Player Matchup

Terra
Terra
Kaykill
Terra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Arachne
Arachne
KziqOFoda
Arachne
Level 17
God Stats
1W - 3L
1,186 SR
Queue Stats
10W - 9L
1,401 Elo+
Solo
Skadi
Skadi
Miguilimm
Skadi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,377 Elo+
Solo
Sun Wukong
Sun Wukong
iga015
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,622 Elo+
Solo
Zhong Kui
Zhong Kui
pologov2
Zhong Kui
Level 18
God Stats
5W - 6L
1,647 SR
Queue Stats
54W - 58L
1,511 Elo+
Solo
Team Averages
Level 15
1,467 SR
1,482 Elo+

VS

Team Averages
Level 17
1,495 SR
1,375 Elo+
Terra
Terra
KR0DR
Terra
Level 12
God Stats
3W - 7L
1,271 SR
Queue Stats
30W - 34L
1,050 Elo+
Solo
Hou Yi
Hou Yi
Skaalibur
Hou Yi
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,821 Elo+
Solo
Bakasura
Bakasura
SupremaDpollo
Bakasura
Level 27
God Stats
8W - 2L
1,500 SR
Queue Stats
66W - 22L
1,820 Elo+
Solo
Ra
Ra
tiafort
Ra
Level 18
God Stats
1W - 1L
1,705 SR
Queue Stats
1W - 6L
1,055 Elo+
Solo
Bellona
Bellona
xStoya
Bellona
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 45L
1,127 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Kaykill
Terra
10
0 / 6 / 4
6,535
408
2,401
10,448
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
KziqOFoda
Arachne
12
4 / 4 / 2
8,013
501
5,400
14,701
5,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Miguilimm
Skadi
11
1 / 7 / 0
6,977
436
4,670
11,004
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
iga015
Sun Wukong
14
4 / 5 / 2
8,293
518
10,149
18,080
9,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
pologov2
Zhong Kui
11
2 / 8 / 4
7,244
453
8,927
10,798
5,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
KR0DR
Terra
11
0 / 2 / 7
7,054
441
1,674
6,401
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Skaalibur
Hou Yi
14
5 / 1 / 4
8,198
512
6,887
8,550
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bakasura
SupremaDpollo
Bakasura
20
20 / 0 / 3
11,907
744
19,744
12,338
5,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
3 / 4 / 8
7,283
455
8,091
8,920
2,940
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
xStoya
Bellona
13
2 / 4 / 5
7,819
489
10,539
12,584
12,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
57
11
Kills
30
30
Deaths
11
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Terra
KR0DR
Terra
0
2
7
1.75
L
Terra
Kaykill
Terra
0
6
4
0.33
L
Arachne
KziqOFoda
Arachne
4
4
2
1.25
L
Skadi
Miguilimm
Skadi
1
7
0
0.14
W
Hou Yi
Skaalibur
Hou Yi
5
1
4
7
W
Bakasura
SupremaDpollo
Bakasura
20
0
3
21.5
L
Sun Wukong
iga015
Sun Wukong
4
5
2
1
L
Zhong Kui
pologov2
Zhong Kui
2
8
4
0.5
W
3
4
8
1.75
W
Bellona
xStoya
Bellona
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,547
Damage
46,935
65,031
Taken
48,793
27,760
Mitigated
27,021
19,678
Healing
14,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
KR0DR
Terra
1,674
312
693
1,985
6,401
3,159
30
1,975
4,426
13,320
0
L
Terra
Kaykill
Terra
2,401
621
1,436
1,806
10,448
5,560
187
2,757
7,233
9,423
0
L
Arachne
KziqOFoda
Arachne
5,400
2,932
0
6,706
14,701
5,022
0
1,827
12,017
0
40,762
L
Skadi
Miguilimm
Skadi
4,670
2,314
0
1,734
11,004
3,114
632
753
9,551
0
42,989
W
Hou Yi
Skaalibur
Hou Yi
6,887
3,503
0
3,924
8,550
2,794
1,437
1,850
6,700
0
47,456
W
Bakasura
SupremaDpollo
Bakasura
19,744
13,788
0
3,602
12,338
5,577
646
1,731
10,607
0
99,023
L
Sun Wukong
iga015
Sun Wukong
10,149
2,420
0
6,925
18,080
9,013
0
3,087
13,518
0
49,222
L
Zhong Kui
pologov2
Zhong Kui
8,927
1,063
0
1,071
10,798
5,051
0
3,134
6,892
28,640
0
W
8,091
1,214
658
1,791
8,920
2,940
259
3,503
5,417
33,809
0
W
Bellona
xStoya
Bellona
10,539
2,337
0
2,065
12,584
12,551
736
2,269
10,315
7,102
36,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,062
Gold Earned
42,261
303
Minions Killed
426
0
Camps Cleared
0
1,400,487
Distance Traveled
1,464,475
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
7,054
441
22
1
0
294,410
3
L
Terra
6,535
408
12
1
0
311,078
2
L
Arachne
8,013
501
75
5
0
319,270
0
L
Skadi
6,977
436
86
5
0
222,256
0
W
Hou Yi
8,198
512
87
5
0
243,518
2
W
Bakasura
11,907
744
183
11
0
379,763
6
L
Sun Wukong
8,293
518
86
5
0
257,718
1
L
Zhong Kui
7,244
453
44
3
0
290,165
1
W
Ra
7,283
455
46
3
0
280,790
1
W
Bellona
7,819
489
88
6
0
265,994
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role