Player Matchup

Eset
Eset
Silver II
Silver_Entity
Eset
Silver II
Level 142
God Stats
7W - 5L
1,767 SR
Queue Stats
92W - 76L
1,459 MMR
Solo
Chernobog
Chernobog
Silver II
SirFlxx
Chernobog
Silver II
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,457 MMR
Solo
Set
Set
Gold V
XXIShooterKidXXI
Set
Gold V
Level 150
God Stats
24W - 23L
1,430 SR
Queue Stats
472W - 470L
1,428 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
XsubmissiveX
Amaterasu
Bronze III
Level 127
God Stats
10W - 10L
1,285 SR
Queue Stats
93W - 79L
1,458 MMR
Solo
Sobek
Sobek
Gold IV
Zodiacx91
Sobek
Gold IV
Level 44
God Stats
14W - 14L
1,580 SR
Queue Stats
26W - 31L
1,488 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,512 SR
1,458 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,536 SR
1,466 MMR
Nu Wa
Nu Wa
Silver II
 
Nu Wa
Silver II
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze III
LemonyBeastmode
Ares
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,457 MMR
Solo
Hun Batz
Hun Batz
Gold III
SniperJack_2008
Hun Batz
Gold III
Level 99
God Stats
6W - 5L
1,500 SR
Queue Stats
390W - 388L
1,458 MMR
Solo
Khepri
Khepri
Bronze III
cBoltz02
Khepri
Bronze III
Level 106
God Stats
1W - 3L
1,680 SR
Queue Stats
4W - 7L
1,459 MMR
Solo
Apollo
Apollo
Bronze III
samqcb
Apollo
Bronze III
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,457 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 5
10,979
646
10,417
9,226
3,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
SirFlxx
Chernobog
16
1 / 4 / 7
10,131
596
8,274
10,626
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
15 / 0 / 2
11,208
659
13,375
10,569
6,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
XsubmissiveX
Amaterasu
16
3 / 1 / 3
10,299
606
8,124
12,974
10,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
Zodiacx91
Sobek
12
0 / 2 / 8
8,580
505
3,799
13,862
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
CthulhuArachneCu ChulainnErlang ShenDanzaburou

VS

Bans
CupidCabrakanTsukuyomiKing ArthurYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 5 / 6
7,689
452
7,951
7,541
2,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 1
6,838
402
4,607
15,504
9,661
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
14
4 / 5 / 1
8,816
519
7,238
12,876
3,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
cBoltz02
Khepri
11
1 / 6 / 6
6,934
408
3,955
12,237
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
samqcb
Apollo
10
2 / 4 / 4
6,863
404
5,469
7,566
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
26
26
Kills
8
8
Deaths
26
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
6
0.8
L
0
6
1
0.08
W
7
1
5
9.5
W
Chernobog
SirFlxx
Chernobog
1
4
7
1.13
L
Hun Batz
4
5
1
0.9
W
15
0
2
16
W
Amaterasu
XsubmissiveX
Amaterasu
3
1
3
4.5
W
Sobek
Zodiacx91
Sobek
0
2
8
2
L
Khepri
cBoltz02
Khepri
1
6
6
0.67
L
Apollo
samqcb
Apollo
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,989
Damage
29,220
57,257
Taken
55,724
35,571
Mitigated
24,169
17,425
Healing
6,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,951
2,950
0
1,210
7,541
2,052
0
3,302
4,065
42,388
0
L
4,607
537
0
1,693
15,504
9,661
516
1,183
14,281
27,252
0
W
10,417
1,348
705
3,574
9,226
3,051
946
3,125
5,851
75,530
0
W
Chernobog
SirFlxx
Chernobog
8,274
5,180
0
2,727
10,626
6,030
4,126
3,545
6,975
7,550
62,273
L
Hun Batz
7,238
2,098
0
874
12,876
3,758
0
3,503
9,259
0
56,193
W
13,375
6,773
0
2,468
10,569
6,953
211
2,773
7,733
6,834
71,240
W
Amaterasu
XsubmissiveX
Amaterasu
8,124
3,331
0
4,028
12,974
10,147
1,281
4,683
8,240
7,407
54,809
W
Sobek
Zodiacx91
Sobek
3,799
502
0
3,923
13,862
9,390
68
3,997
9,691
22,056
0
L
Khepri
cBoltz02
Khepri
3,955
443
0
1,318
12,237
5,228
0
5,196
6,913
13,343
0
L
Apollo
samqcb
Apollo
5,469
2,991
0
1,430
7,566
3,470
128
2,616
4,881
2,690
25,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,197
Gold Earned
37,140
530
Minions Killed
276
0
Camps Cleared
0
1,717,119
Distance Traveled
1,539,653
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,689
452
81
5
0
295,869
9
L
Ares
6,838
402
40
2
0
306,755
2
W
Eset
10,979
646
148
9
0
314,970
3
W
Chernobog
10,131
596
127
7
0
300,722
1
L
Hun Batz
8,816
519
89
5
0
360,213
1
W
Set
11,208
659
108
6
0
374,865
4
W
Amaterasu
10,299
606
112
7
0
343,489
4
W
Sobek
8,580
505
35
2
0
383,073
3
L
Khepri
6,934
408
12
1
0
336,901
6
L
Apollo
6,863
404
54
3
0
239,915
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role