Player Matchup

Pele
Pele
Foot_Oceanic
Pele
Level 29
God Stats
1W - 3L
1,837 SR
Queue Stats
238W - 182L
1,808 Elo+
Party 1
Danzaburou
Danzaburou
Kronos TX
Danzaburou
Level 29
God Stats
2W - 1L
1,648 SR
Queue Stats
11W - 7L
1,703 Elo+
Solo
Vamana
Vamana
chastedoor
Vamana
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
434W - 284L
1,915 Elo+
Party 1
Team Averages
Level 52
1,662 SR
1,809 Elo+

VS

Team Averages
Level 15
1,420 SR
1,554 Elo+
Ullr
Ullr
TheeActualJO
Ullr
Level 17
God Stats
1W - 3L
1,259 SR
Queue Stats
33W - 22L
1,618 Elo+
Solo
Hera
Hera
UnknownllIlI
Hera
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,342 Elo+
Solo
Nemesis
Nemesis
clemsonboysintr
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 8 / 8
12,246
720
10,434
17,126
6,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Kronos TX
Danzaburou
15
8 / 9 / 8
12,520
736
11,866
18,572
5,326
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
chastedoor
Vamana
15
10 / 7 / 10
12,753
750
10,494
21,683
26,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 14
12,975
763
8,100
11,849
4,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
20 / 5 / 4
15,222
895
35,491
12,282
5,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 17 / 10
10,463
615
4,279
17,712
7,094
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
52
25
Kills
24
24
Deaths
26
26
Assists
28
Player
Kills
Deaths
Assists
KDA
L
7
8
8
1.38
L
Danzaburou
Kronos TX
Danzaburou
8
9
8
1.33
W
4
4
14
2.75
W
20
5
4
4.4
L
Vamana
chastedoor
Vamana
10
7
10
2.14
W
0
17
10
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,794
Damage
47,870
57,381
Taken
41,843
38,583
Mitigated
17,238
12,165
Healing
3,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,434
2,735
0
1,137
17,126
6,637
0
12,094
5,032
901
40,005
L
Danzaburou
Kronos TX
Danzaburou
11,866
6,026
0
4,360
18,572
5,326
360
11,723
6,849
0
47,691
W
8,100
3,439
0
439
11,849
4,974
1,600
159
11,690
0
54,692
W
35,491
5,655
280
2,672
12,282
5,170
859
96
12,186
87,715
0
L
Vamana
chastedoor
Vamana
10,494
4,673
810
5,858
21,683
26,620
61
11,744
9,939
264
35,830
W
4,279
2,359
0
383
17,712
7,094
953
299
17,413
0
11,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,519
Gold Earned
38,660
139
Minions Killed
201
0
Camps Cleared
0
791,386
Distance Traveled
826,006
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,246
720
51
3
0
276,245
0
L
Danzaburou
12,520
736
60
4
0
226,548
0
W
Ullr
12,975
763
85
5
0
277,006
1
W
Hera
15,222
895
108
6
0
282,979
1
L
Vamana
12,753
750
28
2
0
288,593
1
W
Nemesis
10,463
615
8
0
0
266,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role