Player Matchup

Aphrodite
Aphrodite
Gold III
DarkDanderlion
Aphrodite
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Bronze III
Disembodiedd
Janus
Bronze III
Level 35
God Stats
4W - 5L
1,667 SR
Queue Stats
50W - 53L
1,555 MMR
Solo
Pele
Pele
Bronze III
Hazmat
Pele
Bronze III
Level 145
God Stats
1W - 0L
1,776 SR
Queue Stats
19W - 12L
1,541 MMR
Party 1
Cupid
Cupid
Bronze III
Torra
Cupid
Bronze III
Level 160
God Stats
9W - 7L
1,500 SR
Queue Stats
82W - 56L
1,541 MMR
Party 1
Amaterasu
Amaterasu
Bronze III
fivecolorblue
Amaterasu
Bronze III
Level 129
God Stats
15W - 12L
2,027 SR
Queue Stats
186W - 168L
1,554 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 123
1,694 SR
1,538 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,598 SR
1,549 MMR
Ra
Ra
Silver III
ArchetteCheese
Ra
Silver III
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 17L
1,452 MMR
Party 3
Neith
Neith
Gold V
BiminiTV
Neith
Gold V
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,623 MMR
Party 2
Tyr
Tyr
Gold III
DJAYBONE
Tyr
Gold III
Level 112
God Stats
10W - 14L
1,724 SR
Queue Stats
74W - 71L
1,629 MMR
Party 3
Nemesis
Nemesis
Silver II
Sob3rbia
Nemesis
Silver II
Level 160
God Stats
7W - 5L
1,766 SR
Queue Stats
159W - 150L
1,541 MMR
Solo
Athena
Athena
Bronze III
Zancektv
Athena
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DarkDanderlion
Aphrodite
20
7 / 2 / 10
13,568
543
16,242
18,884
7,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 3 / 11
12,686
507
16,336
11,891
3,929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
Hazmat
Pele
20
9 / 5 / 11
14,501
580
18,465
23,543
9,345
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
Torra
Cupid
20
15 / 2 / 9
16,163
647
25,185
16,295
6,938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Amaterasu
fivecolorblue
Amaterasu
19
1 / 1 / 9
12,884
515
11,531
21,186
26,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Erlang ShenApolloSetNu WaThe Morrigan

VS

Bans
CthulhuTsukuyomiPersephoneYemojaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 6
11,213
449
13,360
18,635
8,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
BiminiTV
Neith
19
0 / 8 / 2
11,871
475
4,356
14,121
4,598
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 2 / 0
12,373
495
12,810
24,046
26,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Sob3rbia
Nemesis
20
6 / 7 / 4
14,687
587
19,461
25,495
11,518
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Zancektv
Athena
16
1 / 11 / 8
10,762
430
3,650
25,584
25,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
33
35
Kills
13
13
Deaths
35
50
Assists
20
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
L
Neith
BiminiTV
Neith
0
8
2
0.13
L
5
2
0
2.5
W
Aphrodite
DarkDanderlion
Aphrodite
7
2
10
6
W
3
3
11
2.83
W
Pele
Hazmat
Pele
9
5
11
2.9
L
Nemesis
Sob3rbia
Nemesis
6
7
4
1.14
W
Cupid
Torra
Cupid
15
2
9
9.75
L
Athena
Zancektv
Athena
1
11
8
0.45
W
Amaterasu
fivecolorblue
Amaterasu
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,759
Damage
53,637
91,799
Taken
107,881
53,779
Mitigated
77,187
49,276
Healing
24,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,360
556
2,689
5,400
18,635
8,914
150
6,688
11,727
83,685
0
L
Neith
BiminiTV
Neith
4,356
1,082
0
2,967
14,121
4,598
3,248
296
13,649
0
88,598
L
12,810
1,433
0
5,672
24,046
26,378
492
11,227
12,585
434
64,287
W
Aphrodite
DarkDanderlion
Aphrodite
16,242
1,123
7,647
12,669
18,884
7,347
1,160
2,011
16,873
96,818
0
W
16,336
1,053
287
943
11,891
3,929
1,156
3,366
8,525
88,719
0
W
Pele
Hazmat
Pele
18,465
5,050
0
8,397
23,543
9,345
818
4,498
19,045
0
108,205
L
Nemesis
Sob3rbia
Nemesis
19,461
8,249
0
6,775
25,495
11,518
0
6,345
18,778
0
116,791
W
Cupid
Torra
Cupid
25,185
14,809
1,431
6,263
16,295
6,938
1,390
3,395
12,900
0
121,242
L
Athena
Zancektv
Athena
3,650
1,118
0
1,454
25,584
25,779
0
7,710
17,580
21,080
0
W
Amaterasu
fivecolorblue
Amaterasu
11,531
3,528
0
11,639
21,186
26,220
2,172
4,825
16,361
5,849
69,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,802
Gold Earned
60,906
691
Minions Killed
668
0
Camps Cleared
0
2,512,996
Distance Traveled
2,384,824
36
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,213
449
145
6
0
480,990
1
L
Neith
11,871
475
170
7
0
424,004
9
L
Tyr
12,373
495
123
5
0
520,622
4
W
Aphrodite
13,568
543
124
5
0
455,550
12
W
Janus
12,686
507
124
5
0
498,465
2
W
Pele
14,501
580
131
5
0
511,942
6
L
Nemesis
14,687
587
196
8
0
508,998
3
W
Cupid
16,163
647
192
8
0
471,587
8
L
Athena
10,762
430
34
1
0
450,210
3
W
Amaterasu
12,884
515
120
5
0
575,452
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role