Player Matchup

Danzaburou
Danzaburou
TheAssassins963
Danzaburou
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Ymir
Ymir
UltraScope132
Ymir
Level 18
God Stats
4W - 0L
1,732 SR
Queue Stats
36W - 41L
1,381 Elo+
Solo
Serqet
Serqet
bobbouddha
Serqet
Level 8
God Stats
3W - 4L
1,377 SR
Queue Stats
40W - 44L
1,361 Elo+
Party 1
Thoth
Thoth
dyingtolife
Thoth
Level 53
God Stats
4W - 4L
1,119 SR
Queue Stats
768W - 809L
1,378 Elo+
Party 1
Da Ji
Da Ji
messrty
Da Ji
Level 20
God Stats
3W - 2L
1,438 SR
Queue Stats
12W - 12L
1,396 Elo+
Solo
Team Averages
Level 20
1,433 SR
1,403 Elo+

VS

Team Averages
Level 16
1,583 SR
1,446 Elo+
Hera
Hera
AreotheOreo
Hera
Level 28
God Stats
5W - 9L
1,639 SR
Queue Stats
112W - 148L
1,465 Elo+
Solo
Ares
Ares
Blast80812922
Ares
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Brittany_Wilson
Artemis
Level 29
God Stats
3W - 2L
1,774 SR
Queue Stats
57W - 100L
1,354 Elo+
Solo
Kukulkan
Kukulkan
TebblesOP
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
joeyw67890
Bakasura
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
86W - 74L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TheAssassins963
Danzaburou
18
9 / 0 / 1
10,963
685
9,548
9,618
4,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
9 / 1 / 9
9,374
586
12,255
12,624
11,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
bobbouddha
Serqet
15
4 / 1 / 6
8,892
556
3,194
9,278
3,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 0 / 8
8,666
542
3,792
6,013
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
messrty
Da Ji
12
10 / 4 / 5
8,286
518
5,504
7,780
2,942
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,723
420
5,038
5,709
1,634
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 10 / 1
6,869
429
2,550
15,892
7,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 6 / 0
6,175
386
5,208
13,167
4,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kukulkan
TebblesOP
Kukulkan
7
1 / 10 / 1
5,590
349
2,321
7,392
2,184
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
joeyw67890
Bakasura
10
3 / 3 / 2
7,325
458
3,328
6,509
2,687
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
34
Kills
6
6
Deaths
34
29
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
1
10
1
0.15
L
0
6
0
0
L
Kukulkan
TebblesOP
Kukulkan
1
10
1
0.15
W
Danzaburou
TheAssassins963
Danzaburou
9
0
1
9.5
W
9
1
9
13.5
W
Serqet
bobbouddha
Serqet
4
1
6
7
W
2
0
8
6
L
Bakasura
joeyw67890
Bakasura
3
3
2
1.33
W
Da Ji
messrty
Da Ji
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,293
Damage
18,445
45,313
Taken
48,669
23,976
Mitigated
18,110
13,828
Healing
5,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,038
1,297
0
0
5,709
1,634
0
1,757
3,749
29,354
0
L
2,550
430
0
408
15,892
7,553
302
4,878
10,924
20,022
0
L
5,208
2,919
0
3,311
13,167
4,052
0
2,762
10,173
0
31,416
L
Kukulkan
TebblesOP
Kukulkan
2,321
769
0
0
7,392
2,184
224
4,289
2,961
12,430
0
W
Danzaburou
TheAssassins963
Danzaburou
9,548
5,308
0
3,487
9,618
4,612
1,977
671
8,947
0
84,924
W
12,255
2,953
246
2,035
12,624
11,138
219
5,639
6,960
35,440
0
W
Serqet
bobbouddha
Serqet
3,194
947
0
4,517
9,278
3,517
430
612
8,606
0
53,648
W
3,792
411
0
2,436
6,013
1,767
1,028
936
5,077
47,896
0
L
Bakasura
joeyw67890
Bakasura
3,328
2,919
0
1,860
6,509
2,687
352
1,887
4,582
0
21,020
W
Da Ji
messrty
Da Ji
5,504
2,178
0
1,107
7,780
2,942
503
2,051
5,729
0
21,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,181
Gold Earned
32,682
427
Minions Killed
196
0
Camps Cleared
0
1,493,933
Distance Traveled
1,217,368
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,723
420
44
3
0
257,966
0
L
Ares
6,869
429
21
1
0
260,492
2
L
Artemis
6,175
386
53
3
0
243,771
2
L
Kukulkan
5,590
349
23
1
0
203,895
5
W
Danzaburou
10,963
685
135
8
0
277,432
5
W
Ymir
9,374
586
36
2
0
296,648
2
W
Serqet
8,892
556
115
7
0
362,792
0
W
Thoth
8,666
542
110
7
0
268,929
3
L
Bakasura
7,325
458
55
3
0
251,244
0
W
Da Ji
8,286
518
31
2
0
288,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role