Player Matchup

Neith
Neith
KingofBANKAI41
Neith
Level 18
God Stats
4W - 8L
1,215 SR
Queue Stats
5W - 10L
1,070 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Night flame2000
Tsukuyomi
Level 21
God Stats
7W - 4L
1,554 SR
Queue Stats
11W - 11L
1,260 Elo+
Party 1
Cthulhu
Cthulhu
RilaloSG6456
Cthulhu
Level 27
God Stats
3W - 3L
1,486 SR
Queue Stats
25W - 29L
1,239 Elo+
Solo
Team Averages
Level 22
1,418 SR
1,190 Elo+

VS

Team Averages
Level 32
1,426 SR
1,290 Elo+
Chang'e
Chang'e
SenshiRyushi
Chang'e
Level 65
God Stats
13W - 9L
1,483 SR
Queue Stats
72W - 58L
1,500 Elo+
Solo
Odin
Odin
XXIZ_EL-CHU12-_-
Odin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 46L
1,185 Elo+
Party 2
Neith
Neith
XXIZ_Regio04
Neith
Level 6
God Stats
0W - 6L
1,293 SR
Queue Stats
22W - 55L
1,185 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 7
12,380
774
18,490
10,789
3,946
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
Night flame2000
Tsukuyomi
12
4 / 4 / 9
10,271
642
11,381
17,331
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
RilaloSG6456
Cthulhu
15
4 / 0 / 13
10,908
682
11,942
13,417
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
SenshiRyushi
Chang'e
13
2 / 6 / 2
9,784
612
12,618
18,118
6,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 9 / 2
8,799
550
5,559
19,344
11,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 6 / 2
9,941
621
9,579
11,654
4,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
21
Kills
5
5
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
13
1
7
16.5
W
Tsukuyomi
Night flame2000
Tsukuyomi
4
4
9
2.13
W
Cthulhu
RilaloSG6456
Cthulhu
4
0
13
10.5
L
Chang'e
SenshiRyushi
Chang'e
2
6
2
0.5
L
1
9
2
0.22
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,813
Damage
27,756
41,537
Taken
49,116
23,976
Mitigated
21,844
13,842
Healing
14,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,490
9,876
0
4,480
10,789
3,946
1,987
3,333
7,381
0
60,314
W
Tsukuyomi
Night flame2000
Tsukuyomi
11,381
2,389
0
5,514
17,331
10,223
526
5,648
11,499
0
26,261
W
Cthulhu
RilaloSG6456
Cthulhu
11,942
885
942
2,906
13,417
9,807
315
3,637
9,693
42,283
0
L
Chang'e
SenshiRyushi
Chang'e
12,618
1,853
4,488
7,293
18,118
6,361
609
4,512
13,006
43,242
0
L
5,559
1,356
191
849
19,344
11,056
201
2,544
16,350
0
13,478
L
9,579
4,122
0
1,766
11,654
4,427
524
4,250
7,029
0
30,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,559
Gold Earned
28,524
144
Minions Killed
121
0
Camps Cleared
0
807,894
Distance Traveled
628,664
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,380
774
73
5
0
258,284
3
W
Tsukuyomi
10,271
642
25
2
0
261,186
2
W
Cthulhu
10,908
682
46
3
0
288,424
0
L
Chang'e
9,784
612
61
4
0
221,294
3
L
Odin
8,799
550
19
1
0
217,511
1
L
Neith
9,941
621
41
3
0
189,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role