Player Matchup

Zeus
Zeus
Iceman_734
Zeus
Level 85
God Stats
49W - 24L
1,758 SR
Queue Stats
55W - 40L
1,663 Elo+
Party 3
Anubis
Anubis
Kabloo
Anubis
Level 36
God Stats
11W - 0L
1,719 SR
Queue Stats
24W - 16L
1,474 Elo+
Party 2
Neith
Neith
Leafygreens420
Neith
Level 10
God Stats
10W - 13L
1,535 SR
Queue Stats
10W - 15L
1,299 Elo+
Party 3
Ares
Ares
SheriffWalrus
Ares
Level 20
God Stats
8W - 1L
1,500 SR
Queue Stats
14W - 7L
1,511 Elo+
Party 2
Fenrir
Fenrir
Μuse
Fenrir
Level 28
God Stats
3W - 2L
1,727 SR
Queue Stats
23W - 11L
1,703 Elo+
Solo
Team Averages
Level 36
1,648 SR
1,530 Elo+

VS

Team Averages
Level 17
1,500 SR
1,507 Elo+
King Arthur
King Arthur
BLOODHEART83
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Darthcuddles
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Da Ji
Da Ji
Drewski2899
Da Ji
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,512 Elo+
Party 1
Ymir
Ymir
itsKinz
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,536 Elo+
Party 1
Izanami
Izanami
lolty
Izanami
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 0 / 14
11,568
1,157
25,746
6,145
3,244
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
Kabloo
Anubis
17
6 / 4 / 19
11,432
1,143
15,462
10,307
5,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 3 / 14
9,547
955
5,631
9,417
4,216
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 1 / 23
11,587
1,159
8,235
15,980
17,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
Μuse
Fenrir
14
6 / 1 / 11
10,237
1,024
4,248
2,863
1,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

229

VS

Team 2 Tickets

131

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BLOODHEART83
King Arthur
16
2 / 4 / 5
10,055
1,006
10,949
20,274
18,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 5 / 6
9,658
966
11,027
7,806
1,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
6 / 6 / 3
10,719
1,072
8,878
11,483
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
itsKinz
Ymir
15
0 / 7 / 7
9,129
913
6,289
18,166
11,191
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Izanami
lolty
Izanami
15
0 / 5 / 2
9,111
911
5,167
9,761
2,555
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
32
27
Kills
9
9
Deaths
27
81
Assists
23
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BLOODHEART83
King Arthur
2
4
5
1.13
L
1
5
6
0.8
L
6
6
3
1.25
W
11
0
14
18
W
Anubis
Kabloo
Anubis
6
4
19
3.88
W
1
3
14
2.67
W
3
1
23
14.5
L
Ymir
itsKinz
Ymir
0
7
7
0.5
L
Izanami
lolty
Izanami
0
5
2
0.2
W
Fenrir
Μuse
Fenrir
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,322
Damage
42,310
44,712
Taken
67,490
31,850
Mitigated
37,460
6,934
Healing
7,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BLOODHEART83
King Arthur
10,949
1,027
0
4,695
20,274
18,538
0
15,667
4,607
14
20,872
L
11,027
2,139
0
800
7,806
1,955
0
6,371
1,435
35,933
0
L
8,878
1,322
0
589
11,483
3,221
0
7,897
3,586
0
16,865
W
25,746
2,458
1,110
530
6,145
3,244
0
1,816
4,098
49,251
0
W
Anubis
Kabloo
Anubis
15,462
660
0
2,513
10,307
5,655
0
2,923
7,014
45,464
0
W
5,631
3,117
0
1,486
9,417
4,216
0
3,470
5,625
0
21,116
W
8,235
557
0
1,137
15,980
17,294
0
6,743
8,310
14,022
0
L
Ymir
itsKinz
Ymir
6,289
930
0
0
18,166
11,191
0
13,528
4,638
20,812
0
L
Izanami
lolty
Izanami
5,167
2,926
0
1,250
9,761
2,555
0
5,980
3,781
0
32,970
W
Fenrir
Μuse
Fenrir
4,248
871
0
158
2,863
1,441
0
1,463
1,207
0
7,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,371
Gold Earned
48,672
185
Minions Killed
207
4
Camps Cleared
9
753,596
Distance Traveled
880,772
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,055
1,006
19
2
0
219,529
0
L
Nu Wa
9,658
966
67
7
0
152,546
0
L
Da Ji
10,719
1,072
12
1
4
193,646
0
W
Zeus
11,568
1,157
61
6
1
172,367
0
W
Anubis
11,432
1,143
81
8
1
164,053
0
W
Neith
9,547
955
28
3
0
147,588
0
W
Ares
11,587
1,159
7
1
2
204,534
0
L
Ymir
9,129
913
26
3
1
165,006
0
L
Izanami
9,111
911
83
8
4
150,045
0
W
Fenrir
10,237
1,024
8
1
0
65,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role