Player Matchup

Neith
Neith
 
Neith
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Abys248
Tsukuyomi
Level 113
God Stats
2W - 5L
1,500 SR
Queue Stats
162W - 184L
1,505 Elo+
Party 1
Agni
Agni
Command0666
Agni
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
193W - 210L
1,468 Elo+
Solo
Aphrodite
Aphrodite
D-ToWnErExtrEEmE
Aphrodite
Level 135
God Stats
1W - 3L
1,500 SR
Queue Stats
282W - 297L
1,505 Elo+
Party 1
Odin
Odin
Ser Pitbull
Odin
Level 101
God Stats
10W - 6L
1,715 SR
Queue Stats
591W - 573L
1,492 Elo+
Solo
Team Averages
Level 119
1,543 SR
1,494 Elo+

VS

Team Averages
Level 106
1,497 SR
1,339 Elo+
Agni
Agni
Mc_Slammer_theOG
Agni
Level 100
God Stats
3W - 4L
1,500 SR
Queue Stats
308W - 297L
1,421 Elo+
Solo
Terra
Terra
Noonah
Terra
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 16L
1,237 Elo+
Solo
Janus
Janus
Schiefer_1
Janus
Level 156
God Stats
4W - 9L
1,715 SR
Queue Stats
284W - 298L
1,476 Elo+
Solo
Chiron
Chiron
UndieFundie
Chiron
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 17L
1,076 Elo+
Solo
Ares
Ares
karvet
Ares
Level 48
God Stats
1W - 0L
1,272 SR
Queue Stats
2W - 1L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
5 / 7 / 5
11,714
732
12,552
17,186
7,191
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Abys248
Tsukuyomi
16
2 / 7 / 7
10,143
634
15,681
20,813
8,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 4 / 9
10,453
653
19,758
11,805
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
18
2 / 5 / 7
10,953
685
11,119
22,683
13,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
0 / 5 / 9
9,814
613
12,859
32,558
23,353
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 21
11,696
731
21,037
18,472
9,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
Noonah
Terra
19
3 / 2 / 22
11,141
696
11,985
19,199
25,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
19
5 / 1 / 18
11,773
736
20,480
10,621
5,184
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
20
13 / 1 / 11
12,690
793
27,374
12,162
7,019
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
karvet
Ares
18
4 / 4 / 18
11,808
738
11,742
24,067
24,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
118
12
Kills
28
28
Deaths
12
37
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
7
5
1.07
L
Tsukuyomi
Abys248
Tsukuyomi
2
7
7
0.79
L
3
4
9
1.88
L
Aphrodite
2
5
7
1.1
W
3
4
21
3.38
W
Terra
Noonah
Terra
3
2
22
7
W
Janus
5
1
18
14
L
0
5
9
0.9
W
Chiron
13
1
11
18.5
W
Ares
karvet
Ares
4
4
18
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,969
Damage
92,618
105,045
Taken
84,521
56,398
Mitigated
70,968
46,262
Healing
48,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
12,552
4,097
328
4,305
17,186
7,191
2,661
10,053
7,133
0
39,034
L
Tsukuyomi
Abys248
Tsukuyomi
15,681
2,224
2,085
1,596
20,813
8,116
331
14,267
6,546
0
25,941
L
19,758
91
2,255
1,724
11,805
4,590
382
8,044
3,761
37,401
0
L
Aphrodite
11,119
496
11,997
10,833
22,683
13,148
505
15,315
7,368
23,375
0
W
21,037
2,100
3,171
2,896
18,472
9,511
826
7,026
11,281
41,683
0
W
Terra
Noonah
Terra
11,985
331
17,204
6,818
19,199
25,147
301
6,699
12,281
22,233
0
W
Janus
20,480
383
3,200
1,146
10,621
5,184
1,125
3,397
7,028
49,613
0
L
12,859
384
2,686
8,453
32,558
23,353
37
17,565
14,993
0
19,536
W
Chiron
27,374
8,374
9,271
2,624
12,162
7,019
2,405
4,711
7,393
0
51,636
W
Ares
karvet
Ares
11,742
490
641
1,780
24,067
24,107
526
8,111
15,661
14,304
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,077
Gold Earned
59,108
164
Minions Killed
187
0
Camps Cleared
0
1,478,396
Distance Traveled
1,481,665
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,714
732
63
4
0
218,275
4
L
Tsukuyomi
10,143
634
13
1
0
309,795
0
L
Agni
10,453
653
32
2
0
319,005
0
L
Aphrodite
10,953
685
45
3
0
296,190
0
W
Agni
11,696
731
41
3
0
271,690
0
W
Terra
11,141
696
20
1
0
316,859
0
W
Janus
11,773
736
73
5
0
291,959
7
L
Odin
9,814
613
11
1
0
335,131
0
W
Chiron
12,690
793
50
3
0
283,803
1
W
Ares
11,808
738
3
0
0
317,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role