
Genys69
Achilles
1
1
0
1
W
3
3
4
1.67
L
Bakasura
Poisonblade97
Bakasura
1
1
1
1.5
L
Danzaburou
duthson
Danzaburou
2
4
0
0.5
W
Aphrodite
evilcookiee
Aphrodite
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,200
Damage
24,654
42,638
Taken
43,332
19,812
Mitigated
20,185
17,059
Healing
14,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BULVERS
Zhong Kui
5,831
974
0
1,523
8,666
5,969
43
2,686
5,838
20,220
0
W
Apollo
7,521
3,812
0
1,000
6,213
3,464
624
1,019
5,151
6,362
45,076
L
Agni
Dan324
Agni
5,566
376
0
292
6,259
1,929
0
1,570
4,689
32,328
0
L
Da Ji
Dna423
Da Ji
6,098
1,952
0
3,954
9,569
3,351
0
2,335
7,234
0
36,794
L
2,819
278
254
3,304
11,086
4,806
0
4,500
6,586
15,594
0
W
Achilles
Genys69
Achilles
5,740
1,687
0
4,058
9,827
4,950
392
541
7,984
0
42,671
W
6,804
3,200
0
2,557
10,492
3,009
0
2,212
8,112
0
50,660
L
Bakasura
Poisonblade97
Bakasura
6,977
4,083
0
5,247
9,114
8,106
472
0
9,114
3,440
29,311
L
Danzaburou
duthson
Danzaburou
3,194
1,297
0
1,546
7,304
1,993
0
2,296
5,008
0
31,275
W
Aphrodite
evilcookiee
Aphrodite
4,304
873
2,220
5,701
7,440
2,420
0
3,728
3,506
43,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,940
Gold Earned
32,758
349
Minions Killed
334
0
Camps Cleared
0
1,252,612
Distance Traveled
1,228,414
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,400
569
21
2
0
255,920
0
W
Apollo
8,249
635
84
6
0
250,284
7
L
Agni
6,600
508
79
6
0
228,717
3
L
Da Ji
6,775
521
66
5
0
253,240
1
L
Sobek
5,455
420
21
2
0
263,034
5
W
Achilles
7,238
557
80
6
0
261,725
7
W
Skadi
7,134
549
81
6
0
229,279
1
L
Bakasura
7,296
561
103
8
0
240,977
1
L
Danzaburou
6,632
510
65
5
0
242,446
3
W
Aphrodite
6,919
532
83
6
0
255,404
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role