Player Matchup

Nu Wa
Nu Wa
AMADEUSjso
Nu Wa
Level 149
God Stats
2W - 3L
1,833 SR
Queue Stats
8W - 9L
1,819 Elo+
Solo
Kali
Kali
Curry010
Kali
Level 148
God Stats
5W - 2L
1,801 SR
Queue Stats
258W - 265L
1,560 Elo+
Solo
Neith
Neith
HeyItsMinn
Neith
Level 129
God Stats
13W - 9L
1,659 SR
Queue Stats
105W - 117L
1,662 Elo+
Party 1
Chernobog
Chernobog
OneMoth
Chernobog
Level 115
God Stats
31W - 33L
1,473 SR
Queue Stats
104W - 93L
1,451 Elo+
Party 1
Cabrakan
Cabrakan
TwoCrabs
Cabrakan
Level 160
God Stats
7W - 9L
1,629 SR
Queue Stats
240W - 251L
1,535 Elo+
Party 1
Team Averages
Level 140
1,679 SR
1,605 Elo+

VS

Team Averages
Level 121
1,574 SR
1,554 Elo+
Skadi
Skadi
BoatsNGnomes
Skadi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 112L
1,608 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fenixem
Tsukuyomi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
MacNChris
Chang'e
Level 75
God Stats
110W - 84L
1,518 SR
Queue Stats
202W - 179L
1,658 Elo+
Solo
Merlin
Merlin
Martigan2214
Merlin
Level 160
God Stats
8W - 10L
1,500 SR
Queue Stats
608W - 595L
1,516 Elo+
Solo
Guan Yu
Guan Yu
NoodleAmongMen
Guan Yu
Level 139
God Stats
4W - 5L
1,850 SR
Queue Stats
90W - 63L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
2 / 5 / 2
10,732
488
18,862
13,741
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
16
4 / 6 / 1
10,552
480
12,325
18,902
13,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
18
2 / 4 / 5
10,991
500
14,721
14,645
5,400
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
OneMoth
Chernobog
19
2 / 4 / 2
11,442
520
4,608
12,742
5,338
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
TwoCrabs
Cabrakan
17
2 / 5 / 3
10,490
477
11,172
26,226
27,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 2
12,416
564
11,051
14,312
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
Fenixem
Tsukuyomi
17
8 / 3 / 8
11,253
512
15,699
22,160
9,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
MacNChris
Chang'e
19
2 / 2 / 9
12,023
547
12,181
17,577
13,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
19
5 / 3 / 11
12,390
563
17,140
14,265
5,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 1 / 8
10,469
476
6,677
21,509
19,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
62
12
Kills
24
24
Deaths
12
13
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
2
5
2
0.6
W
3
3
2
1.33
L
Kali
4
6
1
0.75
W
Tsukuyomi
Fenixem
Tsukuyomi
8
3
8
4
L
Neith
2
4
5
1.13
W
Chang'e
MacNChris
Chang'e
2
2
9
3.25
W
Merlin
5
3
11
3.5
W
6
1
8
10
L
Chernobog
OneMoth
Chernobog
2
4
2
0.75
L
Cabrakan
TwoCrabs
Cabrakan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,688
Damage
62,748
86,256
Taken
89,823
56,126
Mitigated
52,275
23,397
Healing
46,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
18,862
2,452
0
2,844
13,741
5,034
28
4,985
8,259
72,705
0
W
11,051
5,432
0
5,054
14,312
5,137
198
3,249
10,879
0
87,003
L
Kali
12,325
4,519
0
2,958
18,902
13,122
15
4,444
14,274
11,810
69,144
W
Tsukuyomi
Fenixem
Tsukuyomi
15,699
4,296
0
9,407
22,160
9,091
80
5,312
16,616
0
65,695
L
Neith
14,721
5,577
0
3,465
14,645
5,400
974
5,519
8,901
0
72,077
W
Chang'e
MacNChris
Chang'e
12,181
847
4,236
11,418
17,577
13,143
2,443
9,502
7,370
84,035
0
W
Merlin
17,140
1,385
930
4,779
14,265
5,317
1,128
5,623
8,300
95,170
0
W
6,677
1,489
4,116
6,722
21,509
19,587
324
5,266
15,763
0
31,461
L
Chernobog
OneMoth
Chernobog
4,608
3,349
0
4,429
12,742
5,338
3,262
154
12,565
0
78,329
L
Cabrakan
TwoCrabs
Cabrakan
11,172
1,280
0
9,701
26,226
27,232
0
13,102
12,936
61,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,207
Gold Earned
58,551
625
Minions Killed
639
0
Camps Cleared
0
1,962,970
Distance Traveled
2,103,407
22
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,732
488
115
5
0
399,704
7
W
Skadi
12,416
564
156
7
0
369,793
2
L
Kali
10,552
480
95
4
0
404,458
2
W
Tsukuyomi
11,253
512
95
4
0
457,415
5
L
Neith
10,991
500
145
7
0
387,732
3
W
Chang'e
12,023
547
177
8
0
423,802
4
W
Merlin
12,390
563
176
8
0
399,947
3
W
Guan Yu
10,469
476
35
2
0
452,450
10
L
Chernobog
11,442
520
167
8
0
392,424
2
L
Cabrakan
10,490
477
103
5
0
378,652
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role