Player Matchup

Bellona
Bellona
JoseJalapeno98
Bellona
Level 57
God Stats
5W - 10L
1,143 SR
Queue Stats
108W - 123L
1,497 Elo+
Party 1
Set
Set
Moon Foehammer
Set
Level 74
God Stats
49W - 62L
1,506 SR
Queue Stats
309W - 315L
1,532 Elo+
Party 1
Ra
Ra
NuggetMain
Ra
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
234W - 206L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
Prolilkilla43
Danzaburou
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
cheezitGUY
Terra
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 78
1,430 SR
1,513 Elo+

VS

Team Averages
Level 82
1,577 SR
1,493 Elo+
Hachiman
Hachiman
Agent_Winters
Hachiman
Level 107
God Stats
26W - 28L
1,431 SR
Queue Stats
260W - 224L
1,479 Elo+
Solo
Chang'e
Chang'e
BaronSammedi
Chang'e
Level 125
God Stats
8W - 3L
1,852 SR
Queue Stats
304W - 282L
1,462 Elo+
Party 2
Hercules
Hercules
DualFlamez36
Hercules
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 70L
1,366 Elo+
Solo
Tyr
Tyr
Mathxxzx
Tyr
Level 89
God Stats
11W - 11L
1,404 SR
Queue Stats
72W - 73L
1,531 Elo+
Party 2
Da Ji
Da Ji
onlyporkchop
Da Ji
Level 47
God Stats
10W - 5L
1,697 SR
Queue Stats
466W - 450L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,015
669
3,729
5,101
4,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 2
3,975
663
900
2,608
1,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
5 / 0 / 0
5,162
860
2,629
2,149
569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Prolilkilla43
Danzaburou
7
2 / 0 / 0
4,071
679
1,894
3,921
945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Terra
6
0 / 0 / 2
3,976
663
347
3,137
1,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Agent_Winters
Hachiman
6
0 / 1 / 0
3,373
562
1,918
2,696
476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Chang'e
BaronSammedi
Chang'e
6
0 / 2 / 0
3,287
548
978
3,541
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
DualFlamez36
Hercules
3
0 / 2 / 0
3,132
522
327
2,739
989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 0
4,197
700
2,404
5,520
2,022
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 2 / 0
3,312
552
1,055
3,715
808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
0
7
Kills
0
0
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Agent_Winters
Hachiman
0
1
0
0
L
Chang'e
BaronSammedi
Chang'e
0
2
0
0
L
Hercules
DualFlamez36
Hercules
0
2
0
0
W
0
0
0
0
L
0
0
0
0
W
0
0
2
1
W
5
0
0
5
W
Danzaburou
Prolilkilla43
Danzaburou
2
0
0
2
W
Terra
0
0
2
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,499
Damage
6,682
16,916
Taken
18,211
9,075
Mitigated
5,208
9,095
Healing
6,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Agent_Winters
Hachiman
1,918
663
0
1,107
2,696
476
0
287
2,409
0
12,520
L
Chang'e
BaronSammedi
Chang'e
978
31
41
1,326
3,541
913
0
1,470
2,071
10,132
0
L
Hercules
DualFlamez36
Hercules
327
164
0
180
2,739
989
0
1,173
1,566
0
4,372
W
3,729
937
0
2,732
5,101
4,691
0
0
5,101
2,152
15,993
L
2,404
302
0
3,290
5,520
2,022
0
332
5,188
0
23,164
W
900
353
0
375
2,608
1,648
0
226
2,354
5,237
16,897
W
2,629
506
20
997
2,149
569
766
582
1,425
26,129
0
W
Danzaburou
Prolilkilla43
Danzaburou
1,894
783
0
2,466
3,921
945
100
0
3,921
0
17,531
W
Terra
347
39
690
1,815
3,137
1,222
0
0
3,137
7,508
0
L
1,055
251
0
562
3,715
808
0
171
3,544
0
9,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,199
Gold Earned
17,301
184
Minions Killed
121
0
Camps Cleared
0
543,362
Distance Traveled
571,531
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,373
562
21
4
0
99,264
0
L
Chang'e
3,287
548
16
3
0
122,316
1
L
Hercules
3,132
522
11
2
0
94,861
0
W
Bellona
4,015
669
38
6
0
120,443
0
L
Tyr
4,197
700
53
9
0
126,488
0
W
Set
3,975
663
50
8
0
115,150
0
W
Ra
5,162
860
47
8
0
113,032
1
W
Danzaburou
4,071
679
38
6
0
93,202
2
W
Terra
3,976
663
11
2
0
101,535
3
L
Da Ji
3,312
552
20
3
0
128,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role