Player Matchup

Sun Wukong
Sun Wukong
MgTiger56
Sun Wukong
Level 14
God Stats
2W - 2L
1,328 SR
Queue Stats
5W - 11L
1,200 Elo+
Solo
Zhong Kui
Zhong Kui
NoFrecklesFoMe
Zhong Kui
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 78L
1,400 Elo+
Party 1
Fenrir
Fenrir
NussLarve373259
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
silver-aquarium7
Danzaburou
Level 17
God Stats
10W - 6L
1,666 SR
Queue Stats
13W - 13L
1,477 Elo+
Solo
Nemesis
Nemesis
spazzdabear
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 23
1,499 SR
1,415 Elo+

VS

Team Averages
Level 19
1,444 SR
1,354 Elo+
Cthulhu
Cthulhu
IIIHydraIIII
Cthulhu
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
13W - 10L
1,500 Elo+
Solo
Thanatos
Thanatos
RDG21
Thanatos
Level 7
God Stats
0W - 3L
1,219 SR
Queue Stats
1W - 6L
1,302 Elo+
Solo
Bakasura
Bakasura
chicho405
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,178 Elo+
Solo
Hachiman
Hachiman
crisyeday1
Hachiman
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 5L
1,499 Elo+
Solo
Nemesis
Nemesis
theonetruehope96
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,290 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MgTiger56
Sun Wukong
19
4 / 5 / 2
14,614
430
7,194
29,756
27,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
NoFrecklesFoMe
Zhong Kui
20
14 / 9 / 5
17,315
509
24,700
31,012
18,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 13 / 15
16,434
483
9,048
27,887
19,250
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
silver-aquarium7
Danzaburou
20
8 / 6 / 10
17,126
504
17,902
24,504
10,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nemesis
spazzdabear
Nemesis
17
5 / 13 / 7
14,129
416
10,622
29,022
11,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IIIHydraIIII
Cthulhu
20
6 / 10 / 12
16,270
479
29,470
31,104
15,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
RDG21
Thanatos
10
0 / 7 / 4
9,842
289
261
6,935
1,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
chicho405
Bakasura
20
30 / 6 / 1
19,725
580
48,320
37,811
25,782
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hachiman
crisyeday1
Hachiman
6
0 / 0 / 2
9,225
271
0
509
132
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
6 / 12 / 3
15,520
456
17,275
28,491
13,410
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
64
34
Kills
42
46
Deaths
35
39
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
IIIHydraIIII
Cthulhu
6
10
12
1.2
W
Sun Wukong
MgTiger56
Sun Wukong
4
5
2
1
W
Zhong Kui
NoFrecklesFoMe
Zhong Kui
14
9
5
1.83
W
3
13
15
0.81
L
Thanatos
RDG21
Thanatos
0
7
4
0.29
L
Bakasura
chicho405
Bakasura
30
6
1
5.08
L
Hachiman
crisyeday1
Hachiman
0
0
2
1
W
Danzaburou
silver-aquarium7
Danzaburou
8
6
10
2.17
W
Nemesis
spazzdabear
Nemesis
5
13
7
0.65
L
6
12
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,466
Damage
95,326
142,181
Taken
104,850
87,581
Mitigated
57,084
26,556
Healing
19,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
IIIHydraIIII
Cthulhu
29,470
2,033
670
3,584
31,104
15,841
2,547
6,793
24,106
111,640
0
W
Sun Wukong
MgTiger56
Sun Wukong
7,194
2,329
0
6,296
29,756
27,921
2,458
6,437
22,843
631
83,219
W
Zhong Kui
NoFrecklesFoMe
Zhong Kui
24,700
3,090
325
7,202
31,012
18,190
1,635
4,266
24,624
83,723
0
W
9,048
2,330
0
1,749
27,887
19,250
2,294
7,733
19,469
0
67,998
L
Thanatos
RDG21
Thanatos
261
261
0
497
6,935
1,919
548
2,024
4,911
0
5,101
L
Bakasura
chicho405
Bakasura
48,320
30,039
0
8,108
37,811
25,782
0
8,571
29,140
10,044
123,359
L
Hachiman
crisyeday1
Hachiman
0
0
0
0
509
132
0
432
77
0
1,952
W
Danzaburou
silver-aquarium7
Danzaburou
17,902
8,257
0
5,350
24,504
10,877
6,693
8,085
15,441
0
79,637
W
Nemesis
spazzdabear
Nemesis
10,622
5,876
0
5,634
29,022
11,343
1,168
5,252
22,861
0
46,892
L
17,275
9,468
0
7,119
28,491
13,410
96
7,511
20,955
548
108,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,618
Gold Earned
70,582
511
Minions Killed
452
0
Camps Cleared
0
2,911,490
Distance Traveled
2,001,876
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
16,270
479
153
5
0
587,994
0
W
Sun Wukong
14,614
430
107
3
0
632,339
4
W
Zhong Kui
17,315
509
91
3
0
506,435
0
W
Fenrir
16,434
483
137
4
0
546,020
3
L
Thanatos
9,842
289
8
0
0
232,425
0
L
Bakasura
19,725
580
147
4
0
633,989
1
L
Hachiman
9,225
271
7
0
0
22,998
0
W
Danzaburou
17,126
504
121
4
0
580,639
0
W
Nemesis
14,129
416
55
2
0
646,057
1
L
Nemesis
15,520
456
137
4
0
524,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role