Player Matchup

Set
Set
Kaptain_Qwark
Set
Level 136
God Stats
2W - 4L
1,075 SR
Queue Stats
136W - 105L
1,740 Elo+
Party 1
Anhur
Anhur
Timmer_Wolf
Anhur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,500 Elo+
Party 1
Zeus
Zeus
v iSharK z
Zeus
Level 106
God Stats
51W - 47L
1,365 SR
Queue Stats
51W - 48L
1,455 Elo+
Solo
Vamana
Vamana
xGreatWhiteNerd
Vamana
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
xItwAsnTmE
Baron Samedi
Level 130
God Stats
1W - 2L
1,358 SR
Queue Stats
6W - 8L
1,484 Elo+
Party 1
Team Averages
Level 130
1,360 SR
1,536 Elo+

VS

Team Averages
Level 112
1,543 SR
1,635 Elo+
The Morrigan
The Morrigan
EIentari
The Morrigan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,756 Elo+
Party 2
Odin
Odin
I3raveryy
Odin
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,756 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MysticAero
Tsukuyomi
Level 62
God Stats
1W - 6L
1,500 SR
Queue Stats
266W - 254L
1,467 Elo+
Party 3
Jormungandr
Jormungandr
Obama8myKFC9
Jormungandr
Level 157
God Stats
10W - 8L
1,500 SR
Queue Stats
579W - 511L
1,530 Elo+
Party 3
Nu Wa
Nu Wa
Pyuriel
Nu Wa
Level 103
God Stats
5W - 0L
1,715 SR
Queue Stats
13W - 6L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 0
8,767
674
5,753
10,973
5,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 5 / 3
8,078
621
5,792
9,838
4,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 4 / 3
8,589
661
12,363
9,896
3,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
2 / 5 / 0
7,833
603
9,016
14,104
10,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
xItwAsnTmE
Baron Samedi
15
0 / 2 / 2
7,734
595
7,041
8,567
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
EIentari
The Morrigan
17
6 / 2 / 6
10,692
822
8,252
6,132
2,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
15
2 / 1 / 13
9,721
748
6,984
13,376
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tsukuyomi
MysticAero
Tsukuyomi
16
5 / 2 / 11
10,689
822
7,889
10,654
6,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Obama8myKFC9
Jormungandr
17
7 / 1 / 12
10,821
832
13,569
14,002
14,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Pyuriel
Nu Wa
16
1 / 1 / 11
8,753
673
9,920
7,300
2,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
74
7
Kills
21
21
Deaths
7
8
Assists
53
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
EIentari
The Morrigan
6
2
6
4.5
W
Odin
2
1
13
8.5
L
2
5
0
0.4
W
Tsukuyomi
MysticAero
Tsukuyomi
5
2
11
5.25
W
Jormungandr
Obama8myKFC9
Jormungandr
7
1
12
13
W
Nu Wa
Pyuriel
Nu Wa
1
1
11
6.5
L
1
5
3
0.5
L
2
4
3
0.88
L
2
5
0
0.4
L
Baron Samedi
xItwAsnTmE
Baron Samedi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,965
Damage
46,614
53,378
Taken
51,464
28,777
Mitigated
38,424
13,193
Healing
6,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
EIentari
The Morrigan
8,252
701
0
977
6,132
2,653
837
1,734
4,173
33,867
0
W
Odin
6,984
3,063
0
2,218
13,376
11,570
327
5,446
7,855
0
15,603
L
5,753
2,318
0
1,457
10,973
5,846
0
6,634
3,864
1,246
33,531
W
Tsukuyomi
MysticAero
Tsukuyomi
7,889
2,013
0
1,228
10,654
6,906
1,238
3,622
6,901
0
29,324
W
Jormungandr
Obama8myKFC9
Jormungandr
13,569
1,870
0
808
14,002
14,563
128
6,308
7,575
26,281
0
W
Nu Wa
Pyuriel
Nu Wa
9,920
1,782
0
1,010
7,300
2,732
1,469
3,282
3,943
34,600
0
L
5,792
2,389
0
517
9,838
4,909
238
6,019
3,394
1,411
23,848
L
12,363
244
910
1,283
9,896
3,801
43
5,131
4,385
42,229
0
L
9,016
4,113
0
4,227
14,104
10,339
0
8,705
4,957
183
22,632
L
Baron Samedi
xItwAsnTmE
Baron Samedi
7,041
275
1,486
3,313
8,567
3,882
0
4,617
3,646
33,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,001
Gold Earned
50,676
310
Minions Killed
256
8
Camps Cleared
7
1,110,331
Distance Traveled
1,190,747
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,692
822
71
5
2
228,526
3
W
Odin
9,721
748
16
1
0
248,453
1
L
Set
8,767
674
80
6
4
243,791
1
W
Tsukuyomi
10,689
822
60
5
4
231,480
0
W
Jormungandr
10,821
832
35
3
0
248,446
2
W
Nu Wa
8,753
673
74
6
1
233,842
2
L
Anhur
8,078
621
54
4
1
203,943
0
L
Zeus
8,589
661
77
6
2
200,326
0
L
Vamana
7,833
603
33
3
1
223,013
1
L
Baron Samedi
7,734
595
66
5
0
239,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role